For the World of Warcraft player base, one of the most anticipated areas of the upcoming Wrath of the Lich King expansion is the vast number of additional dungeons, daily quests, and raids that are going to be suddenly injected into the game. Players who have been churning their wheels at level 70 for months will now have an opportunity to level their characters once more and vie for that cherished top raiding guild prize. With that in mind, the developers at Blizzard set aside nearly thirty minutes of presentation time at their recent press preview to devote solely to the dungeons and raids that players will be seeing in Wrath of the Lich King. Ten Ton Hammer's Cody "Micajah" Bye got the exclusive scoop on the content and has presented it to you for your educational entertainment!
At this point, Kaplan stopped and really focused his attention on the press attendees. Were making a fairly major change to our raiding game that Im really excited to talk about, Kaplan began. Were going to have a lot of raid instances in Wrath of the Lich King, but rather than have some of them 10 person and some 25 person, all of the raid instances will use our heroic dungeon technology to be 10 AND 25 person instances.
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