style="">Tikkleme’s
Guide to Vanguard Crafting

style="margin-left: 0.5in; text-indent: 0.5in;"> style="">Version
1.00 
1
/16/07  
Created by Tikkleme
Elmoh   
Comments to [email protected]

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style="">Table of Contents

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style="">1. style="font-family: "Times New Roman"; font-style: normal; font-variant: normal; font-weight: normal; font-size: 7pt; line-height: normal; font-size-adjust: none; font-stretch: normal;">     

style="">Introduction
to Crafting in V:SoH

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style="">A. style="font-family: "Times New Roman"; font-style: normal; font-variant: normal; font-weight: normal; font-size: 7pt; line-height: normal; font-size-adjust: none; font-stretch: normal;">    

Why
craft?

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style="">B. style="font-family: "Times New Roman"; font-style: normal; font-variant: normal; font-weight: normal; font-size: 7pt; line-height: normal; font-size-adjust: none; font-stretch: normal;">    

Where
this guide begins

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style="">C. style="font-family: "Times New Roman"; font-style: normal; font-variant: normal; font-weight: normal; font-size: 7pt; line-height: normal; font-size-adjust: none; font-stretch: normal;">    

How
this guide is formatted

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style="">2. style="font-family: "Times New Roman"; font-style: normal; font-variant: normal; font-weight: normal; font-size: 7pt; line-height: normal; font-size-adjust: none; font-stretch: normal;">     

style="">Getting
Started

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style="">A. style="font-family: "Times New Roman"; font-style: normal; font-variant: normal; font-weight: normal; font-size: 7pt; line-height: normal; font-size-adjust: none; font-stretch: normal;">    

Your
character screens

1. style=""> 
Equipment Screen

2. style=""> 
Skills Screen

3. style=""> 
Attribute Screen

                                   
B.  Equipping
your Character

                                               
1.  Clothing

                                               
2.  Containers

                                               
3.  Tools
and Utilities

                                   
C.  Understanding
your skills and making
intelligent starting decisions

                                               
1.  Character
level and its effects General
crafting skills

                                               
2.  Parent
Groups and attached Groups

                                               
3.  Total
Skill Points Earned

                                               
4.  Setting
you skills using the Progression
Buttons

style="margin-left: 1.5in; text-indent: 0.5in;">5. style="">  Setting the Skill
Progression Choices

                                                           
A.  Tool
skills

                                                           
B.  Utility
Skills

                                                           
C.  General
Skills

                                                           
D.  Strategies
for Maximizing Success

                       
3. 
Crafting Stations

style="">                                   
A.  Refining
Stations and their Recipes

                                               
1.  Work
Order Recipes

                                               
2.  General
Recipes

                                               
3.  Unique
Recipes

                                   
B.  Finishing
Stations and their Recipes

                                               
1.  Work
Order Recipes

                                               
2.  Primary
Component Recipes

                                               
3.  Secondary
Component Recipes

                                               
4.  Miscellaneous
Recipes

                                               
5.  Unique
Recipes

                                   
C.  Assembly
Stations

                                               
1.  TBA
– not yet in game

                       
4. 
Getting Crafting Experience with Work Orders

style="">                                   
A.  What
is a Work Order?

B. style=""> 
Choosing a Work Order

                                               
1.  Finishing
vs. Refining and the w:st="on">Crafting w:st="on">School used

                                               
2.  Choosing
the Difficulty level

                                               
3.  Choosing
the Number of Items Requested

                                                           
A.  Single
Item

                                                           
B.  Set
of Items

                                                           
C.  Batch
of Items

                                   
C.  How
to Maximize Experience and/or Rewards

                                               
1.  Experience
and Skill strategy

                                               
2.  Item
strategy

                                               
3.  Variations
of difficulty

                       
5. 
Producing Real (Player Usable) Items with Harvested
Materials

style="">                                   
A.  The
Whole Point!

style="margin-left: 1in; text-indent: 0.5in;">B. style="">  Gathering the needed
Recipes/Materials

style="margin-left: 1in; text-indent: 0.5in;"> style="">           
1. 
Recipe item identification

                                   
C.  Crafting
steps from start to finish

                       
6. 
The Crafting Process

style="">                                   
A.  Finding
the Right Station

                                   
B.  Choose
your Recipe

                                   
C.  Set
up your Bench

                                               
1.  Primary
Material

                                               
2.  Primary
Utility

                                               
3.  Polishes

                                               
4.  Catalyst

                                               
5.  Other
Items

                                   
D.
 The Crafting Action
Window and Action
Points

style="margin-left: 1in; text-indent: 0.5in;">E. style="">  Setting the Primary
Material

                                               
1.  Provided
vs
Harvested

                                               
2.  Multiple
Productions

                                   
F.  Progressing
the Craft

                                               
1.  The
Progress Bar

style="margin-left: 1.5in; text-indent: 0.5in;">2. style="">  Choosing the Best Actions

style="margin-left: 1.5in; text-indent: 0.5in;">3. style="">  Single Crafting Steps

                                               
4.  Multiple
Crafting Steps and the 50% rule

                                               
5.  Using
Tools and Utilities

                                   
G.  Quality
of Crafted Items

                                               
1.  The
Quality Bar

                                               
2.  How
to Improve Quality

                                   
H.  Adding
Dusts during Crafting

                                               
1.  Attuning
Dusts

                                               
2.  Resonating
Dusts

                                   
I.  Completing
the Crafting Session

                                   
J.  Failure
to Complete Crafting

                       
7. 
Complications

style="">                                   
A.  What
are Complications

style="margin-left: 1in; text-indent: 0.5in;">B. style="">  Identifying the
Penalties/Bonuses

                                   
C.  Choosing
the Right Remedies

                                               
1.  Skills
and Other Utilities

                                   
D. style=""> 
Action Point Management

style="">                                   
E.  Switching
to Other Tools

                                   
F.  When
to Ignore Complications and/or Give Up

                       
8. 
How to Maximize Results

style="">                                   
A.  Rare
Utilities

                                   
B.  Using
High Quality Materials

                                   
C.  How
to minimize Complications

                       
9. 
Credits

 

style="">           
href="http://vanguard.tentonhammer.com/index.php?module=ContentExpress&func=display&ceid=551">Why
Craft / href="http://vanguard.tentonhammer.com/index.php?module=ContentExpress&func=display&ceid=552">Equipment
/ href="http://vanguard.tentonhammer.com/index.php?module=ContentExpress&func=display&ceid=553">Stations
/
href="http://vanguard.tentonhammer.com/index.php?module=ContentExpress&func=display&ceid=554">Work
Orders / href="http://vanguard.tentonhammer.com/index.php?module=ContentExpress&func=display&ceid=556">Player
Items / href="http://vanguard.tentonhammer.com/index.php?module=ContentExpress&func=display&ceid=557">Crafting
Process / href="http://vanguard.tentonhammer.com/index.php?module=ContentExpress&func=display&ceid=558">Complications
/ href="http://vanguard.tentonhammer.com/index.php?module=ContentExpress&func=display&ceid=559">Tricks

                       

 

                                               

                                               

                                               

                                               


To read the latest guides, news, and features you can visit our Vanguard: Saga of Heroes Game Page.

Last Updated: Mar 13, 2016

About The Author

Karen is H.D.i.C. (Head Druid in Charge) at EQHammer. She likes chocolate chip pancakes, warm hugs, gaming so late that it's early, and rooting things and covering them with bees. Don't read her Ten Ton Hammer column every Tuesday. Or the EQHammer one every Thursday, either.

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