Interview Series Begins

WarCry has begun a new series today with this interview with Community Manager Richard Duffek.

WarCry: Every company who has ever delayed a game says it is a good thing. Why did you push back Warhammer and why is it really a good thing for Warhammer and EA Mythic?

Richard Duffek: We decided to move the release date to early 2008 to invest more time in creating the best game possible. This means taking a few extra months to make sure the final product is polished and brilliant.

Read the rest of this answer and more with just a click.

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Last Updated: Mar 29, 2016