Welcome to the latest World of Warcraft newsletter from Ten Ton Hammer.
The Overpull, where we gather most of the things we should and
a
few we probably shouldn't.

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alt="Now on Farm or That's a Wipe">

In this section we'll look at the hits and misses taking place in the
game. 

The WoW world is
abuzz for the PTR to be kick-started
this week so every top-end raid guild can put href="http://www.tentonhammer.com/node/64240">Ulduar
on farm. At
least this time all of the bosses won't be tested which should keep the
hard core raiders at bay for at least a few hours after the patch goes
to the live servers. Of course the untested encounters may
also be bugged to high heaven. 

Hopefully the newly
announced href="http://www.tentonhammer.com/node/64112">Blizzcon
for 2009 will be
full of farmy goodness this year, unlike last year's complete wipe. As
a matter of fact, those of us that attended last year should get a
partial credit towards this year's entry fee. We got rooked.

There is nothing
better than riding a Hog and the href="http://www.tentonhammer.com/node/64336">new
photos really
make me wonder if the current sticker prices are too high. I would look
cool rolling on one of those bad boys. Back to the auction house I go.



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alt="Caverns of Time">

Ah the good old
days. Some we miss, but most we just
appreciate (for the fact that they're gone!).

Do you remember
being on follow in Molten Core? Yeah, me
either (if I was in your raid group).

Before I rolled a
Shaman, I remember cringing when
coming around a corner in AV only to land in a sea of totems and then
dying shortly thereafter. That was when Shaman were only on the Horde
of course. Somehow Shaman got neutered when the class became
available to the Alliance.

Only a few years
ago they connected the flight paths. In
the old days the birds would stop at each point along the way instead
of going all the way to your end destination. Painful.

Hunter and Warlock
pets did not de-spawn and were
controllable while mounted. Blizzard fixed/killed that
joy fairly
quickly.


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alt="Medeor's Mishaps and Mayhem">

Now that love is no longer in the air, I can return to my normal cheery
self. And I am certainly cheering on the upcoming new content in patch
3.1, but will it be enough? Or more importantly, will it be too much,
as in too much difficulty? The results are officially in, and Lich King
is too easy. Will Ulduar go the other direction and kick us squarely in
the junk as a "Be careful what you wish for" message from Blizzard?
Hopefully some of their tiered difficulty settings will provide casual
raiders the ability to progress while offering hard cores a sense of
accomplishment (and they need it, their egos bruise easily).



This just in, check out what 3.1 is bringing to us on the PTR (from
Blizzard post by href="http://forums.worldofwarcraft.com/thread.html?topicId=15198917105&pageNo=1#0">Zarhym):



style="color: rgb(0, 0, 153);">In
patch 3.1, a new world event titled “The Argent
Tournament” will be coming to Northrend! This tournament will
be live
on the 3.1 PTR and open for testing, though certain aspects are still
in development. Players will find a host of new features here,
including:


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    • New
      daily quests
      to construct the great Argent Crusade coliseum for glorious battles to
      come

    • All new
      rewards
      - new items, titles, banners, tabards, pets, mounts, and more

    • All new
      achievements

    • Many more
      festivities, and more to come in future content updates!

Players will find the Argent Tournament in Icecrown. Speaking to
any Northrend flight master will get you on track to prove your worth
to the Argent Crusade, your faction’s leaders, and all
denizens of
Azeroth!




Ok, now we're getting somewhere. I've been nervous because the
pre-patch malaise seems to have set in as raiding guilds are
falling apart, or at least not raiding with the vigor of a few months
ago. Of course guilds seem to self destruct pretty well on their own,
but waiting 3 months for content (that probably should have
been available at launch ) is wearing thin on many.



How many
times can you run the instances, and how many times do you really want
to level an alt? I've noticed a steep decline in the number of alts
making the trek from 70 to 80. In original WoW, my friends and I had
almost every class at max level. When BC launched we took a portion of
those original 60s to 70. Now I stare down the barrel of 71-80 and
cringe. The levels aren't hard to achieve it's all of the reputation
gathering, crafting/gathering and ancillary "stuff" on the character
sheet that needs to
be leveled up. It's a long road and with dual spec
available, I'm hoping to
get all of the various play3
styles I want from one character (ok, maybe
two). Will dual spec save me from leveling my warlock, death knight or
warrior?



So what are you doing for fun in WoW these days? Is it gearing up a
main, leveling an alt, or just filling in all of those dailies while
skilling up in fishing? Are you ready for more vehicular combat? href="http://forums.tentonhammer.com/showthread.php?t=41036">Let's
discuss.



Until next week, have fun and thanks for reading,

Medeor

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Last Updated: Mar 13, 2016

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