Pacesetting in Guild Wars

Guild Wars contributing writer Tap joins us again with this week's Common Content article. How well is Guild Wars paced? How well does it hold up to the dominant MMORPG on the current market, World of Warcraft?

Guild Wars has a nice linear approach to missions, yet allows enough dynamic game play in questing and other repeatable quests (Fissure of Woe and Underworld to be specific) to keep things fresh and exciting for players. Even while playing PvP exclusively since August ’05, I still feel the draw to get Fissure of Woe armor on my remaining PvE characters.

Read more in Tap's editorial, "Pacing Yourself" at GuildWars - TenTonhammer.

To read the latest guides, news, and features you can visit our Guild Wars Game Page.

Last Updated: Mar 29, 2016

About The Author

Jeff's interest in online games stretches back to organizing neighborhood Unreal tournaments as a teenager, but when a college roommate introduced him to EverQuest, an interest became an obsession. Jeff joined the Ten Ton Hammer team in 2004 covering EverQuest II, and he's had his hands on just about every PC online and multiplayer game since.