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EverQuest II Interviews

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Game Info

Windows
Developer: 
Sony Online Entertainment
Genre: 
Fantasy
Release Date: 
November 8, 2004
Monthly Fee: 
F2P with P2P Option
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EverQuest II (commonly abbreviated EQII) is the official continuation of the world and storylines introduced in the original EverQuest that was released in 1999. Following along the same lines as its predecessor, EQII is set on the fantasy-based world of Norrath, which is the home to a variety of different creatures and beings that fight for good or evil. EQII features all of the playable races of the original EverQuest, including a few additions (the Fae and the Ratonga), and many of the settings of the original game. EQII also follows the pattern set by EverQuest in that it focuses on player versus environment (PvE) combat rather than put any sort of focus on PvP. There are a set of PvP servers, but the main focus of the game is on PvE.

Originally, players merely selected a archetype at the beginning of their adventuring, choosing to be either a Fighter, Scout, Priest or Mage. As character progressed, they were then allowed to choose divergent classes that specialized them into a variety of roles. In January of 2006, the system was changed so that you selected your final class during character creation. The final list of classes that are in the game are: Berserker, Guardian, Paladin, Shadow Knight, Monk, Bruiser, Troubadour, Dirge, Ranger, Assassin, Swashbuckler, Brigand, Fury, Warden, Templar, Inquisitor, Mystic, Defiler, Wizard, Warlock, Conjurer, Necromancer, Illusionist, and Coercer.

Since release six expansion/adventure packs have been released that expand the content in the game. With the most recent expansion, the newest player race, the Fae, was introduced. One of the most interesting additions to the game is the use of actual voices for NPCs. The actors used for these parts included well-known Hollywood stars such as Heather Graham (as Queen Antonia Bayle) and Christopher Lee (Overlord Lucan D'Lere). Actor/gamer Wil Wheaton and actor/mathematician Danica McKellar are also part of the cast. According to SOE in October 2004, EverQuest II featured 130 hours of spoken dialog recorded by 1,700 voice actors. More dialog has been added since release as part of regular game updates as recently as July 2006. EverQuest II introduced Player Voice Emotes with the launch of EverQuest II: Desert Of Flames in September 2005.

EverQuest II also employs a Station Exchange store that allows players to buy certain goods for the game.

As of August 20th, 2010 Sony Online Entertainment implemented a new free-to-play server option with the launch of EverQuest II Extended, providing a way for players to play the game for free and buy items they want through microtransactions.

  • Truly epic Epics.

    If you've been waiting for more news on the long-awaited Epic Quests for EverQuest 2, you'll like this. Clockwork Gamer has managed to get an interview with Bruce Ferguson, and it's all about Epics.

    Features, Interviews
    Wed, Dec 19, 2007
    Aelryn
  • Bangin' heads with Bruce.

    EQII Players has an interview with Bruce Ferguson, the new Producer for EverQuest II. For some insight into the new man behind the game, check it out.

    What is your job as an EQ II producer?

    Features, Interviews
    Wed, Dec 19, 2007
    Aelryn
  • Inside the Mind of the Man Behind EverQuest II

    When you're playing your favorite MMOG, do you ever wonder what sort of creative mind it takes to create a vibrant,
    Features, Interviews
    Thu, Nov 15, 2007
    Shayalyn
  • No Epic Weapon for Joo! (Yet.)
    Features, Interviews
    Tue, Nov 13, 2007
    Shayalyn
  • Ah, nostalgia.

    Michael Zenke, of MMOGNation and Slashdot, has a lengthy interview with Scott Hartsman about Kunark and all things EQ-related up at his site.

    Features, Interviews
    Tue, Nov 06, 2007
    Aelryn
  • Meet some more of the SOE team!

    The latest EQII interview is with Roger Sewell, a network engineer for SOE.

    Features, Interviews
    Tue, Oct 16, 2007
    Aelryn
  • Tip: Mujaki does not warm up to you, even if you bring him cookies.

    The Shard of Fear. A dark and mysterious place that inspires that inner turmoil that IS true fear. Ten Ton Hammer's Coyotee Sharptongue braves the dark depths of this EverQuest II zone to speak with the Creator of Nightmares, Mujaki the Devourer, to see what horrors he can bring to life for Coyotee's audience.

    Features, Interviews
    Fri, Oct 05, 2007
    Aelryn
  • Kunark is back and in action! Prepare for the Sarnak invasion.

    Features, Interviews
    Mon, Oct 01, 2007
    Aelryn
  • Heydelaar, ho-delaar, hi-delaar, hee.

    Sony has a good interview with Tim Heydelaar, EQ2 Environment Lead, up at their EQ2 Players website. There is lots of good Rise of Kunark information there.

    Features, Interviews
    Tue, Sep 18, 2007
    Aelryn
  • Quick! Draw me a Sarnak!

    While at Leipzig '07, MMORPG.com snagged an interview with Chad Haley, the EverQuest 2 Art Lead, and discussed the plans for the upcoming Rise of Kunark expansion.

    See it at MMORPG.com.

    Features, Interviews
    Thu, Aug 30, 2007
    Aelryn
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