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EverQuest II

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Game Info

Windows
Developer: 
Sony Online Entertainment
Genre: 
Fantasy
Release Date: 
November 8, 2004
Monthly Fee: 
F2P with P2P Option
T

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EverQuest II (commonly abbreviated EQII) is the official continuation of the world and storylines introduced in the original EverQuest that was released in 1999. Following along the same lines as its predecessor, EQII is set on the fantasy-based world of Norrath, which is the home to a variety of different creatures and beings that fight for good or evil. EQII features all of the playable races of the original EverQuest, including a few additions (the Fae and the Ratonga), and many of the settings of the original game. EQII also follows the pattern set by EverQuest in that it focuses on player versus environment (PvE) combat rather than put any sort of focus on PvP. There are a set of PvP servers, but the main focus of the game is on PvE.

Originally, players merely selected a archetype at the beginning of their adventuring, choosing to be either a Fighter, Scout, Priest or Mage. As character progressed, they were then allowed to choose divergent classes that specialized them into a variety of roles. In January of 2006, the system was changed so that you selected your final class during character creation. The final list of classes that are in the game are: Berserker, Guardian, Paladin, Shadow Knight, Monk, Bruiser, Troubadour, Dirge, Ranger, Assassin, Swashbuckler, Brigand, Fury, Warden, Templar, Inquisitor, Mystic, Defiler, Wizard, Warlock, Conjurer, Necromancer, Illusionist, and Coercer.

Since release six expansion/adventure packs have been released that expand the content in the game. With the most recent expansion, the newest player race, the Fae, was introduced. One of the most interesting additions to the game is the use of actual voices for NPCs. The actors used for these parts included well-known Hollywood stars such as Heather Graham (as Queen Antonia Bayle) and Christopher Lee (Overlord Lucan D'Lere). Actor/gamer Wil Wheaton and actor/mathematician Danica McKellar are also part of the cast. According to SOE in October 2004, EverQuest II featured 130 hours of spoken dialog recorded by 1,700 voice actors. More dialog has been added since release as part of regular game updates as recently as July 2006. EverQuest II introduced Player Voice Emotes with the launch of EverQuest II: Desert Of Flames in September 2005.

EverQuest II also employs a Station Exchange store that allows players to buy certain goods for the game.

As of August 20th, 2010 Sony Online Entertainment implemented a new free-to-play server option with the launch of EverQuest II Extended, providing a way for players to play the game for free and buy items they want through microtransactions.

  • And another!

    Gamespot digs EverQuest 2's new desert turf, but is disheartened by incomplete PvP implementation and content exclusively designed for high-level players. Of course, to complain about the latter means you'll have to put yourself at loggerheads with every MMO expansion ever made.

    Desert of Flames has the most to offer EverQuest II players of advanced level, but the new PvP trappings and the combat revamp mean that there's something new to see for just about anyone. The player-versus-player combat still doesn't feel like a fully realized diversion just yet, but the act of exploring Ro and getting your character to level 60 should nicely fill the time you don't use waiting around for an arena game, provided you're of a high enough level to actually do those things. Existing players who are nearing the level of expansion country should check out Desert of Flames, and if you've let your account sit fallow for a bit, the changes to the combat system are worth sampling.

    Read all about EverQuest 2: Desert of Flames (again) at Gamespot.

    Other links you might enjoy:

  • The TTH Desert of Flames section - A section, because a review alone just wouldn't do!
  • Past EverQuest 2 News
Reviews
Mon, Oct 24, 2005
Ethec
  • Welcome to the Desert of Flames. You can now kill other players. Please enjoy your stay.
    GameSpy has posted a review of EverQuest 2: Desert of Flames giving the game a thumbs up. Huzzah to Sony Online Entertainment for a job well done.

