It's been a long time since Blizzard put out the RTS of the year. Through the many labors of beta, it seemed they had struck a rather good balance between the three unique races, but alas, all is not well in Aiur. Several significant changes have hit the table among a mess of fixes and map editor improvements. Are you tired of getting Zealot rushed? Fear them no longer. Mass Battlecruisers impossible to fight from the ground? Now they're 20% weaker. Wish Ultralisks cleaved a wall of supply depots as fast as they cleave Zerglings? Your wish is Blizzard's command!
Check out the full list of changes for the first big StarCraft II patch here!
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