2.0 - Swashbuckler Combat Art List
Swashbuckler Guide Index
Swashbuckler Main Page & Credits
1.0 - Swashbuckler Basics
2.0 - Complete Spell List & Training Spells
3.0 - Methods & Techniques
4.0 - Where to Hunt
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Swashbuckler Combat Abilities
Level
|
Ability
|
Description
|
1
|
Swipe
|
A quick attack that lowers the target's combat attack damage.
|
1
|
Sneak
|
Allows the rogue to move undetected and detect stealthed creatures.
|
2
|
Pincer
|
A stealth attack that deals great damage and knocks the target down.
|
2
|
Spine Attack
|
An attack from behind that deals great damage and decreases the target's agility.
|
3
|
Street smarts
|
Increases the agility and strength of the rogue.
|
4
|
Circal Attack
|
An attack that strikes all enemies surrounding the swashbuckler
|
5
|
Cheap Shot
|
Briefly stuns the target on a successful hit.
|
6
|
Slice
|
An attack made from the side that deals moderate damage and decreases Trauma (crushing, slashing, and piercing) mitigation on the target.
|
6
|
Evade
|
Reduces the target's hate toward the scout.
|
7
|
Hold
|
Severly decreases target's resistance to magic, divine and slows target's movement speed for a short time. The slow effect has a chance to break each time the target is attacked.
|
8
|
Dirty Tricks
|
Decreases target's defense and wisdom.
|
8
|
Steel Swipe
|
A quick attack that lowers the target's combat attack damage.
|
9
|
Route
|
A stealth attack that deals great damage and knocks the target down.
|
10
|
Viscerate
|
An attack from behind that deals great damage and decreases the target's agility.
|
11
|
Smuggle
|
Allows the rogue's group to move slowly undetected.
|
12
|
Quick Flurry
|
Two precise quick attacks. If one of these attacks misses, the successive ones will miss automatically.
|
13
|
Flight of Foot
|
Increases the agility of the swashbuckler and increases the effectiveness of all combat arts used by the swashbuckler.
|
13
|
Stance: Rash Advance
|
Increases offensive skills at the cost of the rogue's defense and parry skill. This ability also grants the rogue a chance to interrupt with additional melee damage with each successful attack. This is the rogue's primary offensive stance.
|
14
|
Circle Blade
|
An attack that strikes all enemies surrounding the swashbuckler.
|
15
|
Edged Swipe
|
A quick attack that lowers the target's combat attack damage.
|
15
|
Poke
|
An attack from the side or front that deals medium damage. If it hits, it cripples target's ability to parry.
|
16
|
Cold Throw
|
Two precise throwing attacks that deal cold damage. If one of these attacks misses, the successive ones will miss automatically. If all attacks hit, the target becomes snared. This requires a ranged throwing weapon
|
17
|
Avoid Notice
|
Allows the swashbuckler to concentrate on not drawing attention from enemies, granting a chance to lower an enemy's hate towards the swashbuckler wwith each hit.
|
18
|
Divert
|
Reduces the target's hate towards the scout.
|
18
|
Stance: Fancy Footwork
|
Increases defense, parry, and physical damage mitigation while reducing the offensive melee skills and combat attack damage of the swashbuckler. This is the swashbuckler's primary defensive stance.
|
19
|
Gut Slice
|
An attack made from the side that deals moderate damage and decreases Trauma (crushing, slashing, and piercing) mitigation on the target.
|
19
|
Stay Low
|
Lowers the target's hate towards the rogue and places the rogue into stealth.
|
20
|
Flamboyant Swathe
|
A powerful attack that strikes all enemies surrounding the swashbuckler. Anyone struck by this attack will be knocked down for a short time.
|
21
|
Shanghai
|
A stealth attack that deals great damage and knocks the target down.
|
21
|
Swarthy Distraction
|
The swashbuckler can transfer some of the blame taken for attacking enemies to an ally instead. This ability does not require any concentration.
|
22
|
Flashy Trick
|
Decreases target's defense and wisdom.
|
22
|
Undercut
|
Deals damage and snares target on a successful hit.
|
23
|
Neutralize
|
Severely decreases target's resistance to magic, divine and slows target's movement speed for a short time. The slow effect has a chance to break each time the target is attacked
|
24
|
Gibe
|
Infuriates the target towards the swashbuckler, increasing hate towards the swashbuckler, interrupting them, and dispelling magic and mental-based benefits on the target
|
24
|
Unfriendly Reminder
|
An attack from behind that deals great damage and decreases the target's agility.
|
25
|
Freeboot
|
Allows the swashbuckler's group to move slowly undetected.