    " SOE has been pretty aggressive about updating EverQuest II (not to mention meticulously listing every such update to its playerbase). As such, it shouldn't come as a surprise to see a full-fledged expansion to the game so relatively soon after its release less than one year ago. Desert of Flames is the first retail expansion to SOE's flagship MMO, and in many ways, it matches the scope of some of the original EQ's most memorable ex-packs. On top of a plethora of game-system overhauls, the game adds a significant amount of new content -- enough so that it warranted an increase to the character level cap, from 50 to 60. "

    You can read the entire EverQuest 2: Desert of Flames Review at GameSpy.
    Related Links:

    Reviews
    Fri, Oct 21, 2005
    Boomjack
  • You don't need an alchemist to turn plat into USD.
    Terra Nova brings us a load of stats from Station Exchange, developer SOE's program designed to facilitate the sale of virtual items for real world cash.

    " The service opened on 2 of 22 possible servers mid-to-late July. As of Thursday last week, these two servers (taken together) had: 4200 accounts registered for Station Exchange (from 30,000 accounts in total) $420,000 in total turnover ($180,000 in characters, $210,000 in coin, the  rest in items) 7736 successful transactions [exact amount] Average amount transacted per account is $98.16 [exact amount] Average amount transacted per transaction is $54. "

    For more stats from the State of Play III workshop on Virtual Property, visit Terra Nova's Everquest 2 Station Exchange catch-up article.
    Other links you might enjoy:

     

    News
    Wed, Oct 12, 2005
    Ethec
  • For those of your about to EQ2, we salute you.
    GamersInfo has published a review of Everquest 2 that's well-suited to players new to MMO gaming.

    " That’s the basic nature of the game. You do quests, you group with other people, you wander the countryside and figure out the mysteries of the world. You go see interesting, and exotic new people and creatures and, a lot of times, kill them. As you go up in level, raiding becomes more and more important - large groups of people, usually in guilds, getting together to kill the larger, tougher mobs that drop the really good loot. "

    New to EQ2? Read up! The GamersInfo.net review of EverQuest 2.
    Other links you might enjoy:

    Reviews
    Mon, Oct 10, 2005
    Ethec
  • How fair is EQ2's Gigglegibber Goblin Gambin' Game?
    Ethec comes across a snickering goblin in Everquest 2 who wants to help him gamble his hard-earned coin. Would you go along with it? Neither would... well, yes I would! But first I had my Mage friend Skeezix perform a little bit of mathematical magic on the gamblin' game first.
    Not usually being one to consult with the almighty spreadsheet, I couldn't pass up this opportunity to check out this nifty, free meta-game feature. What's it all about? Will it pass muster? How much is the goblin's theoretical total take when the first jackpot winner hits? These answers and more just a click away!

    "When it comes to gambling, who couldn't use some plat? Still, like Fred from "Scooby Doo," I had a bad feeling about this. Fighting the halfling urge to peeter away my cobalt fund (I have one of those kitchy jars on top of my microwave - "Armor Fund"), I decided to consult with my good friend (despite being a gnome) Skeezix. He's a sorceror training to be a wizard, and no doubt the Mages at the tower were putting them through the organ grinder known as "descriptive statistics." Which is kind of comical: my own training was simply a matter of being pointed at a fighter dummy and spamming direct heals while a creative invective-hurling high elf drill sargent-type screamed at me to click FASTER!!, spittle flying, the dwarf next to me sobbing. An ugly scene by all accounts..."

    I doubt you'll ever see the words "hypergeometric distribution" in a TTH article again, so you won't want to miss this! Everquest 2's gambling game exposed for the... fun that it is at TenTonHammer!

    News
    Fri, Oct 07, 2005
    Ethec
  • Monitor the sale of your gnome.
    Sony Online Entertainment is broadcasting as RSS feed, popular among bloggers and news sites, to publicize "hot" offerings in Station Exchange, which allows players on select servers to buy and sell virtual items and characters for cold, hard, real-life cash.
    There's no word yet on whether the model who won the "Quest for Queen Antonia" contest will start blogging her bachelorette exploits, queencam included, that players can view as a Station Access premium option. Actually, I'm not sure that anyone's heard from her; did she take the money and run? Heh.

