Archive

Dungeons & Dragons Online: Eberron Unlimited Interviews

  • Basements get quiet, if only for a moment, to read and wash their dice.
    The official Dungeons and Dragons Online site has posted a developer's diary with Ken Troop, Lead Designer. Gary Gygax would not return our calls, but if he had we are sure he wouldn't have said this:

    " Hey everyone.  I'm Ken Troop, lead designer on Dungeons & Dragons® Online: Stormreach".   This development diary delves into the background behind a very important issue: advancement in DDO.  "

    You can read the entire Dungeons and Dragons Online: Stormreach Developer's Diary at The Official Site.
    You can read even more about DDO at DDO.TenTonHammer.com.

    Features, Interviews
    Thu, Aug 18, 2005
    Boomjack
  • MMORPG.com Probes Turbine. [They wrote it, not us.]
    MMORPG has a Dungeons and Dragons Online Interview posted featuring Ken Troop of Turbine Entertainment. Macho Man Randy Savage crashed through our front door and mumbled something that could easily have been this:

    "Ken Troop answers Mike's questions in the third installment of this series."

    You can read the entire Dungeons and Dragons Online Interview at MMORPG.
    More interviews, more screenshots and just plain old more Dungeons and Dragons Online at DDO.TenTonHammer.com.

    Features, Interviews
    Mon, Aug 15, 2005
    Boomjack
  • DDO Dev Diary Discovered.
    The official Dungeons and Dragons Online site has posted a developer's diary featuring Zyrca. The diary is titled, 'Things I've Seen That Made Me Smile'. Strangely absent from the list was coming to work without pants on. That's always a real hoot around here:

    "I'm Zyrca, I've been here at Turbine a couple of years now. When I got here, I started out working on the live team on Asheron's Call. If you played Asheron's Call, you may remember me from such things as the "Violet Ball" and for setting up the code that would set my monitor on fire should a 100% crafting interaction fail. Now I'm a game systems engineer helping build Dungeons & Dragons Online. Today, I want to share some of the things I've seen and heard while working on DDO that brought a smile to my lips."

    You can read the entire Dungeons and Dragons Online Developer's Diary at The Official Site.

    Features, Interviews
    Thu, Aug 04, 2005
    Boomjack
  • Dungeons and Basements - Ruleset 3.2
    MMORPG.com has posted a Dungeons and Dragons Online Interview featuring David Eckleberry, Lead Systems Designer at Turbine. The virtual dice rolled and the virtual DM yelled:

    "In the second bi-weekly Q&A, David Eckelberry, the Lead Game Systems Designer, answers five questions from Staff Writer David Souza. Within he discusses death, raiding, and much more."

    You can read the entire Dungeons and Dragons Online Interview at MMORPG.com.

    Features, Interviews
    Mon, Aug 01, 2005
    Boomjack
  • Dungeons and Basements - Oldschool.
    GamerGod has posted a Dungeons and Dragons interview featuring nine short questions. A Bugbear, a skeleton and a gnoll walked into a basement and said:

    "Will this be just another MMORPG? With so much competition, what will make DDO a standout from the rest? These questions were on my mind when I recently sat down with the dev's of DDO..."

    You can read the entire Dungeons and Dragons Interview at GamerGod.

    Features, Interviews
    Wed, Jul 27, 2005
    Boomjack
RSS feed

News from around the 'Net