Berserker Guide Index

Berserker
Main Page & Credits


1.0 -
Berserker Basics


2.0 -
Combat Arts & Training Spells


3.0 - Methods & Techniques

4.0 - Where to Hunt

Have something to add? Want to submit a change? Please email us or post it on our forums!

2.0 - Berserker Combat Arts & Training Spells


Berserker Spell List

Level

Ability

Description

1

Wild Swing

A melee attack that does some extra damage

1

Taunt

Increases the target's hate towards the fighter

2

Focus Anger

Builds rage within the berserker, granting a chance at
becoming berserk while in combat.  While berserk melee combat damage
is increased

3

Bullying Defense

Grants a chance to counter attack with increased hate
towards any opponent that damages the berserker in melee

4

Defensive Stance

Greatly increases defense, parry, physical and cold
damage mitigation at the cost of offensive melee skills and combat attack
damage

4

Uproar

 Increases the berserker's offensive melee skills
and grants a chance to attack all nearby enemies in an encounter with each
melee attack, but at the cost of decreased defense skill

5

Kick

A kick attack that deals crushing damage to the target

7

Whirl

A melee attack that strikes all nearby enemies
surrounding the berserker, and knocks them down for a short duration if
this attack hits

8

Growl

 Increases the hate of all enemies toward the
berserker. This ability can be used while stifled or stunned

9

Bloodthirst

Increases the strength of the berserker's group

9

Offend

Interrupts the target and increases their hate towards
the berserker

10

Focus Hate

Builds rage within the berserker, granting a chance at
becoming berserk while in combat. While berserk, attack speed and melee
combat damage is increased

11

Mangle

A melee attack that decreases target's offensive melee
skills on a successful hit

12

Disorder

Increases the physical defense of the berserker's group
against slashing, piercing and crushing attacks for a short duration.
Defense versus crushing attacks is especially improved

13

Hunker

Increases the physical mitigation of the berserker in
exchange for decreased movement and attack speeds. Also grants a chance to
snare nearby opponents whenever the berserker strikes in melee

13

Tackle

A shield attack that knocks the enemy down and stuns
them for a short duration. This attack requires a shield

14

Vicious Cut

A melee attack that deals additional slashing damage
over time and reduces the target's combat attack damage on a successful
hit

15

Intimidating Defense

 Grants a chance to counter attack with increased
hate towards any opponent that damages the berserker in melee

15

Forced Swing

 A melee attack that does some extra damage

16

Mercenary Stance

Greatly increases defense, parry, physical and cold
damage mitigation at the cost of offensive melee skills and combat attack
damage

17

Surround

A melee attack that interrupts the target and decreases
their focus skill on a successful hit

17

Anger

Interrupts the target and increases their hate towards
the warrior

17

Concussion

A melee attack that deals crushing damage and drains
some of the target's power on a successful hit

18

Reckless Aide

Grants the berserker a chance to shield an ally from
melee attacks, by allowing the target a chance to use the berserker's
avoidance check after their own avoidance check.  This also increases
the berserker's agility

19

Screaming Rage

Increases the in-combat health regeneration of the
berserker's group

19

Battle Tactics

Increases the maximum health of the warrior's group

19

Knee Break

A kick attack that deals crushing damage to the target

20

Focus Rage

Focuses damage taken into a rage that will sometimes
cause a berserk state. When berserk, a berserker loses some defense, but
gains increased damage and attack rate. In addition, the berserker may use
certain combat arts that require the berserk state

20

Intercept

Allows the fighter to protect an ally from taking
damage, by absorbing some of the damage an ally would otherwise take

21

Blood Rage

Sends a berserker into a frenzy while draining health.
Each of the berserker's melee hits may cause the berserker to perform a
crazed swing, an area of effect attack

21

Furious Onslaught

A multi-enemy attack that also grants a chance to
berserk

22

Fury

Increases the berserker's offensive melee skills and
grants a chance to attack all nearby enemies in an encounter with each
melee attack, but at the cost of decreased defense skill

22

Enrage

Increases hate of all enemies in an encounter towards
the berserker. This ability can be used while stifled and stunned

23

Bloodlust

Increases the strength of the berserker's group

23

Sunder

Increases hate towards the berserker and deals a
knockdown to all enemies in an encounter

24

Battle Chant

Grants a chance for the berserker's group to berserk in
combat for a short duration

25

Rescue

Greatly increases the target's hate towards the fighter

25

Maul

Extra attack that lowers the offense of the enemy and
deals an interrupt

26

Stifled Rage

Decreases attack rate and increases defense. Can only be
activated while berserk

26

Havoc

Increases the group armor class and grants an increase
in strength

27

Press

Requires a shield. Stuns and decreases the offense of
the enemy

27

Wall of Fury

Increases the physical mitigation of the berserker in
exchange for decreased movement and attack speed.  Also grants a
chance to snare nearby opponents whenever the berserker strikes in melee

