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Loading... Daily MMO News
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Loading... Daily MMO News by Jeff “Ethec” Woleslagle

Ten Ton Hammer is proud to bring you the first and longest-running daily Massively Multiplayer Online Games (MMOG) news and entertainment newsletter. Loading... features the latest MMOG news, information, opinion and rumors, plus our forum thread of the day and hard-to-believe real world news.

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    # 1,203 - Have holiday events taken the thunder out of anniversary celebrations?
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    Posted on Fri, November 6, 2009 by Sardu
    # 1,203 - Have holiday events taken the thunder out of anniversary celebrations?

    Once upon a time in the magical land of MMOGs, in-game anniversary celebrations set the bar for what would become one of the staples of the industry in the years to follow. Much of the more recent flood of holiday themed events came into being thanks in large part to how developers formerly opted to commemorate milestones in the overall lifecycle of their creations. With two such major milestones just around the corner, we take a look at how one of these events stacks up to the celebrations of yesteryear today in Loading… Fabled or Forgotten?

    Once upon a time in the magical land of MMOGs, in-game anniversary celebrations set the bar for what would become one of the staples of the industry in the years to follow. Much of the more recent flood of holiday themed events came into being thanks in large part to how developers formerly opted to commemorate milestones in the overall lifecycle of their creations. With two such major milestones just around the corner, we take a look at how one of these events stacks up to the celebrations of yesteryear today in Loading… Fabled or Forgotten?

  • #1,202 - A spattering of thoughts on how great story can carry choppy gameplay.
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    Posted on Thu, November 5, 2009 by Ethec
    #1,202 - A spattering of thoughts on how great story can carry choppy gameplay.

    DragonAge: Origins is perhaps the most anticipated Fantasy RPG of the year, and with good reason. It's a BioWare game (need we say more?) and its production values are top notch, but how does its novel group-based gameplay stack up? While our full-blown review is coming next week, join us for some initial impressions of DragonAge, thoughts on whether DDO Unlimited is going a step too far by putting levels and items on sale, patch previews, and much more in today's Loading... DragonAge: Origins First Impressions.

    DragonAge: Origins is perhaps the most anticipated Fantasy RPG of the year, and with good reason. It's a BioWare game (need we say more?) and its production values are top notch, but how does its novel group-based gameplay stack up? While our full-blown review is coming next week, join us for some initial impressions of DragonAge, thoughts on whether DDO Unlimited is going a step too far by putting levels and items on sale, patch previews, and much more in today's Loading... DragonAge: Origins First Impressions.
  • #1,201 - There are no bad words, but plenty of bad intentions.
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    Posted on Wed, November 4, 2009 by Shayalyn
    #1,201 - There are no bad words, but plenty of bad intentions.

    We all have different tolerance thresholds when it comes to language--what some find offensive, others shrug off. Words aren't innately bad; it's the intention behind them that matters. But are some words always derogatory, and thus people who use them always offensive? Despite a gaming culture littered with a certain offensive word, to the point that we're all but immune to it, I say yes. Read up on the latest video gaming bad word scandal in today's Loading... No Bad Words.

    We all have different tolerance thresholds when it comes to language--what some find offensive, others shrug off. Words aren't innately bad; it's the intention behind them that matters. But are some words always derogatory, and thus people who use them always offensive? Despite a gaming culture littered with a certain offensive word, to the point that we're all but immune to it, I say yes. Read up on the latest video gaming bad word scandal in today's Loading... No Bad Words.
  • #1,200 - How to decide on which platform to buy your games
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    Posted on Tue, November 3, 2009 by B. de la Durantaye
    #1,200 - How to decide on which platform to buy your games

    Today is Dragon Age: Origins Day! Even though not an official holiday, it should be. BioWare's biggest RPG hits the shelves today, and Ten Ton Hammer Executive Editor, Benjamin J. de la Durantaye, has a hard time deciding which version of the game to buy. With ports for the PC, Xbox, and PS3, the decision isn't an easy one; but in the end, will it matter?

    Today is Dragon Age: Origins Day! Even though not an official holiday, it should be. BioWare's biggest RPG hits the shelves today, and Ten Ton Hammer Executive Editor, Benjamin J. de la Durantaye, has a hard time deciding which version of the game to buy. With ports for the PC, Xbox, and PS3, the decision isn't an easy one; but in the end, will it matter?
  • #1,199 - November used to be the month of expacs... what changed?
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    Posted on Mon, November 2, 2009 by Ethec
    #1,199 - November used to be the month of expacs... what changed?

