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face="Arial, Helvetica, sans-serif">(Note:
If you don't understand something I have said or abbreviated, get
caught up on the terminology href="http://www.tentonhammer.com/node/21987" target="_blank">here.)





Sign In If you just came back to AoC.

Sound off like you've got a pair! This thread is a role call of sorts for all you people that once played AoC but left for one reason or another only to find your way back to Hyboria months later. If you left and then decided to come back, check in here and let the community know.

Changes coming to Village Build Order (among other things)

Wexx always gives us something good to discuss. This week he pulled a collection of information from the Test server about changes to city building and crafting posted by Ilaliya. A sample of the collection can be found below...

Let me give a little background on this change. Hopefully it will address Acidbaron's point, which is a very good one.

First off, we feel that being able to craft level 80 blue items has historically been too difficult. Given that, we want to adjust the barrier of entry for crafting city and progression items. As a side note, crafted culture items balance the availability of their recipes and mats to offset the hard work put in to make the workshops required for the city item equivalents. These types of balance adjustments are necessary as part of comprehensive crafting changes. But even still, crafting city recipes (especially at level 80) required an effort out of line with blue items they produced.

Part of the challenge is that, at present, the two driving game factors for guild city building have been access to crafting workshops, and getting the tier 3 keep in order to fully participate in massive PvP. Acidbaron's comment is accurate in the sense that making it easier to get the workshops built (even without touching building costs) will be a nerf to guilds that managed to build all the existing building requirements for the workshops.

However, this is simply due to the fact that at present there are no real rewards for getting those other buildings. This is a different issue, and one we will be addressing.

Here is maybe a more useful way to think about it:

Considering we have a building order, buildings "later" in the order should confer more powerful rewards. If the workshops to craft blues (weaponsmith, armorsmith, etc) are near the end of the building order, it means all possible rewards for buildings earlier in the chain would have to be less compelling than crafting blue gear. In that sense, absent a change in the build order, we would be severely restricting our options for rewarding guilds that spent the time to make the other buildings. To give one example, if the last buildings in the chain were the present workshops, there would be no (different) buildings we could use to be required to craft epics. The optimal solution we worked out to be able to meet the challenges of new content in the future, is to change the building orders. Patch 1.04 is the timeframe we identified that was best suited for this change.

And remember, nothing that goes on TestLive is set in stone. Part of the reason for publishing these changes early in the process is to obtain feedback from you guys.

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ETA on server merge

People have been anxious to know when the server mergers will occur. This week Game Director Craig 'Silirrion' Morrison dropped into this thread to confirm things will be moving forward in January.

The updates last week have set everything up for the merges. We will be starting the process in January and hopefully completing them within a few weeks.

Happy Holidays

Funcom Game Director Craig 'Silirrion' Morrison opened this thread to wish players a Happy Holiday. Hopefully the holidays will treat you all good. So make your way here and offer your own holiday wishes. Make sure you also check out the holiday event currently underway.

To all of you who celebrate this time of year a very happy holidays and we all hope you enjoy the festivities and thank you all for your support this year!

I would warn you against over-indulgence but that's not really in keeping with the king's wishes now is it? So enjoy the feasting!


Ten Ton
Hammer Threads of the Week


Merry Christmas and Happy Holidays

From the staff of Ten Ton Hammer: We hope you have a Merry Christmas and a Happy Holiday! Enjoy the new year and offer your holiday cheer in this thread. Be safe over the holidays everyone.

The Tale of Santa Gort

The tale of Santa Gort is one of intrigue and has become a tradition of fun here at Ten Ton Hammer. This week Dalmarus weaved the tale of Santa Gort for all those who don't know the legend of this green Santa. Make sure you read 'The Tale of Santa Gort' and then join us in a little comical holiday discussion.

Coyote Humor: Happy Merry Holidaymas

Ten Ton Hammer's resident funny man Coyote is at it again. This week Coyote offers up his holiday wishes in his own unique way as only he can do. Join Coyote in this discussion as he wishes you all a Happy Merry Holidaymas.


Weekly Funny with the Tuk


face="Arial, Helvetica, sans-serif"> style="font-weight: bold;">(The Weekly Funny is not
reflective of the views of Ten Ton Hammer. That said, they are of mine.)

I figured I should probably offer up some holiday humor this week. So I found this comical little video called...

The Night Santa Went Crazy


AoC Ten Ton Hammer Content


Ten Ton Hammer has
rolled out a ton of new content, videos, and guides since launch and
the content train is still rolling. In case you missed it here is all
the great content from this past week.

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class="style7">Other Content

To read the latest guides, news, and features you can visit our Age of Conan: Unchained Game Page.

Last Updated: Mar 29, 2016

About The Author

Zombie 0
Stacy "Martuk" Jones was a long-time news editor and community manager for many of our previous game sites, such as Age of Conan. Stacy has since moved on to become a masked super hero, battling demons in another dimension.