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EverQuest II

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Game Info

Windows
Developer: 
Sony Online Entertainment
Genre: 
Fantasy
Release Date: 
November 8, 2004
Monthly Fee: 
F2P with P2P Option
T

More on Ten Ton Hammer

EverQuest II (commonly abbreviated EQII) is the official continuation of the world and storylines introduced in the original EverQuest that was released in 1999. Following along the same lines as its predecessor, EQII is set on the fantasy-based world of Norrath, which is the home to a variety of different creatures and beings that fight for good or evil. EQII features all of the playable races of the original EverQuest, including a few additions (the Fae and the Ratonga), and many of the settings of the original game. EQII also follows the pattern set by EverQuest in that it focuses on player versus environment (PvE) combat rather than put any sort of focus on PvP. There are a set of PvP servers, but the main focus of the game is on PvE.

Originally, players merely selected a archetype at the beginning of their adventuring, choosing to be either a Fighter, Scout, Priest or Mage. As character progressed, they were then allowed to choose divergent classes that specialized them into a variety of roles. In January of 2006, the system was changed so that you selected your final class during character creation. The final list of classes that are in the game are: Berserker, Guardian, Paladin, Shadow Knight, Monk, Bruiser, Troubadour, Dirge, Ranger, Assassin, Swashbuckler, Brigand, Fury, Warden, Templar, Inquisitor, Mystic, Defiler, Wizard, Warlock, Conjurer, Necromancer, Illusionist, and Coercer.

Since release six expansion/adventure packs have been released that expand the content in the game. With the most recent expansion, the newest player race, the Fae, was introduced. One of the most interesting additions to the game is the use of actual voices for NPCs. The actors used for these parts included well-known Hollywood stars such as Heather Graham (as Queen Antonia Bayle) and Christopher Lee (Overlord Lucan D'Lere). Actor/gamer Wil Wheaton and actor/mathematician Danica McKellar are also part of the cast. According to SOE in October 2004, EverQuest II featured 130 hours of spoken dialog recorded by 1,700 voice actors. More dialog has been added since release as part of regular game updates as recently as July 2006. EverQuest II introduced Player Voice Emotes with the launch of EverQuest II: Desert Of Flames in September 2005.

EverQuest II also employs a Station Exchange store that allows players to buy certain goods for the game.

As of August 20th, 2010 Sony Online Entertainment implemented a new free-to-play server option with the launch of EverQuest II Extended, providing a way for players to play the game for free and buy items they want through microtransactions.

  • Interviews gone bad...

    At EQ2 - TenTonHammer, Coyote Sharptongue has done it again, bringing us a reel of outtakes from his numerous interviews. It's a sweeping, uncompromised look at a number of issues (such as PvP and Kingdom of Sky expansion lag) going on in Norrath right now (NONE of which include Rangers ok?).

    "Ever have one of those days where nothing could go right? Where it seemed like everything was stacked against you by some unseen malicious force?" A large Kerra wearing a top hat and sitting in a plush arm chair asks with a grin as he sips from a wine glass full of milk.

    Take a minute to read Coyote's latest comedic creation at EQ2 - TenTonHammer. You won't be sorry!

    Thu, Mar 02, 2006
    Ethec
  • We're dying to understand death.

    If you've played EverQuest 2 for any period of time you are probably familiar with death. If you were in RadarX's group in Sanctum of Scaleborn last night, you would be very familiar. Game mechanics are a frequently underdiscussed aspect of games and death is a primary factor, believe it or not, in what makes a fun game. How does death effect us in EverQuest 2?

    MMO guru Raph Koster, in his book "A Theory of Fun" defines a game as "learning in a safe environment." I'll admit before this week I never really tried to define what a game was but it in a profound way it mirrors real life. Certain activities are rewarded while others are punished, and we develop patterns of behavior based on it. For example, taking down the trash cans to the curb the night before, earns me a "Thank you sweetheart" from my wife as reward. Not taking the trash cans to the curb the night before, and missing garbage pick up, earns me weeping and gnashing of teeth.

    Read the entire "death penalty" tutorial at EQ2 - TenTonHammer

    Thu, Mar 02, 2006
    Ethec
  • The Obelisk where the Lost Souls roam... no longer your EQ2 group's funeral home!

    Obelisk of Lost Souls, a dangerous and confusing mid-to-high level zone in EverQuest 2 requires multiple access quests, but is wonderfully built and underused.

    Savanja takes a peek at a definitely under utilized zone, the Obelisk of Lost Souls. With quest walk throughs, and fabulous maps done by the talented Slide, this is a guide to check out if you are wanting to head out and explore some of the lesser used zones.

    I made my way through the perilous Nektulos Forest, to the very northern most part, where the giants reside, and found a hidden scattering of shadowed men. These creatures were no matches for my mighty Monk skills, and they fell quickly to the harsh bash of my batons. And instantly, a purple cloud appeared, and I knew this was what I had been searching for. I stepped within the haze, and was magically ported into the Obelisk.

    Be the hero of your group by suggesting a visit to Obelisk soon. But don't get caught with your leg armor down, check out Ten Ton Hammer Guide to Obelisk of Lost Souls!

    Tue, Feb 28, 2006
    Ethec
  • EQ2 opinions that count!