    November used to be the month of MMO expansions, now it seems like every developer is angling for their own spot on a crowded release date calendar. What's behind a mostly expac-less month this year? Is December the new November? Thoughts on this topic, plus links to Brad McQuaid and Star Trek Online interviews you don't want to miss in today's Loading... Expansion Month?

    November used to be the month of MMO expansions, now it seems like every developer is angling for their own spot on a crowded release date calendar. What's behind a mostly expac-less month this year? Is December the new November? Thoughts on this topic, plus links to Brad McQuaid and Star Trek Online interviews you don't want to miss in today's Loading... Expansion Month?
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    Posted on Fri, October 30, 2009 by B. de la Durantaye

    How much xp is too much? Is there such a thing? With less and less patience from gamers now, why bother having it at all? Join us today as we mourn the loss of experience point value in Loading... When XP is Not Enough

    How much xp is too much? Is there such a thing? With less and less patience from gamers now, why bother having it at all? Join us today as we mourn the loss of experience point value in Loading... When XP is Not Enough
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    #1,197 - MMOG mechanics that should go the way of the dinosaur
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    Posted on Thu, October 29, 2009 by Sardu
    #1,197 - MMOG mechanics that should go the way of the dinosaur
    We all have them – the MMOG mechanics that drive us bonkers each time we see them crop up again in a newly released title. The things that leave us scratching our head and wondering if the industry has progressed at all over the years in spite of all the fancy new graphics and vaunted voice acting. Since Halloween is universally known as a time of sharing, Reuben “Sardu” Waters takes a look at a few of the MMOG mechanics that haunt him in the wee hours of the night today in Loading… Less Tricks, More Treats!

    We all have them – the MMOG mechanics that drive us bonkers each time we see them crop up again in a newly released title. The things that leave us scratching our head and wondering if the industry has progressed at all over the years in spite of all the fancy new graphics and vaunted voice acting. Since Halloween is universally known as a time of sharing, Reuben “Sardu” Waters takes a look at a few of the MMOG mechanics that haunt him in the wee hours of the night today in Loading… Less Tricks, More Treats!

  • #1,196 - Can grinding be fun? It all depends on the game.
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    Posted on Wed, October 28, 2009 by Shayalyn
    #1,196 - Can grinding be fun? It all depends on the game.

    Peruse any MMOG forum and you'll hear the same criticism over and over: "[Insert Game Title] is nothing but a grind." But are those words critical or merely factual? Perhaps MMOGs are a grind by their very nature. And perhaps the grind isn't such a bad thing.Join us as we explore the grind factor in today's Loading... A Grind by any other Game.

    Peruse any MMOG forum and you'll hear the same criticism over and over: "[Insert Game Title] is nothing but a grind." But are those words critical or merely factual? Perhaps MMOGs are a grind by their very nature. And perhaps the grind isn't such a bad thing.Join us as we explore the grind factor in today's Loading... A Grind by any other Game.
  • #1,195 - Voice chat vs. text chat - fight!
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    Posted on Tue, October 27, 2009 by Ethec
    #1,195 - Voice chat vs. text chat - fight!

    Voice chat has improved at a lightning pace over the past few years, yet the non-raiding, non-coop PvP MMO crowd still emphatically prefers the plain comforts of decades-old text chat. Raids and tactics aside, why can't we overcome our general chat laryngitis? Is the problem (as usual) everyone else, or are there a few things developers could do to support communication whether you prefer the chat box or the voice box? Our thoughts in Loading... Laryngitis.

    Voice chat has improved at a lightning pace over the past few years, yet the non-raiding, non-coop PvP MMO crowd still emphatically prefers the plain comforts of decades-old text chat. Raids and tactics aside, why can't we overcome our general chat laryngitis? Is the problem (as usual) everyone else, or are there a few things developers could do to support communication whether you prefer the chat box or the voice box? Our thoughts in Loading... Laryngitis.
  • #1,194 - What can save the subscription model, and should it be saved?
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    Posted on Mon, October 26, 2009 by Ethec
    #1,194 - What can save the subscription model, and should it be saved?

    Ten to twelve years ago, players got nothing more than the ability to play an MMO and an occasional minor patch for the price of the monthly subscription. The rise of subscription-free gaming led to "content updates," free expansions, and other attempt to periodically add value to subscription games, but is there a simpler, simpler approach? Our thoughts in today's Loading... The Sinking Sub.

