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Unlimited Candor: Turbine Addresses Tough DDO Unlimited Questions

Dungeons & Dragons Online Eberron Unlimited will usher in a new era of free-to-play DDO along with content and items bought in the Turbine store, but for the present DDO Unlimited has simply ushered in a lot of cautious enthusiasm, righteous indignation, and a whole host of tough questions.

Ten Ton Hammer posed a number of these questions to DDO Executive Producer Fernando Paiz, Senior Producer Kate Paiz, and Turbine PR Director Adam Mersky about the edgier aspects of the upcoming re-release and received some candid answers in return:

From the article:

Exec. Producer Fernando Paiz: "What we're trying to do is give players options as to what kind of experience they want to get. I think on elite, it's appropriate for something to be really hard - not to drive you to the store necessarily, but to challenge the party. I think you might see us adding in new difficulty levels or something like that in the future which might be very difficult but there is always a player choice: you want to go for that thing and do you want to try and use store items to attack that thing, or not?"

Premium members get early access to this and every weekly feature article we write, so check out Unlimited Candor: Turbine Addresses Tough DDO Unlimited Questions this weekend! Also, we have a ton of E3 coverage for you and will be posting more. See it all at our E3 2009 coverage portal!

Get Prizes

Congrats to loki009, the winner of our BlizzCon 2009 Premium Ticket Giveaway!

To celebrate the Warhammer Online Rise of the Tomb Kings event that started up this week, we have a special prize pack up for grabs. A high quality messenger bag emblazoned with the WAR logo, a limited edition Steel Series mousepad, Paul Barnett sunglasses (blessed by the Paul himself), and the Chris Wright Warhammer Online novel Dark Storm Gathering are included.

If you want a chance at this awesome prize pack, email jeff@tentonhammer.com with "WAR prize pack" in the subject line. I'll pick a winner next Wednesday!

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Epic Thread of the Week


What if YOU could make a MMOG?

If you could make a MMOG, and you had ultimate control and infinite resources at your disposal, what sort of features would it include? What would you do that's never been done before? (Or what sort of things that have been done would you do better?)

Let's hear your blue sky, anything goes ideas for a next gen MMOG to end all MMOGs.

Post them here!

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