    If you aren't aware of who Aggro Me is, you've missed out on an insightful, honest, straight foward, and sometimes humorous look at EverQuest 2 and the MMO market in general. Slide infiltrates the Aggro Me Elite Ninja Death Squad to unlock his secrets.

    SLiDE: What was it that motivated you to start a MMO related blog spot?

    Aggro Me: I’ll let you in on a secret I don’t think I’ve ever stated publicly. It wasn’t money (good thing because there isn’t any), fame (haha), or the desire to get a job at a game company that got me started with Aggro Me. I conceived the idea for a novel, entitled “Aggro Me” before I ever started the site. The blog was really a research tool to help me with that novel and maybe act as a launching pad if I ever finished it.

    Of course, things change. That novel is still mired in the second chapter and the blog has several hundred lengthy posts. I started to really care about EQII and I wanted to change it for the better. That normally took the form of blasting perceived imperfections in the game, and believe me there were plenty in those days. Lately, I have taken on a more positive note not because I’ve changed, but because the game has. I’m as honest now as I was then and if I tried to be negative just for the sake of it, I would be doing myself and my readers a grave disservice.

    Read the rest of this entertaining, enlightening interview at EQ2 - TenTonHammer and be sure to check out AggroMe's blog at http://aggrome.blogspot.com/.

    Mon, Feb 27, 2006
    Ethec
  • Poking Around Solusek
    Two evil masterminds collaborate to bring you the ultimate power in the universe! Well, actually, Slide and RadarX just bring you a great guide to Solusek's Eye, a popular high-level area in EverQuest 2, that hits all the high points.

    Deep within the fiery mountains of Lavastorm, beyond numerous pools of liquid magma (use the Dr. Evil voice when you say that) lies a dungeon of epic proportion. Solusek's Eye is located in the farthest west corner of the Lavastorm zone which is quite a long and dangerous journey. Fortunately, there is a teleporter convieniently located right outside the dungeon which only requires a one time activation and will allow you to come straight from the docks.

    Read the rest of the guide at EQ2 at TenTonHammer.

    Sun, Feb 26, 2006
    Ethec
  • I wouldn't normally post something like this as breaking news but I couldn't help myself after reading the first line - "If I punch him really hard in the beak, I bet he'll shut up."

    That's my kind of story! Read the entire chapter here.

    Get your EverQuest 2 Lovin Right Here!

    More News and Info on EverQuest 2

    News
    Fri, Feb 24, 2006
    Awenyddion
  • "Changes"... "Alterations"...

    Can a class ever be the same after the dreaded "nerf"? Coyotee Sharptongue puts his journalistic ability to the test as he looks at both sides of the dreaded "Ranger Changes" implimented in EverQuest 2's live update 20. Fair? Unfair? You decide."

    Change. Some fear it, some embrace it, but it happens to us all. But what if you were hit especially hard by a change that altered your occupation so drastically, that you could no longer find work, hunt with friends, or in some cases, even hunt at all?” A large Kerran holding a microphone looks intently into the camera as he shakes. “This is Coyotee Sharptongue for Ten Ton Hammer news, bringing you live coverage from the protests and public out cries brought on by the devastating changes to the Ranger class.” He shakes his head sadly as he turns towards a large man dressed in earthy clothing and holding a large bow.

    Check out the latest humor installment of Coyote Sharptongue humor, only at EQ2 @ TenTonHammer!

    Wed, Feb 22, 2006
    Ethec
  • Is it there yet? Is it there yet? *poke* *poke*

    Quiet already! Last time I checked Kingdom of Sky was up and running without issue (and yes what I consider an issue may not be what you consider an issue). Slide, after about 3 cans of Amp, waited patiently to enter the game.

    The impatience is staggering. I can understand wanting to play. I love new games, expansions and content and want to play. I WANT TO PLAY!!! But, I work 12+ hours per day and think how nice it would be to sit at my keyboard questing and beating up on mean, nasty mobs with my pals instead of taking insidious helpdesk calls of do0m.

    See? The man is a saint of patience. You can read his entire article on expansion day at EQ2 - TenTonHammer.

    Wed, Feb 22, 2006
    Ethec
  • Video games nurture talent...

    We swear it's true! Read this incredible interview of Jethal who used EverQuest and now uses EverQuest 2 as inspiration for his art and hillarious musical parodies! Ok, maybe video games don't give you talent, and cause excessive blinking (which I'm waiting for them to prove), but Jethal is an example of a true artist at work.

    RadarX: Tell me a little bit about the process you use to make videos. Is it FRAPS (for the uninitiated FRAPS is software that takes screenshots at a rapid rate making a "movie" of a game)or....
    Jethal: I used FRAPS for a while, but I can't seem to get it to work with EQ2 very well. I'm currently using "GameCam" which works fantastic. I use Adobe Premiere to edit the video, then usually encode with the Microsoft Media Encoder just to make it a more managable size.

    Read the rest of the interview at EQ2 - TenTonHammer. If you don't look at anything else, at least give his song parody a click.

    Wed, Feb 22, 2006
    Ethec
  • You can now get the digital download of Kingdom of Sky from the Station Store. Here is what you can look forward to.

    Update #20 Is also here. What does that mean? PVP baby!

    Find out more at our EverQuest 2 Community Site!

    More News and Info on EverQuest 2

    News
    Wed, Feb 22, 2006
    Awenyddion
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