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Aion Features

  • Aion_Abyss
    Aion's new Community Manager has been working hard since he's taken over and in another interview he dives in to tackle the difficult concerns that the community has. Will changes be made that...
    Features, Interviews
    Thu, Nov 12, 2009
    Savanja
  • Looking Around
    Love them or hate them, at one time or another everyone needs a pick up group. Not only can they be frustrating, but they can cost us time, soul healing costs, and occasionally our sanity if we...
    Features, Opinions
    Mon, Nov 09, 2009
    Savanja
  • Aion_Patch15.jpg

    Patch notes are like politicians, always trying to please and typically failing to do so. Aion’s first round of major patch notes put on a decent show like a politician but for some they won’t...

    Features, Previews
    Thu, Nov 05, 2009
    Medeor
  • Aion-Resting.jpg

    In the era of slackers it is surprising that there might be a backlash to doing nothing. All kidding aside, downtime is one of those nebulous and often misunderstood ideas in gaming. Aion includes...

    Features, Opinions
    Fri, Oct 30, 2009
    Medeor
  • Aion - Anturoon Coast
    Andrew "Tamat" Beegle only recently has taken lead for the Aion community, but he is already out there and sharing what he can about future updates!

    In a interview with Massively, Tamat talked...
    Features, Interviews
    Wed, Oct 28, 2009
    Savanja
  • Aion_Picking_A_Class.jpg

    Getting to max level is the goal of an MMOG, right? If that’s the case players have to consider whether to race to the finish line with a class they enjoy along the way or simply tolerate. Aion...

    Features, Opinions
    Tue, Oct 27, 2009
    Medeor
  • City_Landscape
    With the recent mass bans in Aion, many players are left questioning what earns a ban and how they can avoid breaking the rules without losing their competitive edge. Find out what NCsoft...
    Features, Opinions
    Tue, Oct 20, 2009
    Savanja
  • Aion_Abyss.jpg

    The bulk of MMOs hitting the market are so concerned with making a great first impression that the games die off in the mid-level content and may or may not ship with any relevant end-game...

    Features, Opinions
    Tue, Oct 20, 2009
    Medeor
  • Aion_Map_Expansion.jpg

    The first max level characters are just starting to roll in and the bulk of the player base is closer to halfway to the end. That doesn’t stop us from wondering which direction NCsoft will take...

    Features, Opinions
    Mon, Oct 19, 2009
    Medeor
  • Aion_Goodnews-Badnews.jpg

    Aion had a very smooth launch in terms of overall gameplay. The server queues have lightened if not all but disappeared. Players are well into their 20s and 30s as they march toward the Abyss and...

    Features, Opinions
    Wed, Oct 14, 2009
    Medeor
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