    Ten to twelve years ago, players got nothing more than the ability to play an MMO and an occasional minor patch for the price of the monthly subscription. The rise of subscription-free gaming led to "content updates," free expansions, and other attempt to periodically add value to subscription games, but is there a simpler, simpler approach? Our thoughts in today's Loading... The Sinking Sub.
  • #1,193 - Ten holiday events that offer MMO players plenty of tricks and treats.
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    Posted on Fri, October 23, 2009 by Ethec
    #1,193 - Ten holiday events that offer MMO players plenty of tricks and treats.

    Ah, fall. The air is crisp, the leaves are changing, and the evil undead are rising up to eat our brains. Halloween is always a popular season for MMO holiday events, and there's no shortage of werewolves, demons, and ghouls in your favorite MMOs this year. (The most fearful apparition of all, Zombie Cthulhu Boy Band, remains to be discovered. Maybe next year.) We'll list all the Halloween events for your favorite MMOs and demonstrate why the Halloween event is important (perhaps indispensable) to the gamer psyche in Loading... Halloweenery.

    Ah, fall. The air is crisp, the leaves are changing, and the evil undead are rising up to eat our brains. Halloween is always a popular season for MMO holiday events, and there's no shortage of werewolves, demons, and ghouls in your favorite MMOs this year. (The most fearful apparition of all, Zombie Cthulhu Boy Band, remains to be discovered. Maybe next year.) We'll list all the Halloween events for your favorite MMOs and demonstrate why the Halloween event is important (perhaps indispensable) to the gamer psyche in Loading... Halloweenery.
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    #1,191 - Can Aion overcome the 1 month subscription hurdle?
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    Posted on Wed, October 21, 2009 by Sardu
    #1,191 - Can Aion overcome the 1 month subscription hurdle?
    Today caps the end of the first month for Aion here in the western market. Historically speaking tomorrow will be one of the most important landmark dates for the game, as players stop to analyze the question of whether or not to continue their subscriptions. Join Reuben “Sardu” Waters as he takes a closer look at what the future might hold for the newest MMOG on the block today in Loading… Shadows and Sparks.

    Today caps the end of the first month for Aion here in the western market. Historically speaking tomorrow will be one of the most important landmark dates for the game, as players stop to analyze the question of whether or not to continue their subscriptions. Join Reuben “Sardu” Waters as he takes a closer look at what the future might hold for the newest MMOG on the block today in Loading… Shadows and Sparks.

  • #1,186 - A quick look at MMO subscription fees over the past 12 years.
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    Posted on Mon, October 19, 2009 by Ethec
    #1,186 - A quick look at MMO subscription fees over the past 12 years.

    Look at subscription MMO pricing behavior over the course of its short history, and you'll discover some interesting things. Since the market has more than doubled since 2005, why haven't subscription fees changed? Are we paying more or less per month (factoring in inflation) than we were in 1999? When are we due for another increase? Evidence and thoughts regarding these questions in today's Loading... Follow the Leader.

    Look at subscription MMO pricing behavior over the course of its short history, and you'll discover some interesting things. Since the market has more than doubled since 2005, why haven't subscription fees changed? Are we paying more or less per month (factoring in inflation) than we were in 1999? When are we due for another increase? Evidence and thoughts regarding these questions in today's Loading... Follow the Leader.
  • How banning foreign investments could turn the MMOG market a little whacky
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    Posted on Fri, October 16, 2009 by B. de la Durantaye
    How banning foreign investments could turn the MMOG market a little whacky

    Welcome to the 1,188th edition of Loading...

    Loading... is the premier daily MMORPG news, coverage, and commentary newsletter, only from Ten Ton Hammer.

    Talk of banning foreign investments in...
  • How banning foreign investments could turn the MMOG market a little whacky
    Show Preview
    Posted on Fri, October 16, 2009 by B. de la Durantaye
    How banning foreign investments could turn the MMOG market a little whacky

    Welcome to the 1,188th edition of Loading...

    Loading... is the premier daily MMORPG news, coverage, and commentary newsletter, only from Ten Ton Hammer.

    Talk of banning foreign investments in...
  • Are we a generation of spoiled whiners?
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    Posted on Thu, October 15, 2009 by Shayalyn
    Are we a generation of spoiled whiners?

    MMOGs are amazing. Just a couple decades ago we could have never imagined the technology we have today. And yet, if official forums and other outlets for pissing and moaning are any indication, none of us are happy. Are we a generation of spoiled whiners? Join me, Karen "Shayalyn" Hertzberg, as I try to answer this question in Loading... Everything's Amazing, Nobody's Happy.

