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Dungeons and Dragons Online Reviews

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    Posted on Mon, December 31, 2007 by Ralsu
    Call it a re-review
  • Show Preview
    Posted on Mon, August 6, 2007 by Cody Bye

    At least they didn't roll a natural 1.

    Warcry has posted a fairly positive re-review of DDO on their site. Although I'm not a huge fan of re-reviews, this one seems to take into account previous feelings about the game and where it has progressed from there. Here's a snippet:

  • Show Preview
    Posted on Wed, September 13, 2006 by LadySirse

    Belated First Impressions

    Gaming-age.com has finally gotten around to their review of Dungeons and Dragons Online. Though it is quite belated, they also take a look at how the game has progressed since launch.

    So yeah, Dungeons and Dragons Online has been out since February, and we’re just now getting around to doing a proper review of it. We are horrible, horrible people, I know. But, due to this lapse in time, we also have an opportunity to review how the game has progressed from launch, in addition to the modules that have been put out since its release.

    Keep reading to learn more. Do you agree with their feelings on the game? Let us know in the forums at DDO Ten Ton Hammer.

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    Posted on Mon, July 31, 2006 by LadySirse

    Hit or Miss?

    GamingGroove has taken time to review Dungeon and Dragons Online. See if they think that this is a hit or miss int he world of MMOs...

    As stated before, it was only a matter of time before Dungeons and Dragons followed suit. At the beginning of 2006 came the arrival of Dungeons & Dragons Online: Stormreach. Developed by Turbine, this game would offer players a virtual world governed by the official 3rd Edition rules (actually 3.5) while keeping in tune with most other MMOG services. We waited patiently for the game's release, assuming it would topple the likes of EverQuest II and the overwhelmingly popular World of Warcraft. However, Turbine's offering gathered mixed reviews, so we waited to see how the game would pan out after a few months. Remember how Anarchy Online floundered in its beginning, driving off players with numerous bugs and intolerable latency? We wanted to make sure that didn't happen with DDO.

    Keep reading to see what they thought. What do you think about DDO? Do you think it lives up to the hype? Head over to DDO Ten Ton Hammer and let us know!

  • Show Preview
    Posted on Fri, July 21, 2006 by LadySirse

    Gameplay Reviews DDO

    How does the parent of all MMOs translate into an it's own online adventure? Keep reading to find out what Gameplay thinks...

    Turbine really got itself into a bit of a challenge this time. How do you translate the direct ancestor of every video game RPG into an MMORPG? One original game which was a social experience to begin with, and thus a very direct father of the MMORPG genre? Simple, they throw away pretty much -every- preconceived notion of what an MMORPG is supposed to be and start from scratch, using the D&D rules as a framework to bolster its design.

    So let's get a few points set first: there is no endless kill-grinding, there is no crafting, and there aren't even any cohesive outdoor regions that you will travel to get from territory to territory. Just like playing D&D with friends, this is about getting together in a tavern, plotting the adventure to undertake and go for it. No experience gained unless the adventure is completed. It's a bit of a shock in this genre which is overpopulated with games that consist of killing rats, pigs, and small birds so you can proceed to kill bigger rats, bigger pigs, and bigger birds until you can kill a meaner, bigger rat, a bigger, meaner pig, and hopefully raid a dragon in a month or two. Oh yea, don't expect to craft either. It's a surprising omission, since even if D&D isn't big on it, there ARE rules for crafting in the DM guide and players could take advantage of them. Maybe they'll add them later, but so far I do not fault DDO for not including them as the experience, as is right now, is quite focused, and works as a tremendous asset of the game.

    Learn more and see if the author thinks this is a hit or a miss! Don't forget to head over to DDO Ten Ton Hammer and get all the latest news, interviews, and information related to DDO!

  • Show Preview
    Posted on Mon, April 10, 2006 by Ethec

    DDO - Stormreach: For the "truly casual gamer"?

    GamersInfo.net has published first month's impressions of Dungeons and Dragons Online: Stormreach. Cronus gave the game a pretty good shake, but mystified me with this comment:

    DDO is aimed at the truly casual gamer: the now 40something gamer, with a spouse, 2.5 kids, a dog, and only an hour or three a night to spare for gaming. Most of the quests in the game can be completed in a short amount of time, although there are a few ‘epic’ quests that can take 4 hours or more to get through.

    Granted, the quests are fairly short in duration. But any game that requires you to group will require you to spend a lot of time getting organized away from the action - not a very casual thing. Just my take! Read Cronus' at GemersInfo.net.

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Rank Game Previous Traffic
3 EverQuest 2 2  
4 Dungeons and Dragons Online 3  
5 Age of Conan: Hyborian Adventures 4  

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Dungeons and Dragons Online Details

    Windows
  • Developer: Turbine, Inc.
  • Genre: Fantasy
  • Status: Published
  • Official Website
  • Official Forums
  • Monthly Fee: P2P
  • Release Date: February 28, 2006
  • ESRB Rating: T (Teen)

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