|
26
|
Disarming Grin
|
Mesmerizes a single target and removes them from being affected by area of effect spells for a short duration. Upgrades to this ability decrease the chance to resist the duration of this effect.
|
26
|
Snap of the Wrist
|
Two precise quick attacks. If one of these attacks misses, the successive ones will miss automatically
|
27
|
Flight of Fancy
|
Increases the agility of the swashbuckler and increases the effectiveness of all combat arts used by the swashbuckler.
|
27
|
Risky Advance
|
Increases offensive skills at the cost of the rogue's defense and parry skill. This ability also grants the rogue a chance to interrupt with additional piercing damage with each successful attack. This is the rogue's primary offensive stance.
|
28
|
Deft Rush
|
An attack that strikes all enemies surrounding the swashbuckler.
|
28
|
Flurry of Arms
|
Three quick attacks. If one of these attacks misses, the successive ones will miss automatically. If all attacks hit, target's physical damage resistance is decreased
|
29
|
Nimble Cut
|
An attack from the side or front that deals medium damage. If it hits, it cripples target's ability to parry
|
29
|
Playful Swipe
|
A quick attack that lowers the target's combat attack damage.
|
30
|
Chilling Throw
|
Two precise throwing attacks that deal cold damage. If one of these attacks misses, the successive ones will miss automatically. If all attacks hit, the target becomes snared. This requires a ranged throwing weapon
|
30
|
False Blade
|
An attack that enrages the target, causing the next person it attacks to generate much more hate for a short duration
|
31
|
Avoid Attention
|
Allows the swashbuckler to concentrate on not drawing attention from enemies, granting a chance to lower an enemy's hate towards the swashbuckler with each hit
|
32
|
Feigned Bravado
|
Grants the swashbuckler a chance to become overconfident with bravado when engaging in melee combat. While under the Bravado proc effect, the swashbuckler's attack rate and hate generated is increased. The Bravado proc effect can stack multiple times, increasing attack rate and hate generation. However, if the swashbuckler takes any damage, then all Bravado proc effects end (not the original maintained augmentation)
|
32
|
Smirking Defense
|
Increases defense, parry, and physical damage mitigation while reducing the offensive melee skills and combat attack damage of the swashbuckler. This is the swashbuckler's primary defensive stance
|
33
|
Kidney Blow
|
An attack made from the side that deals moderate damage and decreases Trauma (crushing, slashing, and piercing) mitigation on the target
|
33
|
Lie Low
|
Lowers the target's hate towards the rogue and places the rogue into stealth.
|
34
|
Rakish Swathe
|
A powerful attack that strikes all enemies surrounding the swashbuckler. Anyone struck by this attack will be knocked down for a short time.
|
34
|
Swarthy Deception
|
The swashbuckler can transfer some of the blame taken for attacking enemies to an ally instead. This ability does not require any concentration.
|
35
|
Ambuscade
|
A stealth attack that deals great damage and knocks the target down.
|
35
|
Ruthless Cunning
|
Increases damage capability for a short time.
|
36
|
Hamstring
|
Deals damage and snares target on a successful hit.
|
36
|
Tricky Display
|
Decreases target's defense and wisdom.
|
37
|
Checkmate
|
Severely decreases target's resistance to magic, divine and slows target's movement speed for a short time. The slow effect has a chance to break each time the target is attacked
|
38
|
Cat's Paw
|
An attack from behind that deals great damage and decreases the target's agility.
|
38
|
Reproach
|
Infuriates the target towards the swashbuckler, increasing hate towards the swashbuckler, interrupting them, and dispelling magic and mental-based benefits on the target
|
40
|
Artful Finesse
|
Increases the combat attack damage and speed of the swashbuckler.
|
40
|
Disarming Smirk
|
Mesmerizes a single target and removes them from being affected by area of effect spells for a short duration. Upgrades to this ability decrease the chance to resist the duration of this effect.
|
40
|
Uncanny Speed
|
Two precise quick attacks. If one of these attacks misses, the successive ones will miss automatically
|
41
|
Bladeweaver
|
Increases the agility of the swashbuckler and increases the effectiveness of all combat arts used by the swashbuckler.
|
41
|
Daring Advance
|
Increases offensive skills at the cost of the rogue's defense and parry skill. This ability also grants the rogue a chance to interrupt with additional piercing damage with each successful attack. This is the rogue's primary offensive stance.
|
42
|
Flurry of Blades
|
Three quick attacks. If one of these attacks misses, the successive ones will miss automatically. If all attacks hit, target's physical damage resistance is decreased
|
42
|
Lucky Gambit
|
An attack that strikes all enemies surrounding the swashbuckler.
