City of Steam developer Mechanist Games has parted ways with publisher R2 Games and announced the temporary closure of the steampunk-based MMOG this week. But fear not, City of Steam will return next month under the new name of City of Steam: Arkadia. During the downtime, Mechanist Games plans to make some improvements to the game and refine its gameplay mechanics to better fit the player demographics for a planned self-published re-launch on English language browser-gaming platforms, which will be announced later.
City of Steam: Arkadia is expected to re-launch in November. You can read the full announcement from Mechanist Games below.
First of all, we'd like to thank all players for supporting this game since the very beginning; it couldn't have come this far without you.
Circumstances have contributed to a significant loss of players and we've decided to cease the current game operations for the Global English version and take City of Steam back. This is a decision we have taken months to reach, and are confident that it's best for the health of the players, the community and the game itself.
City of Steam is not shutting it down. We at Mechanist Games will improve and self-publish the game, and endeavor to make it available to as many of the original fans as possible by cooperating with popular English language browser-gaming platforms (to be announced).
City of Steam will be upgraded during the time it is offline to better suit the player demographics of the new browser-gaming platforms publishing the game; new content, new features, new systems, massive change to the economy and statistics, new equipment and cosmetics, new quests and an overhaul of most of the level art and main quests. Some features will be removed. There will also be a massive flying fortress for characters of any level to congregate in.
Because of these numerous and sizeable changes, the game will be re-launched in November under the title City of Steam: Arkadia.
Thanks to all the game's players, and the support of the City of Steam community.