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Kingdoms of Amalur: Reckoning Devs Talk Combat and Animations

Posted Fri, Dec 23, 2011 by Martuk

2012 is already shaping up to be a good year for gaming and one of the games that we’re keeping a close eye on is the first project from 38 Studios via its subsidiary Big Huge Games. Kingdoms of Amalur: Reckoning is poised for a February launch and this week the devs offered a look at the game’s combat in a new Inside Reckoning video.

Check out the fluent combat of Kingdoms of Amalur Reckoning and how the devs approached its design after the break.


Copernicus-Green-City.jpg

Some of the remaining game properties from 38 Studios were sold off during an auction this week but Copernicus wasn’t one of them.

News
Fri, Dec 13, 2013
Martuk
Copernicus-City.jpg

Bidders made their offers for the remaining game assets and tech left over of the defunct 38 Studios in the final asset auction earlier today.

News, Official Announcements
Wed, Dec 11, 2013
Martuk
Copernicus-Night.jpg

The auction for 38 Studios’ game assets and IPs has been pushed back to December following “greater than expected” interest.

News, Official Announcements
Fri, Nov 08, 2013
Martuk
Copernicus-City.jpg

The lawyer charged with selling off 38 Studios’ game IPs wants to delay next week’s planned auction due to “greater than expected interest.”

News, Official Announcements
Wed, Nov 06, 2013
Martuk

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