Hands-On Preview, Interview with Richard Garriott (Part 1 of 2)
WarCry has updated their site today with part one of a preview/interview with Tabula Rasa's Richard Garriott.
"It's a standard we invented," Garriott noted, referring to the hot-bar, special move combat used in seemingly every MMORPG from 1997's Ultima Online to April's Lord of the Rings Online. In World of Warcraft, Garriott pointed out, that style of play had reached its potential. After ten years, he thinks there is room for a game that tries something new and, he hopes, invents a new school of thought when it comes to MMO combat mechanics.
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