    "We have setup an RSS feed for hot auctions on Station Exchange in the last maintenance release.  So now you can monitor hot auctions in your favorite RSS reader."

    Read all about Station Exchange RSS feeds in the EverQuest 2 forums.
    Other links you might enjoy:

    News
    Thu, Oct 06, 2005
    Ethec
  • Gambling makes its EQ2 Debut
    A new gambling meta-game is included free-of-charge with today's EverQuest 2 update; it's sort of a slash between the lotto and a slot machine. I got to see it in action last weekend and it's a lot of fun. Other popular changes include 100% run speed while in stealth mode (balanced by the addition of more "see invisible" mobs in the world) as well as tradeskill and UI enhancements.

    " *** Headlines ***



    - Try your luck at the Gigglegibber Goblin Gamblin' Game!

    - No more run-speed reduction with stealth and invisibility!

    - Tell at a glance if you don't have enough power to use a spell or art!

    - Imbued item recipes now available for level 50+ crafters!

    - Many user interface windows have a new look! "

    Read the Everquest 2 Live Update #14 notes here.
    Other links you might enjoy:

    News
    Wed, Oct 05, 2005
    Ethec
  • It's an adventure, not an expansion.
    MMORPG.com has reviewed the second adventure pack of EverQuest 2, The Splitpaw Saga. Our calls to Anna Nicole Smith were met first with confusion as she thought we were the local Burger King calling her back about her order, to outright hostility. We are confident that had she not ordered the four-dozen whoppers she would have said this:

    " Released nearly three months ago, The Splitpaw Saga is Sony Online Entertainment's second adventure pack for EverQuest II. Since that initial launch, several nasty bugs have been sorted – including one particularly nasty bug that would cause an entire 'zone' to crash – to go along with some minor general changes. "

    You can read the entire EverQuest 2: Splitpaw Saga Review at MMORPG.
    Related Links:

    Reviews
    Wed, Sep 28, 2005
    Boomjack
  • Because you only get one chance to make a first impresson.
    GameSpy has posted a first impressions look at EverQuest 2: Desert of Flames. When asked if he had read the article, Christian Slater looked hard and long at us, pursed his lips and stated:

    " SOE has been pretty aggressive when it comes to updating EverQuest II: two adventure packs, a busload of patches, and dozens of gameplay updates and refinements. At this point, a full-on expansion pack almost seems like overkill, but lo and behold, it's Desert of Flames! The first expansion to EverQuest II, from where we're standing, seems like it's jam-packed. It ups the level cap, introduces the first real PvP elements to game, and adds a whole new continent for players to adventure in. EQ veterans will know it well: the Isle of Ro, the desert region that served as a central hub for much of the original game's life. EQII finds a changed place, to be sure, but fans of the first game will find much to stir up the nostalgia. "

    You can read the entire EverQuest 2: Desert of Flames First Impressions Article at GameSpy.
    Related Links:

    Reviews
    Wed, Sep 28, 2005
    Boomjack
  • Going to court without a lawyer.
    Everquest 2 developer Sony Online Entertainment gives some background on the 3 rival courts vying for control of the "Desert of Flames" expansion city, Maj'Dul. With an estimated 12 quests to complete averaging 45-minutes to one hour a piece to gain membership in one of these courts (one can kill an indeterminate number of mobs opposed to your chosen faction for "coins" to turn in for positive faction, too), let's hope the Courts are more than just a pretty screenshot.

    " The courts of Maj'Dul are three separate factions within the city that vie for power over the remnants of the Dervish empire. They have each established an outpost at the docks, and their goal is to attract new arrivals to their competing causes. Asim Jul represents the Court of the Blade, Shahid Baligh represents the Court of the Coin, and Atyaf Nasiha represents the Court of Truth. You are encouraged to converse with these individuals, as collectively the courts are the most powerful political force in these lands. "

    More Everquest 2 expansion lore at the official site!
    Other links you might enjoy:

     

    News
    Mon, Sep 26, 2005
    Ethec
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