Ed “SapMagic” Altorfer, Jon “IAmWalrus” Moormann, and Ran “Riot Stimhack” Cao of the Teamfight Tactics team posted a great article about the ranking system.
Here is a shorter, broken down version.
The ranking system in Teamfight Tactics does not work in the same way that the ranking system in League of Legends does.
The ranked system in Teamfight Tactics will kick off with Patch 9.14.
The Tiers and Divisions will be the same as in League of Legends. When you finish in the top half (top 4) of a game you will gain LP. If you finish in the bottom half (bottom 4) then you will lose LP.
Skill levels of a Gold player in TFT will be similar to those of a similarly ranked LoL player.
Finishing first will give a player the most LP, followed by 2nd, 3rd and 4th. Finishing last will lose the most LP.
Unlike League of Legends there will be no promotion series in Teamfight Tactics. Moving up and down Tiers and Divisions will be much more fluid in TFT than in LoL.
Ranked party restrictions will be as folows:
- Gold or lower, 5 friends can queue together.
- Platinum or above, 3 friends can queue together.
The Teamfight Tactics developers don't have rewards steup yet, though there will be some. We just don't know what they will be yet.
TFT Beta Pass
The TFT Beta Pass will give players weekly challenges to complete to earn rewards. For now, there will be no XP or Blue Essence rewards, though this could change in the future.
There will be more more changes to TFT than to LoL during a season. New champions, items and even system changes will be introduced regularly in a hope that the game remains fresh.
For now the plan is three to four seasons of TFT each year.
Thoughts? Good? Bad? What would you change?
To read the latest guides, news, and features you can visit our Teamfight Tactics Game Page.