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The character generation screen is our first foray into a new game world. We look at the pros and cons of the three main types.
Opinions
Wed, Apr 17, 2013
gunky
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In an attempt to predict how ZeniMax will end up pricing ESO, we take a look at the pros and cons of the three most popular models.
Opinions
Fri, Apr 12, 2013
gunky
-
Not all free-to-play MMOs are converted the same way. Find out how SWTOR's model compares to Turbine's.
Opinions
Wed, Dec 12, 2012
gunky
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Once, free-to-play games were known as low quality Asian grind fests, but the tides have recently changed. Is the free-to-play coming to reign as subscription-based MMOs as we know them fade into obscurity?
Opinions
Wed, Sep 12, 2012
Shayalyn
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The Elder Scrolls V: Skyrim
has ensnared countless gamers in its
gameplay web. MMOs can learn a few things from Skyrim’s
gameplay and design to improve their own gameplay. Jeffprime lists 5
features that MMOs can learn from Skyrim.
Features, Opinions
Wed, Nov 16, 2011
jeffprime
-
DDO
is the one game where rogues truly shine. From being versatile to a
sought after party member, Jeffprime examines DDO
rogues and why
playing one rocks.
Features, Opinions
Thu, Oct 13, 2011
jeffprime
-
Dungeons
and Dragons Online started
the hybrid F2P revolution and has since added tons of new
content and features. Jeffprime ventures into the world of Eberron to
give DDO
a second look.
Opinions
Mon, Sep 26, 2011
jeffprime
-
Raids
in most MMOGs today is just follow-the-numbers rote, while Diablo
had dynamic instancing back in 1996. Why the hell hasn’t the
industry caught up?
Opinions
Thu, Jul 07, 2011
jeffprime
-
There’s been a great deal of talk over the last year of free-to-play and subscription models for online games.
Features, Opinions
Wed, Jan 05, 2011
jeffprime
-
'Tis the season to light the yule log, and throw it at the nearest troll.
Features, Opinions
Thu, Dec 16, 2010
borticus