It's like army men for your sandbox.
In a speech at GDC, Jeffrey Steefel discussed how virtual worlds need games within them so as not to overwhelm players.
Theory-crafting on game design.
Raph gets emo.
Raph Koster's speech at the Worlds In Motion summit at GDC takes a hard look at what we're doing and where he thinks we should be in the online games industry.
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