Final Fantasy XIV Producer Discusses Upcoming Engine Changes
Speaking with Gamasutra, Yoshida addressed the changes to put to rest some concerns about the game changing too much explaining, "FFXIV will always be FFXIV and nothing else." Yoshida also reflected on the design decisions that he made when he assumed control of the project last year and talked about the decision to develop the new engine.
"Why build something from the ground up when it already exists? Well, the current engine we are using is good for showing passive graphics in offline games, but the most important thing an MMO needs is an active graphics capable of showing many, many different characters on the screen simultaneously.