Silverpine Forest we know is a creepy, haunted wood inhabited only
by wild animals, Gnolls, very angry Worgen, some brave Forsaken in the
north, and some equally brave human defenders in the south. However,
Cataclysm and the death of the Lich King changes all and the Silverpine
Forest of Cataclysm is hardly recognizable compared to the one we are
familiar with today.
While there have always been Forsaken in Silverpine Forest, it seems
they are finally gaining more of a foothold in the zone. Entering the
zone players will notice a large wall has been erected with Forsaken
guards, clearly marking this place as Forsaken territory.
If you weren’t sure about the Forsaken’s upped
presence in this zone before, take a few steps inside, and your doubts
will be gone. Forsaken plague machines dot the landscape and even the
walls decorated with banners of Sylvanias and the light post have taken
on a more ghoulishly Forsaken feel.
With the increased Forsaken presence of course some new Forsaken
outposts have sprung up. The first of which occurs not far down the
path leading into Silverpine from Tirisfal Glades, in the spot where
Malden‘s Orchard once stood. The Fosaken High Command base
has a place for it’s own flight master although no flight
master can be seen yet.
It also is the sight of a rather grisly mass grave filled with human
bodies which is surrounded by several Val’kyr (who are now
under the command of the Forsaken) and Lady Sylvanas herself, even
though she also remains in the Undercity. How she manages to be in two
places at once is beyond me. If you have the chance to be sure
to do the quest provided by Grand Executor Mortuus, as it gives great
insight into the relationship between Garrosh and Lady Sylvanas.
While wandering about Silverpine low level players will be pleased to
find that a quick mode of transportation has been installed in the
area. There are several transports moving about the roads here making
stops at the outposts along the way, however Alliance players beware as
it appears these transports may be for the Horde only.
Continuing down the road to the Ivar Patch players will find that the
Scourge have been cleared out of this area. That doesn’t mean
that the Forsaken have taken the place uncontested though. The Worgen
(or perhaps the Alliance in general?) appear to want this piece of land
for their own and battles have broken out all over Ivar Patch between
the two races as a result.
Following a tiny footpath to what once was the small farmstead known as
the Dead Field, originally inhabited by those not so cuddly
critters the Gnolls, players will find the farmstead completely gone.
In it’s place the Forsaken Rear Guard camp now stands. The
Forsaken Rear Guard camp is filled with Forsaken war machines, Orc
pirates and one very ugly Mutant Bush Chicken. As to what war machines,
Orc pirates, and mutant chickens have to do with each other, well, your
guess is as good as mine.
The footpath that once stopped at the Dead Field has been extended
leading back to North Tide’s Beachhead. This looks like it
could possibly be where the Orc pirates came from, however by some
misfortune they were overrun by Worgen who now are burning and looting
North of North Tide’s Beachhead lies the Skittering Dark.
Once a mine that has long since been abandoned it has been inhabited by
creepy crawly spiders. While this has not changed the type of spiders
living in the area has. Before Cataclysm, fuzzy Moss Stalkers dominated
the area, however now the mine has been overrun with much a more
meanicing looking version; the Skitterweb Spider.
If you find your way back to the road after braving the Skittering Dark
you will find Valgan’s Field just up the road from the little
foot path that lead to the new Forsaken Rear Guard encampment. Before
Cataclysm this farmstead was overrun by Worgen, however, now the area
is deserted. Why the Worgen abandoned this place is unknown as well as
why the Forsaken have yet to take it over.
Down the road from Valgan’s Field players will find that a
much cooler looking bridge has been installed. Sure there was nothing
really wrong with the old one but what zone doesn’t need a
bad ass looking bridge to round it out?
Following another footpath leading to what is now called the Decrepit
Fields, this place was once filled with Scourge. Now players will find
the scene of what must have been an epic battle. Horde war machines,
possibly on their way to Fenris Isle, as well as Orc Sea Dogs lie
broken and battered. The Scourge have long since gone, and Worgen
apparently the victors of the previous battle have taken over the area.
Not all is lost
to the Horde here, on the docks just below the Decrepit Fields sit
several Horde Cannons plus two lone (and apparently crazy) Fisherman.
Across the waters lies Fenris Isle and immediately upon crossing the
water to the docks on the other side players will note a change. Here
on the once empty docks pace several Hillsbrad Regufees. Will the rest
of the Isle be filled with them as well?
Venturing further onto the Isle it doesn’t take long to
discover that the Gnolls have been run out and the refugees from
Hillsbrad (possibly the survivors from Southshore) have taken up
residence in this once cursed place.
Despite the refugees presence here they have done little in the way of
fixing it up to be more hospitable signaling that perhaps it was only
recently that they managed to settle here. Even the houses and ships
remain in their previous ramshackled state.
Back across the lake at the Spulcher some big changes have been made.
Large walls have been erected to guard the entrance as well as the
addition of several new Forsaken guards.
The Spulcher itself has grown from a small thrown together encampment
to a full fledged Horde base, complete with a brand new graveyard,
perhaps to bolster the Forsaken troops? Several new building have
popped into existence and the old gate and fence that once stood before
the original graveyard has been removed and the graveyard itself has
been cleaned up and seems to be sporting several new graves.
Leaving the Spulcher and moving south along the road players will come
across the Deep Elem Mine. Once overrun with raging Worgen the mine has
been abandoned by Worgen and Forsaken alike.
Change has come to Olsen’s Farthing as well. This place was
once a small farmstead overrun with Scourge like many others in the
area. However it is now the scene of a recent scrimmage between
Forsaken and Worgen. Forsaken bodies and catapults dot the ground and
Worgen defenders pace the fields. Despite all of this the farm has
expanded, now boasting several new fields, none of which are growing
anything as of yet.
Just below the Spulcher another new Forsaken base has arisen from the
wooded landscape. This base is far more sinister looking than any of
the others as it appears to be the backdrop for the
Forsaken’s siege on this part of Silverpine.
Directly across from the Forsaken Front lies Ambermill. Once inhabited
by Dalaran humans, this place is now surrounded by a purple bubble
(much like the one that surrounds where Dalaran once stood) and has
taken on some new much more interesting inhabitants. In fact all traces
all Dalaran humans have mysteriously vanished from Silverpine.
Pyrewood Village, once filled with Worgens and Humans alike, has been
laid siege to by the Forsaken with catapults standing ready outside the
walls. It appears the Forsaken attack on the town was successful as
there is not a single living soul to be found inside.
The area around Pyrewood Village is charred and ruined possibly beyond
repair. However, a more exciting development lies just beyond the
ruins. The Greymane Wall has been finally opened and players will have
access to Gilneas.
Finally Shadowfang Keep the once low level zone packed with caster gear
while appearing the same has been given a new level range. The Keep
will now be best for players levels 16-26 instead of those 18-24. A new
heroic version of the Keep will also be available for level 85 players.
This concludes our journey through Silverpine. Join us on our forums
and share your thoughts on the changes in this zone!
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