Warhammer Online: Age of Reckoning Career Mastery Paths
Dark Elven Sorceress
Official information from EA Mythic
One of the major parts of any MMOG is that the gameplay has to fit your playstyle. If it doesn't then you can bet that you won't be playing that game for long. Warhammer Online: Age of Reckoning is no exception, regardless of how good it might be. When a game doesn't make sense to you with how it plays or it has that "same 'ol same 'ol" feel to it, it can be boring, frustrating, confusing, (insert appropriate adjective here). One way game designers overcome that feeling in a game is to allow you, the player, to take some modicum of control over your character and choose how he/she will specialize for your playstyle in whatever game you're playing. If you want to do more damage, you can specialize in skills that will add to your DPS. If you like being able to take the pain, then skills that stress damage mitigation are key. If you're a healer, then you obvioulsy want to boost your healing ability (unless you're like I am,then you go for more damage and toss your friends to the wind!). And the list goes on and on.
Back in December, EA Mythic announced that they were adding a Career Mastery tree to each class in Warhammer Online so that each player could customize his/her character's playstyle. It's a similar idea to the Talents trees in WoW or the AA lines in Everquest 2.
While they've released no details on the actual abilities in each path yet, this month EA Mythic gives us a peek at the super sexy and equally deadly mistress of the dark magics, the Sorceress!
Sorceress Career Masteries
The Sorceresses of the Druchii are the true power of the Dark Elf armies. Blades may be turned aside and shields may be crushed, but what soldier can stop a flow of living shadow and darkness? Tearing the Winds of Magic asunder, the Sorceresses bring forth devastation on an unimaginable scale, raining destruction down upon their helpless foes.
The weak High Elves teach that the Winds of Magic must be used in balance, through precise and careful crafting, but the Dark Elf Sorceresses scoff at their foolish cowardice. Every Dark Elf knows that when you want something, you simply take it - all of it. A Sorceress uses her Dark Magic to pull power indiscriminately from all the Winds of Magic, driving her magical potency to levels that her weak High Elf cousins could scarcely dream of. The Winds themselves fight back against such overwhelming use of power, however, and reckless Sorceresses will find themselves facing a Backlash against their unnatural use of power, but such is the price of victory - and surely, any Dark Elves clumsy enough to be destroyed by their own Backlashes would clearly be too foolish to live long in Druchii society regardless, yes?
Path of Agony
The Path of Agony is mainly concerned with slaughtering individual enemies in the messiest and most direct ways possible. This path contains a somewhat equal mix of volatile Dark Magic spells and more stable magic.
Path of Calamity
The Path of Calamity is favored by the more subtle and insidious covens of Sorceresses, and is primarily focused on longer-duration effects. A Master of Calamity prefers to hinder and wound their enemies over time, until the effects have built up enough that their foes are already dead, and just don't realize it yet. This path has fewer Dark Magic abilities, and relies more on a steady pace of destructive stable magic.
Path of Destruction
The Path of Destruction is for the Sorceress who believes that killing one enemy is nothing but a waste of time that could be much better spent killing ALL of their enemies. Spreading vast, sweeping swaths of darkness and death across the battlefield, the Masters of Destruction gamble the most heavily on numerous Dark Magic spells.
To read the latest guides, news, and features you can visit our Warhammer 40,000: Storm of Vengeance Warhammer Online: Age of Reckoning Game Page.