Ten Ton Hammer had the opportunity to sit in with EA Mythic's Warhammer Online: Age of Reckoning development team recently who courageously answered numerous questions regarding the game. Providing entertaining metaphors and hard hitting answers, they discuss the role and benefit of guilds, specifics about scenarios, and tons more. We've got a complete rundown of everything they had to say just inside including three new screenshots!
To provide a state of the game Wednesday evening, the EA Mythic Warhammer Online: Age of Reckoning design team which included Producer Jeff Hickman, Creative Director Paul Barnett, and Associate Producer Josh Drescher fielded a number of questions. After the customary greetings we've come to expect from these dynamic three, things started off with an explanation of where exactly the team is with closed beta. It was stated they are working on "targeted beta" right now, which means testing specific content with scrutiny. Their current focus is on the battles between the mighty Altdorf and the evil home of the Chaos, the Inevitable city.
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