Have you ever wondered how the world of Lord of the Rings Online comes together and how exactly designers work in it? Matt "Scenario" Elliott provides some insight into the creation of crafting instances and how exactly the design process works at Turbine.

I entered development thinking about the various successes and failures within Moria. I was playing through the Moria content fairly intensely (though not quite enough to be first to 60 in my kinship). I was observing what players were enjoying and disliking about their experiences.

Learn more about how the Moira expansion was designed over at the official site!

To read the latest guides, news, and features you can visit our Lord of the Rings Online Game Page.

Last Updated: Mar 29, 2016