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Age of Conan: Unchained

  • Age of Conan: Hyborian Adventures - CES Preview Based on interviews with Erling Ellingsen (Product Manager) and Jorgen Tharaldsen (Product Director)

    WarCry Posted this CES interview and preview of Age of Conan. Don't miss a thing!

    We started in character creation and we found ourselves on a slave ship selecting between the Stygian, the Aquilonian and the Cimmerian. Escaping slavery, you are making your way in this brutal, backward world. There is one word I can say about the level of physical character customization possible in Age of Conan, and that is "astounding!" Over 30 different aspects of physical attributes that you can adjust await the eager fans. For example, just for the cheeks alone, you can adjust the length, the width, the height and the depth.

    The same goes for the body. You can create an anorexic woman with huge (and I mean huge!) ta-tas, a man with the physique of Arnie or Pee-Wee Herman as you wish, and as usual, there's the wonderful one-click randomizer. One thing you cannot do is to give your character a pot-belly. Ahem... you are an escaped galley slave after all. But, onto the game and its unique features!

    More is just a click away.

    Features, Interviews
    Fri, Jan 19, 2007
    LadySirse
  • Age of Conan: Hyborian Adventures, CES Preview

    MMORPG.com's Carolyn Koh had a chance to get some hands on time with this upcoming title. Take a look at her impressions ing this preview.

    Funcom was represented at CES2007 this year in the Games for Windows area in the Las Vegas Convention Center. I don’t usually brave the “zoo” but did so this year for the sake of MMORPG.com readers.

    Despite Windows Vista blue screens of deaths with both computers, we managed to see a little of the newbie experience on Age of Conan. Due to launch in summer 2007, Age of Conan:Hyborian Adventures is three years in the making, and currently in the Friends and Family stage of closed beta.

    Get clicking to read more.

    Features, Previews
    Wed, Jan 17, 2007
    LadySirse
  • Class System Review

    The official site for Age of Conan has been updated with a look at the class system and what changes have been made.

    This week we take a look at some of the changes that are taking place during the beta process and wanted to put some 'meat on the bones' on a decision tying into the class structure in Age of Conan.

    This week we wanted to announce one of the major changes we have made during the beta process. As always we trying to give the best possible updates on any changes we are making to what has already been announced. For this week we wanted to put some meat on the bones on a decision tying into the entire class structure in Age of Conan.

    Learn more with a click.

    News
    Fri, Jan 12, 2007
    LadySirse
  • CES Impressions

    FiringSquad has updated their CES coverage today. Here is a glimpse at their thoughts on Age of Conan...

    "But what about the DirectX10 graphics?," you might be asking yourself at this point. "Do they look cool?" The answer we will give based on seeing this early pre-alpha build is, "Kinda." Funcom's visual look for Age of Conan was already on the high side for an MMO title but the demo at CES only looked marginally sharper than most games of this type. The character's faces are a little more detailed and there are some environmental lighting effects (sunlight streaming through trees for example) that look good. But we admit to being spoiled by the DirectX10 demo of Crysis and in comparison, the demo of Age of Conan is currently not the huge leap forward in graphics for MMOs as Crysis is for first person shooters.

    Get clicking to read more.

    News
    Thu, Jan 11, 2007
    LadySirse
  • Age of Conan on DX10

    IGN brings us more previews from the CES floor. This time is a look at Age of Conan on DX 10.

    Age of Conan made a splash at the Consumer Electronics Show by being one of two games, Crysis being the other, to be shown using Microsoft's new and much touted DirectX 10 for Vista. The online action RPG for PC and Xbox 360, though only running on PC here, was a great way to showcase the new Vista platform with some stunning DX10 visuals.

    Learn more with a click.

    Features, Previews
    Tue, Jan 09, 2007
    LadySirse
  • New Concept Art Feature

    The official site for Age of Conan has been updated with several new concept art pieces. You don't want to miss these!

    This week we have added a series of great concept art pieces that highlight the very distinctive looks that weapons from each of the different regions of King Conan's world have.

    In Age of Conan the player will be able to visit and face enemies from a great number of the locations and areas written about by Robert E Howard. We caught up with Assistant Art Director Grant Regan to find out a little more about what goes into matching up with the wonderful descriptions found in the stories when it comes to bringing the weapons of Conan and his many adversaries to life

    Get clicking to check it out!

    News
    Fri, Jan 05, 2007
    LadySirse
  • New Lore Updates

    The official site for Age of Conan has been updated with a note pointing us in the direction of two new entries in the Lore section!

    In between all the seasonal feasting we have two new entries to the lore section for you to enjoy today!

    In keeping with the Stygian theme of this months Clan of Conan update these lore updates focus on one of the other deities that is revered and worshipped in the Stygian lands - Derketo

    You will find the new entries here in the lore section of the site.

    Get clicking to read them!

    News
    Fri, Dec 29, 2006
    LadySirse
  • Thirteen Screenshots

    MMORPG.com is sporting a new set of screenshots today. Head over and check them out! Let us know what you think of them in our Ten Ton Hammer Forums today.

    Images, Media
    Wed, Dec 27, 2006
    LadySirse
  • Interview with Thomas Wollbekk

    MMORPG.com's Garrett Fuller had the opportunity to sit down for with Thomas Wollbekk, a Funcom World Designer currently working on their Age of Conan title.

    MMORPG.com: The video game industry continues to grow very quickly. What are your hopes for games in the future?

    Thomas Wollbekk: I hope that we see more gaming companies that dare to come up with new ways of doing things and dare to be original. Go Nintendo Wii! I’m also looking forward to see how e-sports will turn out in the future, maybe we one day will see gaming in the Olympics!

    Read the rest of the interview to learn more.

    Features, Interviews
    Wed, Dec 27, 2006
    LadySirse
  • Just in Time for The Holidays

    Just in time for the holidays, the latest newsletter for fans of Age of Conan has been sent out. This issue holds great goodies like video diaries, screenshots, Xbox news and more!

    Another year is drawing to an end and the holidays are soon upon us. However you wish to celebrate this time of year, we at Funcom want to take this opportunity to wish you the best of holidays for you and your family. Funcom is a company with employees from over twenty different countries, and the developers are now getting ready to walk, drive or fly home to spend the last days of the year with their loved ones before going back to continue their work on Age of Conan again in January. Next year is going to be a celebration in itself for everyone who follows the game, as we’ll be revealing even more details on not only the game, but also the development process. We thank you for your interest in the game so far, and we hope to have you with us as we step into 2007!

    From all of us to all of you, Happy holidays!

    Get clicking to check it out for yourself!

    News
    Tue, Dec 26, 2006
    LadySirse
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