By: Martuk
The really popular items from "The Rift" are obtained with a variety of gems that can be earned by slaying the many raid bosses that dwell deep within this dark dwelling. Successfully defeating one of these many creatures can earn you a well deserved chance at acquiring one of these gems. The gems can then be taken to class barter merchants found at Iorelen's Ranger camp located near the entrance to "The Rift."
In part two of this guide, we will cover a couple of these merchants and their respective goods. The Guardian and Champion classes will drool at the goods these merchants have to offer, but to get it all; it will require patience and a lot of raiding along with a bit of luck. (Usually for the rolls)
The first thing you need to know about the gems is where to find them. Below, I have listed the known confirmed drops of each gem and its carrier. This list has been confirmed through my Kinships raid on these targets.This list will update as I learn new information or if anything changes.
Gem Name | Mob the Drops |
---|---|
Sparkling Diamond |
Furz
|
Near Perfect Sapphire |
Zurm and Barz
|
Glinting Amethyst |
Zogtark
|
Glowing Red Ruby |
Narnulubat
|
Dazzling Emerald |
Thaurlach (The Rift's Balrog)
|
Pristine Opal |
Thrang
|
Firey Quartz |
Thaurlach (The Rift's Balrog)
|
Guardians have received a nice new set of Rift-Defender's armor with Book 11. These items will make any Guardian drool. Along with the armor, Guardians get a one-handed sword called Congrist and a Heavy Shield called Vorthrand. This full set will make a Guardian a primed protector of any group.
Himhul (Guardian Trader) | |||
---|---|---|---|
Name | Type | Stats | Gem Cost |
Rift-Defender's Gloves
|
Hands
|
+199 Armour +30 Might +8 Agility +8 Vitality +90 morale +0.7 in-combat Morale Regen Use: Disperse Shadows: You have a chance to absorb some incoming Shadow damage. |
Sparkling Diamond
|
Rift-Defender's Boots
|
Feet
|
+159 Armour +30 Agility +30 Vitality +15 Will +8 Might +8 Fate |
Near Perfect Sapphire
|
Rift-Defender's Leggings
|
Legs
|
+332 Armour +2 in-combat Morale Regen +8 Agility +8 Vitality +30 Will +15 Might |
Glinting Amethyst
|
Rift-Defender's Breastplate
|
Chest
|
+399 Armour +30 Might +90 Power +8 Will +8 Vitality +3% Wound Resistance |
Glowing Red Ruby
|
Rift-Defender's Shoulders
|
Shoulder
|
+120 Armour +90 Power +8 Agility +8 Vitality +15 Will +30 Might: |
Dazzling Emerald
|
Rift-Defender's Helm
|
Head
|
+120 Armour +30 Will +90 Morale +15 Agility +8 Fate +8 Might |
Pristine Opal
|
Congrist
|
One Hand Sword
|
27.5 dps +6 damage to dead Wield: Hit chance slightly increased. +1% Parry chance +90 Morale +15 Agility +15 Vitality +15 Might On Use: +662.4 Morale |
Firey Quartz
|
Vorthrand
|
Shield
|
+713 Armour -10% Ranged Vulnerability +2% incoming healing +1.5 in-combat Power Regen +15 Will +15 Vitality |
Firey Quartz
|
Set Bonus
|
|||
Set (2) +3% Disperse Shadow chance Set (2) +15 Vitality Set (4) +10% Disperse Shadow chance Set (4) -15% Catch a Breath Power Cost Set (6) +25% Disperse Shadow chance Set (6) -20% Thrill of Danger Recovery Time |
No class is lacking love when it comes to these new items. Champions will be drooling over their fine set as well. To compliment their armor, Champions have been given three weapons to choose from. A one-handed Ancient Dwarf-make hammer called Othdring, a one-hand sword
of Ancient Dwarf-make called Saellang, and a one-hand sword of Beleriand-damage called Avorchrist.
Istuigon (ChampionTrader) | |||
---|---|---|---|
Name | Type | Stats | Gem Cost |
Gloves of the Gloom-Bane
|
Hands
|
+199 Armour +30 Might +30 Agility +0.7 in-combat Morale Regen +8 Will +8 Vitality Use: Disperse Shadows: You have a chance to absorb some incoming Shadow damage. |
Sparkling Diamond
|
Boots of the Gloom-Bane
|
Feet
|
+159 Armour +90 Power +30 Vitality +15 Might +8 Agility +8 Will |
Near Perfect Sapphire
|
Leggings of the Gloom-Bane
|
Legs
|
+332 Armour +8 Might +30 Agility +2 in-combat Morale Regen +15 Will +8 Vitality |
Glinting Amethyst
|
Breastplate of the Gloom-Bane
|
Chest
|
+399 Armour +30 Might +30 Vitality +3%Wound Resistance +8 Will +8 Agility |
Glowing Red Ruby
|
Shoulders of the Gloom-Bane
|
Shoulders
|
+120 Armour +90 Power +30 Might |
Dazzling Emerald
|
Helm of the Gloom-Bane
|
Head
|
+120 Armour +90 Morale +30 Vitality +8 Might +8 Agility +8 Will +8 Fate |
Pristine Opal
|
Othdring
|
One-hand Hammer
Ancient Dwarf-make |
27.5dps +6 damage to the dead +1% Parry chance +90 Morale +15 Agility +15 Vitality +15 Might Target: you have a small chance to lower your targets ability to evade. On Use: Heals 93 damage initially and 93 morale every 5 seconds for 25 seconds. |
Firey Quartz
|
Saellang
|
One-hand Sword
Ancient Dwarf-make |
27.5dps +6 damage to the dead +90 Morale +90 Power +30 Agility +30 Will On Use: +662.4 Morale Wield: Hit chance slightly increased. |
Firey Quartz
|
Avorchrist
|
One-hand Sword Beleriand damage
|
27.5dps +1% Melee critical hit chance +15 Might +15 Agility +15 Vitality +15 Will Wield: Hit chance slightly increased. |
Firey Quartz
|
Gloom-Bane Set Bonus
|
|||
Set (2) +3% Disperse Shadow Chance Set (2) +15 Might Set (4) +10% Disperse Shadow Chance Set (4) +10% Glory Threat Set (6) +25% Disperse Shadow Chance Set (6) +5% Glory Melee Damage |
"The Rift" is loaded with opportunities to obtain new gear, ore for tokens, and those ever so elusive gems. The Guardian and the Champion class have certainly gotten a nice new set to work for with this update, but that did not sail the other classes short by any means. In part three we will cover more classes and the sets associated with those.
Until then, share your thoughts and questions on our Forums.
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