EverQuest II

  • More Bind Points. The cheer heard 'round Norrath.
    Like most things that are added to EverQuest 2, getting them is a mix of luck and good management. We've taken out the luck and posted the guide to the "Ties That Bind" quest. Imagine choosing your bind point? The future is now!

    " The Tie That Binds.

    Reward : ( Ability ) Set Recall Point (Change your bind location) "

    You can read the entire "Tie That Binds" Walkthrough at

    Thu, Jul 21, 2005
  • Be a Troubadour, not a Noobadour.
    The EverQuest Community Site has updated the Troubadour class guide. While dancing and singing and merry making a bard looked happily into the camera and shouted:

    "The Troubador guide has been updated with info on how to become a troubador (on the Qeynos side) at level 20, as well as how best to spend your training choices at levels 10 and 20. Thanks to contributors Maris (of Everfrost server) and Tessaire for their input!"

    You can read the entire EverQuest 2 - Troubadour Class Guide at

    Wed, Jul 20, 2005
  • Sign up to enter the Desert of Flames.
    Sony Online Entertainment has opened registration for the upcoming EverQuest 2 expansion Desert of Flames. A crowd of crazed EverQuest 2 lining the streets outisde of EQ2 headquarters were heard singing the following:

    "We are pleased to announce that registration for the Desert of Flames beta is now open! This is your chance to help us test the first EverQuest II expansion pack!
    Desert of Flames expands the world of Norrath by allowing players to explore the vast Desert of Ro. This expansion is intended for characters level 45 and higher, although we will be accepting some lower-level characters into beta to help test our new player vs. player combat, Arena Champions."

    You can read the entire EverQuest 2: Desert of Flames Beta Signup article at The Official Site.

    Beta, Official Announcements
    Wed, Jul 20, 2005
  • Desert of Flames - Located Right Next To Las Vegas.
    GameSpy has posted a preview of EverQuest 2: Desert of Flames. While wandering in the desert outside of our hotel in Las Vegas we began to see visions which looked almost like this:

    "Veterans of the original EverQuest will doubtless appreciate where our demo kicked off: the famous Oasis of Marr. Or what's left of it, anyway, after Luclin, Norrath's moon, careened into it. Many of the area's features remain intact, however, not the least of which is the city of Maj'Dul, which serves as the expansion's focal point. Apparently, in the 500 years since the aforementioned catastrophe, the formerly murderous bandits and dervishes that inhabit the desert got their stuff together enough to found Maj'Dul."

    You can read the entire EverQuest 2: Desert of Flames Preview at GameSpy.

    Features, Previews
    Fri, Jul 15, 2005
  • Notice how there is never a "Blow In", but a lot of Blow outs?
    IGN has posted an EverQuest 2 "Blowout". A Ratonga once wrote:

    "For better or worse, many people think of EverQuest II as a game that World of Warcraft is not. There was a lot of anticipation leading up to Blizzard's first MMO, while EQ2 was another EverQuest. So while the original enjoyed a long, successful run (and is still going strong as I write this), EQ2's home invasion was blunted by a surprisingly good competitor, which was followed up by Guild Wars, which is also selling pretty well. Since launch, however, the EQ2 team has been soldiering mightily to add content on a regular basis and implement an update every couple weeks, a level of support that Blizzard does not seem to have met, despite initial promises. While WoW could arguably be the better game, it might not stay that way for long, judging by how large a head of steam the Sony folks have developed."

    You can read the entire EverQuest 2 Blowout at IGN.
    The #1 EverQuest 2 site on the Interweb is so close you can feel it. Visit our own EQ2 community site.

    Features, Previews
    Wed, Jul 13, 2005
  • How long until somebody calls it Dessert of Flames?
    GameSpot has posted a preview of the next EverQuest 2 expansion, Desert of Flames. A guy dressed as Elvis came up to me in Vegas, but he didn't say this:

    "Earlier today, during a meeting with Sony Online Entertainment, we got our first good look at EverQuest II: Desert of Flames. Currently scheduled for release on September 12, Desert of Flames is the first full-fledged expansion pack for EverQuest II, which has attracted more than 300,000 players since it launched in November of last year."

