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Age of Conan: Unchained

  • Age of Conan - Hyborian Adventures Second View

    RPG Vault takes another look at this upcoming Funcom game.

    While it's understandable that Funcom is being careful not to release too much information too soon, this does mean there's still a fair amount of detail we don't know about various features and elements.

    More is just a click away.

    Features, Previews
    Fri, Mar 16, 2007
    LadySirse
  • Preview and Screenshots

    KillerBetties posted their thoughts on the upcoming Age of Conan. Keep reading to see what they thought as well as get a look at some screenshots.

    There will also be three levels of PvP once you meet up with the other players after the singleplayer introduction. You've got drunken brawling (the most basic PvP, but very fun sounding with staggering drunks and everything), arena fights (gladiatorial combat bouts), and guild PvP (guild versus guild battles). You'll also be able to create your own PvP matches if you want.

    More is just a click away!

    Features, Previews
    Fri, Mar 16, 2007
    LadySirse
  • Developer Blog Update

    The official site for Age of Conan has been updated this morning with a note pointing us to the new Developer Blog at 1UP.com.

    So what is cooking in the pot these days? Well, we just had some guys over at GDC in the US to show off the latest build. One thing which we haven't shown publicly before is the blood & gore aspect of Conan: fatalities and dismemberment. If you kill an opponent using a combo, you have a chance of dealing a more brutal and bloody death or possibly chop off a head or arm instead if that is more your fancy.

    Get clicking to read more.

    News
    Tue, Mar 13, 2007
    LadySirse
  • Going for the Throat

    Funcom has made it clear that they are shooting for an "M" rating for their upcoming title, Age of Conan. However, they want to push those boundaries as far as possible without hitting the dreaded AO (Adults Only) designation. In her article, Awen looks at what could make it an "adult only" game and what being made for a "mature" audience means.

    At the upper level, it doesn't seem to make much of a difference. But, with that said, the deeper you delve into the problem, the more you realize that suddenly the game isn't what Funcom wanted to create. It's not the game that the fans of the Conan franchise want to see. They'll stay within the strictures, but in the end should we worry about the loss of the essence of the games?

    Get clicking to read more!

    Tue, Mar 13, 2007
    LadySirse
  • The Rest of the GDC Age of Conan Preview!

    We've been hard at work listening to our voice recorders and transcribing the events that occurred at our GDC Age of Conan demo, and now the rest of the extensive Age of Conan preview is ready to read. Rather than preparing a video or giving us a demonstration on a closed server, Jorgen Tharaldsen, Conan's Product Director, and Designer Thor Bjorno loaded a character onto a running server where a few hundred closed beta testers were churning through the developed content, pointing out any errors or inconsistencies with the gameplay. Over the span of two days, a pair of sessions, and three hours of actual discussions, Jorgen and I hashed out some things that hadn't been extensively discussed on the website. The rest of the preview includes a look at AI, PvP, seige warfare, quests, and more!

    "You can't just charge into the camp," Jorgen said as he walked his character around. "If you do, the guards at the front of the camp will alert those in the back, spawning more guards and bringing them all down upon you at once. You can achieve your goal this way, but there are other ways to achieve this goal: You can poison the food source, you can use the day night cycle to your advantage, you can even set their tents on fire. We made the camps unpredictable, so players won't be able to simply saunter in and do the same thing their friend just did."

    More is just a click away. Don't miss out!

    Features, Previews
    Tue, Mar 13, 2007
    LadySirse
  • Thoughts on Age of Conan From GDC

    MMORPG.com updated their site today with their thoughts on the upcoming Age of Conan. They had a chance to get a look at it at GDC.

    There is a very strong interface in the game for players to build social networks. The system to find groups or guilds is easily accessible in the game. Instead of players having to type out in chat, using the social interface allows players to form and shape the community in the game itself.

    More is just a click away.

    Features, Previews
    Mon, Mar 12, 2007
    LadySirse
  • A Look at Age of Conan

    GameZone has updated their site over the weekend with a new preview of Age of Conan.

    During the demonstration, a Stygian zone was revealed as well as a quest. In the quest, a villager was dismayed because he had just lost his wife.

    “It is the will of the gods,” was the Stygian player avatar’s retort. But the villager pleads and the quest in undertaken to find the alligator that ate the wife, slay the beast, cut it open and bring the remains of the woman back to the villager.

    Learn more with just a click.

    Features, Previews
    Mon, Mar 12, 2007
    LadySirse
  • New Screenshots Added

    The official site for Age of Conan has been updated this morning with a new batch of screenshots! Head over and check them out for yourself.

    Images, Media
    Mon, Mar 12, 2007
    LadySirse
  • My Next Vacation Destination: Hyboria

    As a follow-up to all the demos they've been running the last few days, Eidos (the publishers of Age of Conan) and Funcom have released a vast assortment of screenshots for players to pick through. All of these shots, to my knowledge, were straight from the DirectX 10 build of the game and look absolutely stunning. And take my word for it, they look even better when the screen is moving. If you enjoy these pictures, make sure you read our extensive preview!

    Images, Media
    Fri, Mar 09, 2007
    LadySirse
  • Exclusive Preview: Barbarians at the Gates!

    Robert E. Howard would be proud if he knew just how passionate Funcom was about their upcoming title, Age of Conan. Just a few months from launch, Funcom was providing press with several chances to see the game in action throughout GDC. Ten Ton Hammer was able to go to two of these sessions and have provided you with an extensive and thorough GDC preview of the upcoming game. In this first installment of the preview, Cody "Micajah" Bye takes a look at magic, a dark and corrupt art that is prominent in the Age of Conan.

    If the character takes the path of darkness too far, they may not be able to return. When a character is corrupted to a certain point, he will be plunged into a hell or a place a lot like it. Once this has happened, the character is forced to fight his way back from the depths in order to truly restore life back to his character.

    There is much more just a click away.

    Features, Previews
    Fri, Mar 09, 2007
    LadySirse
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