PlanetSide 2 Creative Director matt Higby dropped in for a chat with Gamebreaker.tv recently to talk about the upcoming free-to-play MMOFPS. Higby fielded questions about the flexibility of PlanetSide 2s class system, advancement, new player accessibility, fighting hackers and more. Higby also discussed the long-term goals for combat and how capturing territory does more than just simply change the color of the flag. Taking over certain areas will gain you resources and at the same time, deny them to your enemies.
For those that remember the annoyances of getting back-capped in the original PlanetSide there's some good news. It can still be done in PlanetSide 2, but not quite as easily.
Yes, the territory control system weve designed for PlanetSide 2 changes a lot of the mechanics about base capture and back-capping. Back-capping (the act of capturing a facility behind enemy lines) will still be possible but will require concentrated effort from groups of players rather than just a single player circumventing the major fight and being a nuisance behind your front lines. Defenders will be able to respond to back-capping a bit more easily, since capturing a base thats surrounded by enemy territory will take an extremely long time and re-securing a base thats surrounded by your own territory will be very quick.
Read the full interview at Gamebreaker.tv.
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