28

Berserker Barrage

A powerful melee attack that strikes all enemies in an
arc in front of the berserker

28

Vicious Blow

A melee attack that deals additional slashing damage
over time and reduces the target's attack speed on a successful hit

29

Coup de Grace

An extra attack that grants a short berserk after the
death of the enemy

30

Reckless Stance

Greatly increases defense, parry, physical and cold
damage mitigation at the cost of offensive melee skills and combat attack
damage

30

Weapon Shield

If the berserker is struck in melee combat, the
berserker will return with a counterattack for up to three attacks

31

Mad Cry

Interrupts the target and increases their hate towards
the berserker

31

Furious Rush

A melee attack that interrupts the target and decreases
their focus skill on a successful hit

32

Infuriation

Grants the berserker a chance to shield an ally from
melee attack by allowing the target a chance to use the berserker's
avoidance check after their own avoidance check.  This also increases
the berserkers agility

32

Stunning Cry

A shout that releases a berserker's anger in a stunning
cry.  It damages and stuns the target and all nearby encounter
members for a short duration

33

Screaming Fury

Increases the in-combat health regeneration of the
berserker's group

33

Stomp

A multi-enemy damage attack

34

Rage

Builds rage within the berserker, granting a chance at
becoming berserk while in combat.  While berserk, attack speed and
melee combat damage is increased

34

Intercede

Allows a fighter to protect an ally from taking damage,
by absorbing some of the damage an ally would otherwise take

35

Whirlwind

A melee attack that strikes nearby enemies surrounding
the berserker, and knocks them down for a short duration if this attack
hits

36

Sunder

Increases the hate of all enemies in an encounter
towards the berserker.  This ability can be used while stifled or
stunned 

36

Greater Fury

On a successful melee attack, this spell has a chance to
cast Furious Assault on target of attack

37

Tides of War

Increases the strength of the berserker's group

38

Violent Promise

A melee attack that increases the target's hate towards
the berserker if it hits

38

War Chant

A chant that increases the party's strength

39

Relentless Battering

A melee attack that decreases target's offensive melee
skills on a successful hit

40

Controlled Rage

 Decrease attack rate and increase defense. It can
only be activated while berserk

40

Vanquish

A high damage medium duration stun attack

40

Anarchy

Increases the physical defense of the berserker's group
against slashing, piercing, and crushing attacks for a short duration.
Defense versus crushing attacks is especially improved

41

Raging Press

A shield attack that knocks the enemy down and stuns
them for a short duration.  This attack requires a shield

42

Mutilate

Deals high slashing damage over time and grants a chance
to berserk on each hit

42

Berserker Assault

A powerful melee attack that strikes all enemies in an
arc in front of the berserker

43

Rupture

An extra attack that deals additional slashing damage
over time

43

Offending Defense

Grants a chance to counter attack with increased hate
towards any opponent that damages the berserkers in melee

44

Weapon Guard

If the berserker is struck in melee combat, the
berserker will return with a counterattack for up to three attacks

44

Unflinching Will

Greatly increases defense, parry, physical and cold
damage mitigation at the cost of offensive melee skills and combat attack
damage

44

Frenzy

Attacks the target up to three times. If one of these
attacks misses, the successive ones will miss automatically.

45

Bully

Interrupts the target and increases their hate towards
the berserker45

45

No Quarter

A melee attack that interrupts the target and decreases
their focus skill on a successful hit

46

Stunning Roar

A shout that releases the berserker's anger in a
stunning cry.  It damages and stuns the target and all nearby
encounter members for a short duration

46

Vehemence

Grants the berserker a chance to shield an ally from
melee attacks by allowing the target a chance to use the berserker's
avoidance check after their own avoidance check.  This also increases
the berserker's agility

47

Destructive Rage

Increases the in-combat health regeneration of the
berserker's group

47

Wallop

A kick attack that deals crushing damage to the target

48

Infuriate

Builds rage within the berserker, granting a chance at
becoming berserk while in combat.  While berserk, attack speed and
melee combat damage is increased

49

Blood Boil

Every time the berserker receives damage in melee
combat, the berserker begins regenerating health slowly while in combat

50

Unbridled Fury

Increases the berserkers offensive melee skills and
grants a chance to attack all nearby enemies in an encounter with each
melee attack, but at the cost of decreased defense skill

50

Fearsome Shout

Increases the hate of all enemies in an encounter
towards the berserker.  This ability can be used while stifled or
stunned

50

Rampage

Allows the berserker to attack all nearby enemies
whenever a successful attack is made.  This effect cant trigger up to
10 times, and drains a small amount of power from the berserker each time
it triggers

