Producer Carrie Gouskos has detailed upcoming plans for the 1.3.6 update for Warhammer Online. With a social appearance option for armors on the way, Carrie briefly touched on the feature and informed players that a new developer diary by Sean Bosshardt is on the way to explain the feature in greater detail. ORVR will also be getting a split development over two versions, starting with 1.3.6.

Recently, post city changes, we have been taking a long, hard look at ORVR. Given the significance of the feature and our intended changes, we are splitting up the development over two versions, beginning with 1.3.6. While these represent the less significant portion of the work, we believe that the impact on the game will be quite material, with the purpose and goal being to get people back into ORVR. That being said, there are some critical components to these changes to achieve those goals, which include, removal of VPs for PVE and Prior Tier, which will be reallocated to Objectives, Scenarios, and Skirmish.  While players who have died recently and are respawning in the warcamp will still acquire zone capture rewards, the idle defenders of the mailboxes will not. Players who wish to receive RVR rewards must engage in some level of risk to receive them.

Additionally, RVR lead Mike Wyatt has posted more on the tweaks and the overall RvR experience in his in-development post. However, Carrie also explained a rather significant feature that will be coming to RvR in 1.3.6 called Against All Odds. This new feature is a rewards incentive program that will increase the rewards of outnumbered armies in RvR by scaling the experience, renown, and influence gained by up to 400%. Read all about it in this her June "Producer's Letter" for Warhammer Online.

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Last Updated: Mar 29, 2016

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Stacy "Martuk" Jones was a long-time news editor and community manager for many of our previous game sites, such as Age of Conan. Stacy has since moved on to become a masked super hero, battling demons in another dimension.