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Dungeons & Dragons Online: Eberron Unlimited Previews

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Game Info

Windows
Developer: 
Turbine, Inc.
Genre: 
Fantasy
Release Date: 
February 28, 2006
Monthly Fee: 
Free-to-Play
T

More on Ten Ton Hammer

Dungeons & Dragons Online: Eberron Unlimited (commonly abbreviated DDO) is an MMORPG based on the Dungeons & Dragons 3.5 Edition roleplaying game. Developed by Turbine, DDO allows players to adventure in the Eberron Campaign Setting, a supplemental rulebook (penned by Keith Baker) to the standard Dungeons & Dragons game. Players choose from a variety of races and classes, eventually determining a selection that seems most appropriate for their play styles.

As an MMORPG, DDO actually steps outside of the box in many ways, taking some of the common mechanics of MMORPGs and supplementing them with rules taken from the D&D roleplaying game. Instead of turn-based action, DDO features real-time combat and integrated (and necessary) voice chat. Instead of being a "sit behind your computer and hit a button every now and then", Turbine wanted DDO to really stand out as a game that brings players together and emulates the true nature of D&D.

However, DDO got off to a rocky start and several server mergers have subsequently followed, albeit for the betterment of the community. DDO converted to a free-to-play model and has experienced a resurgence of interest with the gaming community. The new service offers an item shop that players can purchase items and downloadable content through as well as a premium membership, which provides the players with extra perks and a given amount of credits each month that can be used in the DDO store.

  • ddo_menace-of-the-underdark-logo

    2011 was a great year for DDO, but 2012 is shaping up to be the biggest year ever with the introduction of Druids and the Forgotten Realms setting! TTH sat down with Turbine’s Fernando Paiz, Executive Producer, and Erik Boyer, Senior Producer, to get the big news.

    Features, Previews
    Thu, Jan 19, 2012
    jeffprime
  • ddo_u12-challenge-boss-fight
    DDO adds not only new content with Update 12: Vaults of the Artificers, but also new gameplay in the form of Challenges. TTH sat down with Turbine to preview the new Challenges and other updates coming soon.

    Previews
    Thu, Oct 27, 2011
    jeffprime
  • ddo_update11_Sceptres(2)
    Turbine’s latest expansion for Dungeons and Dragons Online, Update 11, features the new artificer class, end-game raids, and more. Ten Ton Hammer caught up with Erik Boyer, DDO’s producer, at gamescom 2011 to get the juicy details.

    Previews, Interviews
    Fri, Aug 19, 2011
    jeffprime
  • ddo_upate10-mindflayer
    Update 10 for Dungeons and Dragons Online features the Reign of Madness adventure pack and a crafting update. Jeffprime risks his sanity to venture into Xoriat and preview Update 10.

    Previews
    Mon, Jun 20, 2011
    jeffprime
  • ddo_u9_taken_07

    dungeons and dragons online

    Players have been clamoring for a robust crafting system in Dungeons and Dragons Online and Turbine has answered their pleas. With the upcoming Update 9, Turbine not only adds a crafting system that should not only please players, but still remains true to the pen-and-paper roots of the game. Not only is there a new crafting system, there is also a brand new adventure pack featuring the first appearance of a hideous new creature, new enhancements, tweaks to combat, and a host of other changes and new things. I was lucky enough to get a hands-on preview of the new content from Fernando Paiz, Executive Producer, and Erik Boyer, Producer.
    Previews
    Wed, Apr 20, 2011
    jeffprime
  • Ten Ton Hammer's Ethec talks with DDO's Erik Boyer and Iain Currie at PAX East 2011

    Excluding Duke Nukem Forever (which counts only in concept), we only found one five+ year-old game on the show floor at PAX East 2011. That game was Dungeons and Dragons Online, and Producer Erik Boyer and Design Director Iain Currie were on-hand to show us how Turbine continues to keep this hybrid free-to-play success story fresh.

    One feature that DDO historically lacked is a full-fledged crafting system - but no more! Iain describes how crafting works, why you'll need to play the game to be a successful crafter, and how Turbine plans to phase in the changes to minimize player economy upheaval. Next, Erik takes us deep into the fourth and final part of Update 9. It's a mad journey through the sensibilities of a fleshcrafting mindflayer "artist", complete with a catwalk and "Spring Fashions" plus what might be DDO's most intense boss fight yet, so have a look at this DDO Update 9 / Crafting Improvements video from PAX East 2011!

    Previews, Interviews, Video
    Mon, Mar 14, 2011
    Ethec
  • ddo_crystal-cove-smuggler-rest-02
    Today marks the fifth anniversary of Dungeons and Dragons Online and Turbine is ready to celebrate!
    Features, Previews
    Tue, Feb 22, 2011
    jeffprime
  • ddo-update-8-preview-green-hag-01
    Turbine has really been cranking out the new content for Dungeons and Dragons Online this year, and fans are eagerly awaiting Update 8.
    Features, Previews
    Mon, Dec 13, 2010
    jeffprime
  • DDO-update7-Our first meeting with the medusa Hesstess passes without incident

    In addition to two premium races and a number of improvements, Update 7 introduces a vast amount of free content to Dungeons and Dragons Online, and Ten Ton Hammer recently played through mos

    Features, Previews
    Tue, Oct 12, 2010
    Ethec
  • DDO Unlimited Update 6

    Featuring a vast new wilderness area, scores of rare mobs, more than a few epic encounters, tons of loot, a great story, and best of all : underwater combat (a first for DDO), Update 6 has all the hal

    Features, Previews
    Thu, Aug 19, 2010
    Ethec
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Windows
Developer: Turbine, Inc.
Genre: Fantasy
Status: Published
Release Date: February 28, 2006
Fee: Free-to-Play
ESRB Rating: T

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