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EVE Online Interviews

  • EVE Walking Appeals to Girls

    Features, Interviews
    Tue, Jun 05, 2007
    LadySirse
  • Fighting the MMO industry's fantastic tendancies

    EVE Online CEO Veigur Petursson thinks we need a little more variety in the MMORPG niche.

    For the CEO of Icelandic developer CCP, Blizzard's market-leading MMO is already the perfect execution in the fantasy genre, and studios need to forget some of the history associated with massively multiplayer games in order to try something new.

    "I just don't understand why people do yet another fantasy game. Why make a clone of World of Warcraft?" said Petursson, in an exclusive interview with GamesIndustry.biz.

    Features, Interviews
    Thu, May 24, 2007
    Ethec
  • EVE Online boss questions glut of fantasy MMOs

    Gameindustry.biz has posted this interview with Hilmar Veigar Petursson.
    For the CEO of Icelandic developer CCP, Blizzard's market-leading MMO is already the perfect execution in the fantasy genre, and studios need to forget some of the history associated with massively multiplayer games in order to try something new.

    Features, Interviews
    Wed, May 23, 2007
    LadySirse
  • OGDC '07 - An EVE Online Interview with Peter Gollan

    Features, Interviews
    Thu, May 17, 2007
    LadySirse
  • GDC Progress Report: CCP and EVE Online

    MMORPG.com reports on EVE Online with this interview with CCP's Magnus Bergsson.

    EvE is a game about the future, and we were lucky enough to see the future of EvE this week here at GDC. I had the chance to sit down with CCP's Magnus Bergsson about what EvE will offer over the next year, some of the scandals that the game has seen, and get some early information on the White Wolf merger and games planned. CCP has a lot of work ahead of them and these guys seem to be ready for any challenge.

    Get clicking to read more.

    Features, Interviews
    Thu, Mar 15, 2007
    LadySirse
  • What's Next for EVE?

    What's next for EVE? That was the question we presented to Magnus Bersson, CMO of CCP Games. On Tuesday of GDC 2007, we had an opportunity to sit with Magnus and conduct a very candid and honest interview with him. Our questions ranged from the status of Vista/DirectX 10 integration to the current GM scandal situation. His answers are extensive, knowledgable, and provide some intriguing answers to questions that many of us were stewing over.

    Magnus: We're trying to get users to engage in smaller battles, because they are actually alot of fun. We're still discussing some of the ideas that we have - and we always keep in mind that we are a service provider so we don't want to influence them too much. We are not gods. The game is driven by players, and we are just trying to keep up with them.

    More of this exclusive interview is just a click away!

    Features, Interviews
    Mon, Mar 12, 2007
    LadySirse
  • EvE Online at GDC

    GamersInfo has updated their site today with this interview from GDC.

    The last year has seen numerous changes to the game world and many momentous events in the EVE Universe, from the First Titan made to the first destroyed. While some of these changes have been both for the better and long anticipated by the community, they have also caused a bit of angst and frustration both in the community and amongst the CCP Family.

    Get clicking to read more.

    Features, Interviews
    Wed, Mar 07, 2007
    LadySirse
  • An Interview with Noah "Hammerhead" Ward

    WarCry.com has posted this interview that talks about EVE Online.

    WarCry: Since the first Titan was destroyed, will the Dev Team make the wreck a permanent fixture in the universe to commemorate the event?

    Noah Ward: That's always been our plan. There was a huge e-mail thread about it here and everyone was in agreement that it should definitely be done. We've got the coordinates to not only the first wreck but the second as well.

    Get clicking to read the rest of this answer and more.

    Features, Interviews
    Wed, Feb 28, 2007
    LadySirse
  • Force Feedback Interview

    Force Feedback has posted an interview with the Development Team for EVE Online.

    FFB: Are there are any things that you that wish would have gone Live with Revelations I, but couldn't because of time restraints?

    CCP: Without a doubt, Factional Warfare was the most anticipated feature that was originally planned for Revelations, but during the design phase we had to admit that we wouldn’t be able to include it in this expansion. We have a very clear plan for what Factional Warfare should be and it will require the talents of nearly every member of the development team to bring it to life.

    Get clicking to read more.

    Features, Interviews
    Thu, Jan 25, 2007
    LadySirse
  • CCP's Huni "TomB" Hinrichsen talks about EVE Online's New Combat Features.

    MMORPG.com posted this interview yesterday. Keep reading to learn more these new features.

    MMORPG.com: The new changes to the gang system seem to be focused on making them more manageable both for players and your server cluster. What changes do you expect to see in the way large fleet battles are fought with this new system?

    Huni “TomB” Hinrichsen: There are a lot of improvements that the new gang system creates. Broadcasts give faster and better communication between gang members whereas before they had to spend time searching for the target objective once they’d received it via voice communication or chat text. The group system allows the commanders to create squadrons or wings that are dedicated to a specific role such as a group of electronic warfare specialists or logistical support and so on.

    The rest of this answer and much more is just a click away.

    Features, Interviews
    Wed, Jan 17, 2007
    LadySirse
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