various raids and instances
to be released in the newest World of Warcraft expansion; Mists of
Pandaria, are the talk of the town. No matter what blog, forum post, or
chat you pull up it is likely someone is gushing about these new
additions. However, if you are less into the PvE side of things and are
instead all about the PvP action, you may be wondering what Mists of
Pandaria will have in store for you. Below you will find all the
exciting features and changes that Mists of Pandaria will offer for
those who thrive on the player vs. player lifestyle.
Mists of Pandaria PvP Additions
PvP players will be pleased to
find that in Mists of Pandaria, not one, but two new battlegrounds will
be available to them. The Temple of Mogu and Silver Shard Mine will
open up game play styles that will not only delight PvP enthusiasts but
also may entice those who don’t favor this type of in game
play to join in the fun. Learn more about these two new WoW
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took on MMA in the GSL Finals, with MMA emerging the victor.
Found in the center of the Vale
of Eternal Blossoms, teams inside the Temple of Mogu will find
themselves engaged in epic battle over an ancient artifact. This
artifact has ancient powers that will make the player who wields it
bigger and more powerful. The power of the artifact is a double edged
blade however, as whomever has possession of it will find that their
damage taken will greatly increase as time passes.
This of course means that the
artifact must change hands often in order to maintain possession of the
artifact, which makes this battleground even more exciting. As long as
a team remains in control of the artifact they will earn points. To
make things even more interesting, teams will earn extra bonuses based
on where on the map your team chooses to make their stand. For example,
taking up arms in a more exposed portion of the map will earn more
points for the team than hiding inside a more sheltered and easier to
Currently slated to be a 10
vs.10 player PvP battleground, the Temple of Mogu will focus attention
on a single player, making individual skill and tight group
coordination more important than ever. Players will need to learn to
balance and calculate risk and reward in this Mists of Pandaria
battleground where even deciding who will carry the artifact could mean
victory or defeat. While we can’t make our final judgment
until this battleground is officially released, Temple of Mogu is
definitely a battleground that PvP players should be excited about.
The second battleground to be
introduced in the newest WoW expansion will be the Silver Shard Mine.
Here in this underground wonderland, players will find resources
traveling in three mine carts. These carts will travel from the center
of the map to depots along the outer edges. Teams will want to capture
these carts by bunching up players around a cart. Being in control of a
cart when it reaches a depot will earn the team a point.
Similar to the Team Fortress
2’s payload mode, Silver Shard Mine will likely be utter
blissful killing chaos. With players from both sides scrambling for
carts having a fine balance between offense and defense
will be what
ultimately wins this map. The first team to three points will win the
map and all included bragging rights.
Unlike battlegrounds PvP
players will only be granted one new arena in the Mists of Pandaria
expansion; the Tol’vir Proving Grounds. While very little is
known about this new arena, we do know that it will take place in the
vistas of Uldum and will be modeled closely after the Nagrand Arena. Is
this a good or bad thing? That is up to you to decide.
Sadly, little is known about
the gear that PvPers will be donning in Mists of Pandaria. However, we
do know that there will be at least two new additions to the flock.
These two new epic tiers of PvP gear are:
- Malevolent Gladiator (level
- Dreadful Gladiator (ilvl
Mists of Pandaria PvP Changes
While new additions are almost
always exciting, changes on the other hand have the ability to strike
fear into the heart of every WoW player. WE find ourselves holding our
breath for announcements and wondering if it will be our favorite
feature that gets the axe or is irreversibly changed. The world of PvP
in WoW is far from immune to these changes. Wondering what the powers
that be have in store for the features you are already familiar with?
Read on below to see the changes we know about so far coming to PvP in
Mists of Pandaria.
Resiliencestyle="padding: 5px; float: right; width: 250px; text-align: center;"> href="http://www.tentonhammer.com/node/232006" target="_blank"> src="http://www.tentonhammer.com/image/view/232006/preview"
is out in Mists of Pandaria. Defense PvP and Power PvP are the new
PvP stats in town.
Resilience will see a ton of
in Mists of Pandaria, which will leave this beloved PvP stat
almost unrecognizable from what we see in game today.
- Resilience will be renamed
to Defense PvP or PvP Defense in an attempt to make the names more
obviously PvP related.
- All players will
have a 30%
- All PvP gear will have
Defense on it as well as a new stat, Power PvP, which increases damage
and healing done to other players.
PvP Gear and Combat
- PvP gear will likely have a
lower item level than PvE gear.
- Power and Defense stats will
ensure that despite this lower item level PvP gear will still be more
powerful in PvP.
- PvP stats on gear will be
free instead of causing other stats to be smaller.
- Designed to make it easier
for PvP players to participate in PvE, or for PvE players to jump into
What are your favorite PvP
changes and additons from the list above? Least favorite? Why? Share
your thoughts with us in the comments section below! Or if you wish to
learn more about PvP in the new expansion head on over to the recent href="http://us.battle.net/wow/en/blog/6176110/The_Future_of_PvP_in_Mists_of_Pandaria-6_5_2012"
target="_blank">interview with Tom Chilton,
who goes over in fine
detail Blizzard’s vision for the future of PvP in Mists of
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