In this week’s installment of Ten Ton Hammer Live!, our intrepid hosts track down the elusive David Georgeson, Senior Producer of EverQuest 2 at Sony Online Entertainment.
As far as user interfaces go, EverQuest II’s default UI isn’t terrible and for a lot of players, the default UI is more than enough to suit their needs but for some, they are always looking for a litt
After the sudden ousting of the previous producer, the newly named EverQuest II producer, Dave Georgeson, hasn't had a lot of time to make his introduction to the community.
What moreso determines MMOG success - strong player communities, or more fixes and features? Can development and marketing decisions impact the strength and endurance of game communities?
EverQuest II introduces their latest attempt at giving top tier players something to froth over and many awaiting casual PvPers are left wondering, do Battlegrounds have what it takes to win them over