51

Berserk Cry

Increases the strength of the berserker's group

52

War Call

Grants a chance for the berserker's group to berserk in
combat for a short duration

52

Brutal Pledge

A melee attack that increases the target's hate towards
the berserker if it hits

52

Insolent Gibe

Increases the hate of all enemies near the
berserker.  Additionally, when taking damage there is a chance to
increase the hate of all enemies in an encounter

53

Unyielding Battering

A melee attack the decreases target's offensive melee
skills on a successful hit

54

Slay

A high damage attack that stuns the target for a short
duration

54

Subdued Rage

Decreases the berserker's attack rate and combat damage
in exchange for increased defense for a short duration

54

Chaos

Increases the physical defense of the berserker's group
against slashing, piercing, and crushing attacks for a short
duration.  Defense versus crashing attacks is especially improved

55

Vision of Madness

Grants the berserker a chance to avert death, by quickly
replenishing the berserker's health when they would have taken fatal
damage.  This effect is more powerful if the berserker is already in
a state of berserk

55

Wall of Rage

Increases the physical mitigation of the berserker in
exchange for decreases movement and attack speeds.  Also grants a
chance to snare nearby opponents whenever the berserker strikes in melee

55

Devastating Press

A shield attack that knocks the enemy down and stuns
them for a short duration.  This attack requires a shield

56

Amputate

A melee attack that deals additional slashing damage
over time and reduces the target's attack speed on a successful hit

56

Berserker Rush

A powerful melee attack that strikes all enemies in an
arc in front of the berserker

57

Breach

A melee attack that does some extra damage

57

Taunting Defense

Grants a chance to counter attack with increased hate
towards any opponent that damages the berserker in melee

58

Courageous Will

Greatly increases defense, parry, physical and cold
damage mitigation at the cost of offensive melee skills and combat attack
damage

58

Open Wounds

The berserker will attack all enemies in an area
surrounding the berserker with every normal combat attack for up to 4
enemies.  The berserker attack speed is also increased

58

Frenzied Blows

Attacks the target up to 3 times.  If one of these
attacks misses, the successive ones will miss automatically

58

Weapon Aegis

If the berserker is struck in melee combat, the
berserker will return with a counterattack for up to 3 attacks

59

Ruthless Strike

A melee attack that interrupts the target and decreases
their focus skill on a successful hit

59

Outrage

Interrupts the target and increases their hate towards
the berserker

60

Stunning Howl

A shout that releases the berserker's anger in a
stunning cry.  It damages and stuns and all nearby encounter members
for a short duration

60

Guarded Vehemence

Grants the berserker a chance to shield an ally from
melee attacks, by allowing the target to use the berserker's avoidance
check after their own avoidance check.  This also increases the
berserker's agility

61

Combative Rage

Increases in-combat health regeneration of the
berserker's group

61

Stampede

A kick attack that deals crushing damage to the target

62

Engulfing Rage

Builds rage within the berserker, granting a chance at
becoming berserk while in combat.  While berserk, attack speed and
melee combat damage is increased

63

Blood Craze

Every time the berserker receives damage in melee
combat, the berserker begins regenerating health slowly while in combat

63

Bloodbath

A melee attack that strikes nearby enemies surrounding
the berserker, and knocks them down for a short duration if this attack
hits

64

Berate

Increases the hate of all enemies in an encounter
towards the berserker.  This ability can be used while stifled or
stunned

64

Unrestrained Fury

Increases the berserker's offensive melee skills and
grants a chance to attack all nearby enemies in an encounter with each
melee attack, but at the cost of decreased defense skill

65

Juggernaut

The berserker's attacks have at chance at critical
damage, and of the berserker's combat arts gain a damage bonus that
matches their critical bonus percentage granted by Juggernaut.  While
in effect, the berserker's defenses and resistances are greatly reduced,
and it costs health to maintain.  This ability can only be used while
berserk

65

Roar

Increases the strength of the berserker's group

66

War Cry

Grants a chance for the berserker's group to berserk
while in combat for a short duration

66

Violent Pledge

A melee attack that increases the target's hate towards
the berserker if it hits

67

Persistent Battering

A melee attack that decreases target's offensive melee
skills on a successful hit

68

Demolish

A high damage attack that stuns the target for a short
duration

68

Mayhem

Increases the physical defense of the berserker's group
against slashing, piercing, and crushing attacks for a short
duration.  Defense versus crushing attacks is especially improved

68

Suppressed Rage

Decreases the berserker's attack rate and combat damage
in exchange for increased defense for a short duration

69

Agonizing Press

A shield attack knocks the enemy down and stuns them for
a short duration.  This attack requires a shield

69

Wall of Ferocity

Increases the physical mitigation of the berserker in
exchange for decreased movement and attack speeds.  Also grants a
chance to snare nearby opponents whenever the berserker strikes in melee

