Warhammer Online Answers
from EA Mythic




Ten Ton Hammer had the opportunity to sit in with EA Mythic's Warhammer
Online: Age of Reckoning development team recently while they
courageously answered numerous questions regarding the game. Providing
entertaining metaphors and hard hitting answers, they discussed the
role and benefit of guilds, specifics about scenarios, and tons more.
We've got a complete rundown of everything they had to say just inside,
including three new screenshots!


To provide a state of the game Wednesday evening, the
EA Mythic
Warhammer Online: Age of Reckoning design team--which included Producer
Jeff Hickman, Creative Director Paul Barnett, and Associate Producer
Josh Drescher--fielded a number of questions. After the customary
greetings we've come to expect from these dynamic three, things started
off with an explanation of where exactly the team is with closed beta.
It was stated they are working on "targeted" beta" right now, which
means testing specific content with scrutiny. Their current focus is on
the battles between the mighty Altdorf and the evil home of the Chaos,
the Inevitable city.



To read the latest guides, news, and features you can visit our Warhammer 40,000: Storm of Vengeance Warhammer Online: Age of Reckoning Game Page.

Last Updated: Mar 29, 2016

About The Author

Karen is H.D.i.C. (Head Druid in Charge) at EQHammer. She likes chocolate chip pancakes, warm hugs, gaming so late that it's early, and rooting things and covering them with bees. Don't read her Ten Ton Hammer column every Tuesday. Or the EQHammer one every Thursday, either.

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