|
43
|
Flash of Steel
|
A quick attack that lowers the target's combat attack damage.
|
43
|
Razor Edge
|
An attack from the side or front that deals medium damage. If it hits, it cripples target's ability to parry
|
44
|
Flamboyant Strike
|
An offensive attack that causes increased hate towards the swashbuckler. If it strikes, the swashbuckler cripples target's intelligence
|
44
|
Frigid Throw
|
Two precise throwing attacks that deal cold damage. If one of these attacks misses, the successive ones will miss automatically. If all attacks hit, the target becomes snared. This requires a ranged throwing weapon
|
44
|
Treacherous Blade
|
An attack that enrages the target, causing the next person it attacks to generate much more hate for a short duration
|
45
|
Avoid Blame
|
Allows the swashbuckler to concentrate on not drawing attention from enemies, granting a chance to lower an enemy's hate towards the swashbuckler with each hit
|
46
|
Dexterous Slashing
|
Increases defense, parry, and physical damage mitigation while reducing the offensive melee skills and combat attack damage of the swashbuckler. This is the swashbuckler's primary defensive stance
|
46
|
False Bravado
|
Grants the swashbuckler a chance to become overconfident with bravado when engaging in melee combat. While under the Bravado proc effect, the swashbuckler's attack rate and hate generated is increased. The Bravado proc effect can stack multiple times, increasing attack rate and hate generation. However, if the swashbuckler takes any damage, then all Bravado proc effects end (not the original maintained augmentation)
|
47
|
Disheartening Guile
|
An attack made from the side that deals moderate damage and decreases Trauma (crushing, slashing, and piercing) mitigation on the target
|
47
|
Shadow Slip
|
Lowers the target's hate towards the rogue and places the rogue into stealth.
|
48
|
Brilliant Swathe
|
A powerful attack that strikes all enemies surrounding the swashbuckler. Anyone struck by this attack will be knocked down for a short time.
|
48
|
Swarthy Diversion
|
The swashbuckler can transfer some of the blame taken for attacking enemies to an ally instead. This ability does not require any concentration.
|
49
|
Brazen Thrust
|
A stealth attack that deals great damage and knocks the target down.
|
50
|
Deriding Chicanery
|
Decreases target's defense and wisdom.
|
50
|
Disable
|
Deals damage and snares target on a successful hit.
|
50
|
Inspired Daring
|
Inspired Daring grants the swashbuckler an opportunity to strike for additional piercing damage with every melee attack for 13 seconds.
|
51
|
Hangman's Noose
|
Severely decreases target's resistance to magic, divine and slows target's movement speed for a short time. The slow effect has a chance to break each time the target is attacked
|
52
|
Admonish
|
Infuriates the target towards the swashbuckler, increasing hate towards the swashbuckler, interrupting them, and dispelling magic and mental-based benefits on the target
|
52
|
Hurricane
|
Grants the swashbuckler a chance to attack all enemies in a frontal arc with every normal combat attack. Upgrades to this combat art increase the percentage.
|
52
|
Pillage
|
An attack from behind that deals great damage and decreases the target's agility.
|
54
|
Disarming Leer
|
Mesmerizes a single target and removes them from being affected by area of effect spells for a short duration. Upgrades to this ability decrease the chance to resist the duration of this effect.
|
54
|
Ingenious Finesse
|
Increases the combat attack damage and speed of the swashbuckler.
|
54
|
Uncanny Reflexes
|
Two precise quick attacks. If one of these attacks misses, the successive ones will miss automatically
|
55
|
Audacious Advance
|
Increases offensive skills at the cost of the rogue's defense and parry skill. This ability also grants the rogue a chance to interrupt with additional piercing damage with each successful attack. This is the rogue's primary offensive stance.
|
55
|
Battleweaver
|
Increases the agility of the swashbuckler and increases the effectiveness of all combat arts used by the swashbuckler.
|
55
|
Hail of Steel
|
Fires a steady stream of thrown weapons at a target. To maintain this effect, the swashbuckler forgoes normal ranged attacks and combat arts and must be rooted in place. This ability can be toggled to end early if needed
|
56
|
Fury of Blades
|
Three quick attacks. If one of these attacks misses, the successive ones will miss automatically. If all attacks hit, target's physical damage resistance is decreased
|
56
|
Lucky Ruse
|
An attack that strikes all enemies surrounding the swashbuckler.
|
57
|
Dazzling Steel
|
A quick attack that lowers the target's combat attack damage.