70

Disfigure

A melee attack that deals additional slashing damage
over time and reduces the target's attack speed on a successful hit

70
Berserker Onslaught
A powerful melee attack that strikes all enemies in an
arc in front of the berserker
71
Aggressive Defense
Grants a chance to counter attack with increased hate towards any opponent that damages the berserker in melee
71
Frenzied Hits
Attacks the target up to 3 times. If one of these attacks misses, the successive ones will miss automatically
71
Trespass
A melee attack that does some extra damage
72
Insolence
Increases the hate of all enemies near the berserker. Additionally, when taking damage there is a chance to increase the hate of all enemies in an encounter
72
Mock
Interrupts the target and increases their hate towards the berserker
72
Stance: Determined Will
Greatly increases defense, parry, aggression, physical and cold damage mitigation at the cost of offensive melee skills. This is the berserker's primary defensive stance
72
Weapon Counter
If the berserker is struck in melee combat, the berserker will return with a counterattack for up to 3 attacks
73
Head Crush
A melee attack that interrupts the target and decreases their focus skill on a successful hit
73
Relentless Rage
Increases the in-combat health regeneration of all the Berserker's allies
73
Stunning Below
A shout that releases the berserker's anger in a stunning cry. It damages and stuns the target and all nearby encounter members for a short duration
74
Berserk Rage
Builds rage within the berserker, granting a chance to become berserk while in combat. While berserk, attack speed and melee combat damage is increased
74
Trample
A kick attack that deals crushing damage to the target
75
Blood Regeneration
Every time the berserker receives damage in melee combat, the berserker begins regenerating health slowly while in combat
75
Bloodshower
A melee attack that strikes nearby enemies surrounding the berserker, and knocks them down for a short duration if this attack hits
76
Bellow
Increases the hate of all enemies in an encounter towards the berserker. This ability can be used while stifled of stunned
76
Rouse
Increases the strength of the berserker's group
76
Stance: Abandoned Fury
Increases the berserker's offensive melee skills and grants a chance to attack all nearby enemies in an encounter with each melee attack, but at the cost of decreased defense skill. This is the berserker's primary offensive stance
77
Invasion
A melee attack that decreases target's offensive melee skills on a successful attack
77
War Fury
Grants a chance for the berserker's group to berserk in combat for a short duration
77
War Pledge
A melee attack that increases the target's hate towards the berserker if it hits
78
Hold Rage
Decreases the berserker's attack rate and combat damage in exchange for increased defense for a short duration
78
Ram
A high damage attack that stifles the target for a short duration
79
Anarchism
Increases the physical defense of the berserker's group against slashing, piercing, and crushing attacks for a short duration. Defense versus crushing attacks is especially improved
79
Body Check
A shield attack that knocks the enemy down and stuns them for a short duration. This attack requires a shield
79
Wall of Madness
Increases the physical mitigation of the berserker in exchange for decreased movement and attack speeds. Also grants a chance to snare nearby opponents whenever the berserker strikes in melee
80
Adrenaline
Adrenaline numbs you to pain, causing all damage received to be cut in half. Adrenaline can only be used while berserk, and when it ends, your power is reduced and you are unable to go berserk for a short while
80
Dismember
A melee attack that deals additional slashing damage over time and reduces the target's attack speed on a successful hit
80
Intrusion
A powerful melee attack that strikes all enemies in an arc in front of the berserker
80
Rage
Allows the berserker to attack all nearby enemies whenever a successful attack is made. This effect can trigger up to 10 times, and drains a small amount of power from the berserker each time it triggers


Training Spells

Level 14

  • Growl
  • Raging Blow
  • Tackle
  • Vicious Cut

Level 24

  • Focus Rage
  • Enrage
  • Bloodlust
  • Raging Strike

Level 34

  • Weapon Shield
  • Mad Cry
  • Infuriation
  • Screaming Fury

Level 44

  • Berserker Assault
  • Offending Defense
  • Frenzy
  • Weapon Guard

Level 54

  • Infuriate
  • Blood Boil
  • Fearsome Shout
  • Slay

Level 54

  • Infuriate
  • Blood Boil
  • Fearsome Shout
  • Slay

Level 64

  • Engulfing Rage
  • Blood Craze
  • Berate
  • Demolish

Level 75

  • Frenzied Hits
  • Mock
  • Berserk Rage
  • Bloodshower

 

Berserker Guide Index

Berserker
Main Page & Credits


1.0 -
Berserker Basics


2.0 -
Combat Arts & Training Spells


3.0 - Methods & Techniques

4.0 - Where to Hunt

Have something to add? Want to submit a change? Please email us or post it on our forums!


To read the latest guides, news, and features you can visit our EverQuest II Game Page.

Last Updated: Mar 13, 2016

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