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Building The Rhea Jump Freighter, Part 2 (EVE Online Industry Guide)

Posted Wed, May 02, 2012 by Space Junkie

Jump freighters are the most effective, safe means of transporting large volumes of goods outside of high-security space. They are also extremely expensive and difficult to make. This guide is the second in a series describing their creation, and covers the actual construction process.

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If you are wondering what a Rhea is, why you might want to get one, or how to procure a blueprint for it, check out the first guide in this series.

Skill Training

Building a jump freighter is not a project for industrial lightweights. You must train the following skills:

  • Industry 5
  • Capital Ship Engineering 4
  • Caldari Starship Engineering 4
  • Mechanical Engineering 4

Shopping List

Assuming you adhered to the first guide, your Rhea blueprint probably has a material efficiency -1. That means that you will need the following tech I ingredients:

  • Charon (ship)x1
  • Capital Jump Drive x24
  • R.A.M. - Starship Tech x40
  • Construction Blocks x1800
  • Morphite x3000

You will also need the following tech II capital components:

  • Capital Gravimetric Sensor Cluster x532
  • Capital Graviton Reactor Unit x622
  • Capital Magpulse Thruster x506
  • Capital Quantum Microprocessor x845
  • Capital Scalar Capacitor Unit x845
  • Capital Sustained Shield Emitter x539
  • Capital Titanium Diborite Armor Plate x1216

Note that despite the similar name, the Capital Jump Drives are not advanced components. Rather, they are tech I capital components that require large amounts of minerals to assemble. Those will need to be sourced separately, though the blueprints are usually available at Jita on the cheap.

The Construction Blocks are produced on planets in fairly reasonable amounts. If you don't already have a ton of colonies made, it might be a good idea to make some of them on your own.

You put the skill Capital Ship Engineering, I believe you meant Capital Ship Construction.

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