Patch Notes...MST3K Style



There are some very cool updates in this round of EverQuest 2 Patch
Notes with new loot option additions, bug fixes to the Epic Weapon
quests, and shinie loot rules. Don't really want to read
though all of the GU43 patch notes you say?  Boring,
technical, and long you think? Yeah, me too. Which is
why I read THESE patch notes, made fun and entertaining by our very own
Coyote and Radar!


Need
before greed
: Players are given the option to select
"need",
"greed", or "decline" for each item in a chest.  The item will
be assigned to a random player who chooses "need". If no
players choose "need", it will be randomly assigned to a player who
chooses "greed".



RadarX:
There is always an issue with people you don't know and this
system...everyone hits Need.

Coyote:
Sure, I might not "need" it, but I "need" it because
Bristlebane "needs" donations. See? Need.

RadarX:
What they need is a "I'm greedy so roll on everything" check
box so you don't have to click "roll."

Coyote:
Yeah...that's what we big kids like to call "soloing".


  • href="http://eq2.tentonhammer.com/index.php?module=ContentExpress&func=display&ceid=1322">EQ2
    Humor: Back to the Patch Notes
  • Laugh at (or with) Coyote and RadarX on our href="http://forums.tentonhammer.com/showthread.php?t=24877">forum

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Last Updated: Mar 29, 2016

About The Author

Karen is H.D.i.C. (Head Druid in Charge) at EQHammer. She likes chocolate chip pancakes, warm hugs, gaming so late that it's early, and rooting things and covering them with bees. Don't read her Ten Ton Hammer column every Tuesday. Or the EQHammer one every Thursday, either.

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