Archive

Camelot Unchained's Technical Director on the Importance of Speed

Posted Tue, Mar 19, 2013 by Martuk

Gameplay, performance, and graphics are interwoven into the core of an MMORPG and this week Camelot Unchained Technical Director Andrew Meggs filled in for Mark Jacobs to pen the 12th Founding Principles Blog for the game. While all three of these areas are important to designing a successful MMORPG that will hopefully not blow up a computer, Meggs discusses how they are being approached in Camelot Unchained to make a world to last and adapting to the unexpected changes.

We may not get as many tourists on opening day if we’re not the shiniest park around. The trouble with tourists, though, is that when they’re done with their tour they go home — or on to the next shiny thing. We want to create something here that lasts, and that means we’re catering to the kind of players who’ll stick around. No matter how good a game’s graphics are, after you’ve seen them a hundred times you get used to them. The thing that matters after that is whether you’re having a fun experience. For us, a good experience means running really, really well with a lot of players in a battle. It also means allowing the world to change in ways we didn’t exactly plan, as players homestead on the frontier or open shops in a capital city.

Source: Camelot Unchained Founding Principle #12 – Speed Matters


kickstarter-logo.jpg

Kickstarter joins the long list of companies to have its user details compromised by an external security breach.

News, Official Announcements
Mon, Feb 17, 2014
Martuk
Camelot-Unchained.jpg

Mark Jacobs assures everyone that the game will not be delayed.

News
Thu, Feb 13, 2014
Xerin
CU-Logo-White.jpg

Camelot Unchained gets a website makeover, new Builder’s tiers, and plans to start internal testing of the game’s engine this week.

News, Official Announcements
Mon, Jan 27, 2014
Martuk
Respawn Logo
In Respawn we look at the PS4 still being unavailable after the new year, Camelot Unchained, and the WoW movie.
Features
Tue, Jan 21, 2014
Xerin

News from around the 'Net