|
57
|
Razor Point
|
An attack from the side or front that deals medium damage. If it hits, it cripples target's ability to parry
|
58
|
Arctic Blast
|
Two precise throwing attacks that deal cold damage. If one of these attacks misses, the successive ones will miss automatically. If all attacks hit, the target becomes snared. This requires a ranged throwing weapon
|
58
|
Devious Blade
|
An attack that enrages the target, causing the next person it attacks to generate much more hate for a short duration
|
58
|
Gaudy Strike
|
An offensive attack that causes increased hate towards the swashbuckler. If it strikes, the swashbuckler cripples target's intelligence
|
58
|
Lung Puncture
|
A melee attack from beind that puncture's the target's lungs, causing severe impairment to their offensive melee and casting skills
|
59
|
Avoid Censure
|
Allows the swashbuckler to concentrate on not drawing attention from enemies, granting a chance to lower an enemy's hate towards the swashbuckler with each hit
|
60
|
Agile Slashing
|
Increases defense, parry, and physical damage mitigation while reducing the offensive melee skills and combat attack damage of the swashbuckler. This is the swashbuckler's primary defensive stance
|
60
|
Spurious Bravado
|
Grants the swashbuckler a chance to become overconfident with bravado when engaging in melee combat. While under the Bravado proc effect, the swashbuckler's attack rate and hate generated is increased. The Bravado proc effect can stack multiple times, increasing attack rate and hate generation. However, if the swashbuckler takes any damage, then all Bravado proc effects end (not the original maintained augmentation)
|
61
|
Guile
|
An attack made from the side that deals moderate damage and decreases Trauma (crushing, slashing, and piercing) mitigation on the target.
|
61
|
Hideaway
|
Lowers the target's hate towards the rogue and places the rogue into steath.
|
62
|
Dashing Swathe
|
A powerful attack that strikes all enemies surrounding the swashbuckler. Anyone struck by this attack will be knocked down for a short time.
|
62
|
Swarthy Disorder
|
The swashbuckler can transfer some of the blame taken for attacking enemies to an ally instead.This ability does not require any concentration.
|
63
|
Brazening
|
A stealth attack that deals great damage and knocks the target down.
|
64
|
Double Cross
|
Decreases target's defense and wisdom.
|
64
|
Impair
|
Deals damage and snares target on a successful hit.
|
65
|
Constrain
|
Severely decreases target's resistance to magic, divine and slows target's movement speed for a short time. The slow effect has a chance to break each time the target is attacked.
|
65
|
En Garde
|
Almost every time an enemy parries, blocks, ripostes, or deflects the swashbuckler, the swashbuckler is granted another chance to attack.
|
66
|
Berate
|
Infuriates the target towards the swashbuckler, increasing hate towards the swashbuckler, interrupting them, and dispelling magic and mental-based benefits on the target.
|
66
|
Plunder
|
An attack from behind that deals great damage and decreases the target's agility.
|
68
|
Disarming Sneer
|
Mesmerizes a single target and removes them from being affected by area of effect spells for a short duration. Upgrades to this ability decrease the chance to resist the duration of this effect
|
68
|
Uncanny Response
|
Two precise quick attacks. If one of these attacks misses, the successive ones will miss automatically.
|
69
|
Stance: Dauntless Advance
|
Increases offensive skills at the cost fo the rogue's defense skill. This ability also grants the rogue a chance to interrupt with the additional melee damage with each successful attack. This is the rogue's primary offensive stance.
|
69
|
Stealweaver
|
Increases the agility of the swashbuckler and increases the effectiveness of all combat arts used by the swashbuckler.
|
70
|
Inspiration
|
Grants the swashbuckler an opportunity to strike for additional piercing damage with every melee attack for 13 seconds
|
70
|
Lucky Ploy
|
An attack that strikes all enemies surrounding the swashbuckler.
|
70
|
Whirl of Blades
|
Three quick attacks. If one of these attacks misses, the successive ones will miss automatically. If all attacks hit, target's physical damage resistance is decreased.
|
Swashbuckler Training Skills
Rogue
Level 14
- Backstab
- Quick Flurry
- Street Smarts
- Circular Strike
Swashbuckler
Level 24
- Flamboyant Swathe
Shanghai - Undercut
- Unfriendly Reminder
Level 34
- Nimble Cut
- Feigned Bravado
- Kidney Blow
- Rakish Swathe
Level 44
- Disarming Smirk
- Bladeweaver
- Flash of Steel
- Razor Edge
Level 54
- Brilliant Swathe
- Disable
- Pillage
- Uncanny Reflexes
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