    You can read the entire EverQuest 2: Desert of Flames Preview at GameSpot.
    If you love EverQuest 2, then you will love our EQ2 community site. We have more information and more guides than any other site on the Interweb. Go have a look-see for yourself.

    Features, Previews
    Wed, Jul 13, 2005
  • EQ2's Splitpaw Saga becomes an "epic" tale

    SOE adds the final chapter to this summer's adventure pack. Those
    Underpaw gnolls are on the march, led by the epic-challenge mob
    Faroth Mal.  Before the SPCA descended on the instance
    for alleged cruelty to animals, the devs posted this bit of lore based
    on the exploits of guild Ascendance:

    "As soon as Faroth Mal fell, the caverns began to collapse. It was
    now a race to get out--a race for their lives. Ascendance began to
    scale the collapsed rocks and broken tusks towards the surface with
    desperate haste. As they moved through a final chokepoint, the ceiling
    let out its last shudder and buckled. With daring resolve, the
    remaining members of Ascendance leapt into an open cavern while the
    rocks filled in behind them.
    "The tremor stopped, and the guild looked around at each other,
    stunned. “So much for loot,” Kumek laughed and began dusting
    him/herself off. “Not funny!” Jedette scorned, “I’m sick of risking my
    skin for…” “Look!” shouted Drave. A mysterious glow surrounded them.
    Salvatorre reached forward to touch it in disbelief. “It’s gold!
    Wagonloads of it!” Ascendance had stumbled upon the fabled treasure
    vault of the Underpaw Clan. The rest is history."

    Visit our very own EQ2 Splitpaw Saga guide, if you dare!

    Sun, Jul 10, 2005
  • Gnolls have a saga?
    GameCloud has posted a Interview with Sony Online Entertainment's Scott Hartsman covering the latest EverQuest 2 adventure pack, The Splitpaw Saga. While watching the clouds drift by we saw one that looked a lot like Lord Nagafen and it appeared he was writing this:

    " The folks at Sony Online recently release the second "adventure pack" for their hit MMORPG Everquest 2 titled The Splitpaw Saga. Gamecloud got a chance to quiz the pack's senior producer Scott Hartsman to find out more about their mini-expansion pack for the game. "

    You can read the entire EverQuest 2: The Splitpaw Saga Interview at GameCloud.

    Features, Interviews
    Mon, Jul 04, 2005
  • Yes, but where is the grassy Gnoll?
    Our own EverQuest 2 community managers have posted a guide to the Splitpaw Saga Instance. We don't gnoll for sure, but supposedly they wrote this:

    "If you've chosen to pre-order the adventure pack, the Splitpaw Saga
    access quest is available to you immediately. In it you'll find not just the key to get you into the upcoming SS zone, but also a scalable (meaning the mobs and experience adjust to your level or your group's average level) instance which can be soloed or duo'ed for a gain of about 10% exp total for a half an hour's work (this is for levels 41-50, at lower levels its likely more!).

    You can read the entire EverQuest Guide to the Splitpaw Saga at

    Mon, Jun 27, 2005
  • Does an expansion to EQ2 make it EQ2-2.
    Computer and Video Games has a preview of EverQuest 2: Desert of Flames posted. They probably wrote this:

    "The expansion adds 12 new zones, in particular the new city of Maj'Dul, which lies nestled in the heart of the desert. Although you'll be able to attack the NPCs in this city, it's protected by a group of flying guards that will swoop down if you cause too much trouble. And since they become more powerful the more you kill them, it dissuades you from too much NPC killing, something that's been problematic in WOW. The city is also home to four different factions: the Court of Tears, the Court of Coins, the Court of Swords and the Court of Truth. All the Courts have their own unique missions and eventually you'll have to decide which one you want to ally with. The strength and support a Court gets from the players will ultimately have an impact on the city itself, and dictate the types of guards present, as well as the kind of relationship the Court has with its rivals."

    You can read the entire EverQuest 2: Desert of Flames Preview at Computer Games Online.

    Features, Previews
    Mon, Jun 27, 2005
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