We recently discussion the feasibility of horror MMOs and the difficulties facing the production of something both scary and fun in an MMO environment. Continuing on the train of thought, we look at the top five best horror properties that would translate into a compelling and fun horror MMO.
Huge changes are in store for PvP in World of Warcraft's patch 5.2 and we go into full detail about what these changes are and what they will mean for you.
We take an advanced look at the feasibility of making an MMO with a spooky theme. Can the horror genre work in the massively multiplayer format or is it single player only? Is there any hope of future horror MMOs? We take a look at these questions and theorize what mechanics would be needed to make a scary MMO a successful MMO.
We recently had the opportunity to discuss many of the design concepts behind Goblinworks' Pathfinder Online with CEO Ryan Dancey. Learn more about what makes this fantasy sandbox MMO tick in this exclusive Q&A.