Warlords of Draenor: The Return to Dreanor Lore

Posted Mon, Nov 11, 2013 by Xerin

Let me ask a question, why Draenor? In the upcoming World of Warcraft: Warlords of Draenor we’re going up against Garrosh Hellscream once more as leader of Draenor, an altered timeline version where the various portals didn’t erupt and destroy the planet. This is like the 2347832 time we’ve visited Outland and I’m seriously asking the question - why?

I mean, didn’t we get enough of that in TBC? How much more Outland can you have? I get that it’s pre-apocalypse Draenor but come on. There is like no reason to reuse Outland or that entire area. They’re going to be bringing back Ner’zhul too, who is one half of the Lich King. Not just Ner’zhul but the entire freaking host of Orcs who all died horrifically in the modern timeline.

So here is the deal. Garrosh goes back, keeps the Orcs from drinking Mannoroth’s blood, which keeps them from being corrupted, and then becomes the leader of the “Iron Horde.” Now, here’s a joke for you - what would have happened if the Orcs didn’t drink the blood? Why, The Burning Legion would get ticked off and roll in there and show them who is the boss, much like this image below:

Like a Boss

As you can see, we’re going to just skip over that bit of the lore and move directly to pre-Warcraft III land, except a group of Orcs and Shamans led by the biggest jerk in modern MMO history is going to fight the might of a modern army that has siege tanks, airships, gattling guns, giant bombs, war fortresses, and enough resources go to hey adventure have your own giant fortress to yourself.

Don’t get me wrong, I enjoy the idea of doing something different, but come on. Outland? Now, my opinion is actually kind of odd because a lot of the community from what I’ve read is completely on board with going back to Outland. I don’t know if there is some appeal to fighting Orcs in their huts once again, but it does appear that Blizzard is directly on mark with what the fans want.

As a lord aficionado though, I have way too much questions that the lore panel didn’t answer. Like, for instance, there won’t be any duplicate characters so Thrall will not meet Thrall, however, how’s that going to work? Is Garrosh just going to go around killing anyone who might be a duplicate?

Like a Boss

I don’t know, I don’t like the location, I really feel like we need something different. Pandaria was nice because it was a place that was new and exciting. Cataclysm was boring because it was places we’ve already been, you know, the entire Azeroth. I hope that they can make Outland exciting for us once more, because otherwise it might turn into a snooze fest.

At least we can feel good that we’re not going back to a “remade” Outland. So it’s not like the Cataclysm. This is supposed to be an all new continent, so there should be some enjoyable stuff there. However, once again, didn’t the Blood Elves already sort of kind of go to Outland and take the place over for their nefarious points?

Oh and while we’re on the subject of time travel, you know what would be hilarious? If Illidan also time traveled to Draenor and became the end boss again. You were not prepared for that.

Leave your thoughts in the comments section below. Yay or nay for Draenor?

Haven't played WoW since WotLK but let me tell you this; The lore of the game so far sucks.

The vanilla and WotLK lore have been the only believable lore points so far that followed the lore that has been established before WoW. It's finally nice to see Draenor from a viewpoint which does not include spaceships, lasers and other nonsensical stuff. I realize Garrosh, as a character, is one of the worst in WoW's roster, but that could hardly be a disadvantage when you are given the opportunity to learn more about what the Horde looked like before they drank Mano's blood. Call it a "back to the roots" thing.

So Yay for Draenor and hopefully this will be a turn for more future lore friendly expansions.

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