Archive

PAX Prime 2011

  • GW2 - PvP 3

    We sat down with ArenaNet’s Randy Price to talk about world PvP in Guild Wars 2 and how it differs from the structured PvP showcased during the August events.

    Features, Interviews
    Tue, Sep 06, 2011
    Sardu
  • WS_Aurin01

    Most, if not all MMOs incorporate at least some elements of Richard Bartle's research on player types in virtual worlds as a core aspect of game design, but Carbine's recently announced WildStar has taken those concepts and cranked them up to 11.

    Features, Previews
    Thu, Sep 01, 2011
    Sardu
  • torchlight2_approved04

    Following some hands-on time with the Embermage, we had the opportunity to sit down with Runic’s Max Schaefer to talk about the new class, the revamped UI, the storyline of Torchlight II, and a whole lot more.

    Features, Interviews
    Wed, Aug 31, 2011
    Sardu
  • Tequatl_01_-_Breath

    We take a look at some of the biggest highlights from the new Guild Wars 2 demo based on our hands-on time at PAX, and offer some insights as to how they factor into the overall GW2 experience.

    Features, Previews
    Tue, Aug 30, 2011
    Sardu
  • EoN_gamescom_PvP_102

    End of Nations is shaping up to be the next great RTS title to hit the scene. Find out why in an updated hands-on look at PvP in EoN from PAX Prime 2011.

    Features, Previews
    Tue, Aug 30, 2011
    Sardu
  • The Secret World_gc_screen_5

    Funcom’s upcoming MMO, The Secret World, was one of the standout titles at PAX Prime this year. Learn why this game is going to rock your world next spring.

    Features, Previews
    Tue, Aug 30, 2011
    Sardu
  • Tribes_PAX_BellaOmega

    Tribes Ascend came to PAX with both guns loaded and we've got fresh images from the event for your viewing pleasure.

    Images, News
    Wed, Aug 31, 2011
    Martuk
  • WildStar Combat
    WildStar is probably the biggest surprise of the season with its announcement at gamescom earlier this month, coupled with hands-on time with the game the very same day. We wanted to dig more into the world of WildStar so we sat down with Jeremy Gaffey, Executive Producer of WildStar, being developed by Carbine Studios and published by NCsoft.
    Interviews
    Tue, Aug 30, 2011
    B. de la Durantaye
  • firefall_OrbitalCommTower2
    The open world experience in Firefall is far more akin to the kind of gameplay we take for granted in MMOs, but is a definite rarity when it comes to shooters. Red 5 is promoting the game in a massive way at PAX Prime this weekend with an all new show floor demo featuring the first chance for gamers to dive into Firefall’s vast, open world.

    Previews
    Mon, Aug 29, 2011
    Sardu
  • GW2 - PvP 5
    Following a tour of the ArenaNet offices during PAX Prime, we had a golden opportunity to play the Battle of Kyhlo PvP map in multiple matches.

    Previews
    Mon, Aug 29, 2011
    Sardu
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