    MMOGs are amazing. Just a couple decades ago we could have never imagined the technology we have today. And yet, if official forums and other outlets for pissing and moaning are any indication, none of us are happy. Are we a generation of spoiled whiners? Join me, Karen "Shayalyn" Hertzberg, as I try to answer this question in Loading... Everything's Amazing, Nobody's Happy.
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    Are childlike character models approaching creepy?
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    Posted on Wed, October 14, 2009 by Shayalyn
    Are childlike character models approaching creepy?
    Asian MMOGs often employ an art style that embraces youth. Aion, created by NCSoft Korea and westernized for North America and Europe, is no exception. But when do childlike character models in a MMOG approach creepy, or even just plain wrong? Join me, Karen "Shayalyn" Hertzberg, on a journey through the Uncanny Valley in today's Loading... An Uncanny Resemblance.

    Asian MMOGs often employ an art style that embraces youth. Aion, created by NCSoft Korea and westernized for North America and Europe, is no exception. But when do childlike character models in a MMOG approach creepy, or even just plain wrong? Join me, Karen "Shayalyn" Hertzberg, on a journey through the Uncanny Valley in today's Loading... An Uncanny Resemblance.

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    #1,186 - Does life eventually make casual gamers of us all?
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    Posted on Tue, October 13, 2009 by Shayalyn
    #1,186 - Does life eventually make casual gamers of us all?
    There's certainly a subset of MMO gamers who are ultra-competitive. These power gamers race to the level cap, duke it out endlessly in PvP to stay near the top of the leaderboards, and aren't satisfied with anything less than the best gear. But staying on top takes a great deal of time and commitment that the average MMO player, the one with a career and family life, just doesn't have. It's to those gamers, the ones who have competitive spirits yet lack the ability or willingness to let MMO gaming consume their lives, that I dedicate this issue of Loading... Competitive by Nature, Casual by Necessity.

    There's certainly a subset of MMO gamers who are ultra-competitive. These power gamers race to the level cap, duke it out endlessly in PvP to stay near the top of the leaderboards, and aren't satisfied with anything less than the best gear. But staying on top takes a great deal of time and commitment that the average MMO player, the one with a career and family life, just doesn't have. It's to those gamers, the ones who have competitive spirits yet lack the ability or willingness to let MMO gaming consume their lives, that I dedicate this issue of Loading... Competitive by Nature, Casual by Necessity.

  • #1,185 - Soloers can't "win" at an MMORPG, but maybe co-op gamers still can.
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    Posted on Mon, October 12, 2009 by Ethec
    #1,185 - Soloers can't "win" at an MMORPG, but maybe co-op gamers still can.

    In the beginning, MMORPGs were social experiences. Then came the idea of "playing alone together" and group support took a back seat to a polished solo experience in many MMOs. Continuing last week's thoughts on the renaissance of grouped play in MMOs, today's column calls not for a return to clueless PUGs and lengthy grouped sessions where nothing gets done, but for a new wave of group support tools that make low- and mid-level grouping fun and worthwhile again. It's all in Loading... The Win Condition.

    In the beginning, MMORPGs were social experiences. Then came the idea of "playing alone together" and group support took a back seat to a polished solo experience in many MMOs. Continuing last week's thoughts on the renaissance of grouped play in MMOs, today's column calls not for a return to clueless PUGs and lengthy grouped sessions where nothing gets done, but for a new wave of group support tools that make low- and mid-level grouping fun and worthwhile again. It's all in Loading... The Win Condition.
  • #1,184 - Gunnar has optics geared for gamers, but do these glasses make the cut?
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    Posted on Fri, October 9, 2009 by Ethec
    #1,184 - Gunnar has optics geared for gamers, but do these glasses make the cut?

    One of the more interesting products I've had the pleasure of
    reviewing lately wasn't a game at all. Gunnar Optiks has created a line of glasses for gamers, complete with stylish and functional designs said to reduce eyestrain for those who spend countless hours in front of a computer. Using my prescription glasses and a pair of similarly shaped and tinted shooting glasses for reference, we'll examine Gunnar's claims in today's Loading... Sight for Sore Eyes.

    One of the more interesting products I've had the pleasure of reviewing lately wasn't a game at all. Gunnar Optiks has created a line of glasses for gamers, complete with stylish and functional designs said to reduce eyestrain for those who spend countless hours in front of a computer. Using my prescription glasses and a pair of similarly shaped and tinted shooting glasses for reference, we'll examine Gunnar's claims in today's Loading... Sight for Sore Eyes.
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