Bard Songs
& Abilities List

Level 26-50

Collected by Zinn & Astarias





style="text-align: left; background-color: rgb(214, 214, 214); width: 35%;"
border="1" cellpadding="4" cellspacing="0">
href="http://vanguard.tentonhammer.com/index.php?module=ContentExpress&func=display&ceid=395">Bard
Class Guide

href="http://vanguard.tentonhammer.com/index.php?module=ContentExpress&func=display&ceid=512#DANCES">Dances

href="http://vanguard.tentonhammer.com/index.php?module=ContentExpress&func=display&ceid=512">Songs/Abilities
Level 1-25

href="http://vanguard.tentonhammer.com/index.php?module=ContentExpress&func=display&ceid=513">Songs/Abilities
Level 25-50












cellspacing="0">
rowspan="1">

KNOWN SONGS & ABILITIES: Level 26-50

Level 26

Ariezel's Dirge of Doom Deals 10 to 22 arcane damage, depending on your level,
to your offensive target every 4 seconds.

Type
Verse  Instrument:
Brass  Cost:
5/sec energy Split the Clouds II In a whirl of blades, you inflict melee damage plus 197
to all opponents within 8m. Gamael's
Blades of Flame Adds
a 10% chance to deal 163 to 176 fire damage with melee and ranged
attacks.

Type
Lyric  Instrument:
Brass  Cost:
3/sec energy

Level 27

Cirel's
Phrase of Renewal Heals
you and your group for 12 to 18, depending on your level, every 4
seconds.

Type
Verse  Instrument:
String  Cost:
5/sec energy

Level 28

Ariezel's Resonation Attacks against you reverberate, dealing 30 damage to
your attackers. This component can only be used once in a song.

Type
Lyric  Instrument:
none  Cost:
3/sec energy Wierlaun's Dramatic Pause Rest. Reduces song cost by 10. Asilam's Disenchanting Cry I Strips a lesser enchantment from your opponent. Eaon's Eerie Echo Fills your target with fear, causing it to flee in
terror for 15 seconds. Humming Blade IV
Increases your melee damage by 26. Reduces total energy
by 18% while active.
Echoing Cut III Counterattack after a successful parry, dealing 150%
weapon damage plus 93 to 102.

-Only usable after a successful parry. Hewing the Mountain III A powerful over hand attack that deals 400% weapon
damage plus 161 to 174 and stuns for 3 seconds. Razor Parts Silk IV A strong rending strike that reduces armor class and
inflicts 561 to 594 damage over 24 seconds.

Vulnerability:
Creates Armor Chink. Hinder III Intercepts an enemy who is attacking your defensive
target. Deals 150% weapon damage plus 92 to 101 and adds 270 to 287
hate. rowspan="6">

Level 30

Naman's
Mystical Counterpoint Lowers
your opponent's arcane resistance by 15.

Type
Embellishment  Instrument:
Brass  Cost:
?/sec energy Hue
of Purity II


Purifies
all group members within 15m, removing 3 disease counters. Cleave
the Mountain II
A
powerful over hand attack that deals 400% weapon damage plus 167 to
179. Only available after performing Hewing the Mountain.
Striking
the Mountain IV A
heavy overhand attack that deals 200% of normal damage plus 118 to 129.

Vulnerability:
Exploits Armor Chink. Swirl
of the Tempest III In
a quick flash you inflict 75% weapon damage plus 61 to 69 to all
opponents in front of you. Fasant's
Chant of Corruption I You
begin to chant vile words, inflicting 795 to 840 physical damage over
28 seconds.

Type
Verse  Instrument:
Percussion  Cost:
5/sec energy

Level 32

Naman's
Chilly Counterpoint Lowers
your opponent's cold resistance by 15.

Type
Embellishment  Instrument:
Brass  Cost:
3/sec energy Ariezel's
Resounding Reverberation Attacks
against you or your group reverberate, dealing 14 damage to your
attackers.

Type
Lyric  Instrument:
Voice  Cost:
3/sec energy Asilam's
Beguiling Call Charms
your opponent, forcing it to fight for you for 18 seconds. Eaon's
Blasting Bellow IV You
bellow, blasting your opponent for 387 to 411 arcane damage. Sever
the Tie V A
rapid slashing attack that deals melee damage plus 86.

Vulnerability:
Creates Vulnerable and exploits Dazed. Thread
the Needle III A
fast piercing attack that deals 50% of weapon damage and lowers your
opponent's damage by 25 for 30 second.

Vulnerability:
Creates Lethargic and exploits Staggered.

Level 33

Irion's
Hymn of the Lithe Increases
your group's parry and dodge chance by 2%.

Type
Chorus  Instrument:
String  Cost:
5/sec energy Tynen's
Chant of Chains Reduces
your opponent's movement speed by 60%. Does not
stack with other snaring components.

Type
Verse  Instrument:
none  Cost:
7/sec energy Asilam's
Cry of Curing II Cures
all group members within 15m, removing 3 poison
counters.

Level 34

Asilam's
Dirge of the Mariner Enables
your group to breathe underwater.

Type
Verse  Instrument:
none  Cost:
7/sec energy Naman's
Fiery Counterpoint
Lowers
your opponent's fire resistance by 15.

Type
Embellishment  Instrument:
Brass  Cost:
2/sec energy Fasant's
Chant of the Flame I
You
begin to chant fiery words, inflicting 877 to 926 fire damage over 28
seconds.

Type
Verse  Instrument:
Percussion  Cost:
5/sec energy
Cyclone
Tears the Sky II In
a whirl, you inflict melee damage plus 259 to all opponents within 8m.
Only available after performing Split the Clouds.

Level 35

Illestine's
Elemental March Increases
fire and cold resistances of you and your
allies.

Type
Melody  Instrument:
Percussion  Cost:
2/sec energy Feos'
Revolution of the Seasons Protects
you and your group from the elements,
increasing your fire, cold and physical resistances by 12 to 16,
depending on your level.

Type
Bridge  Instrument:
Wind  Cost:
6/sec energy

Level 36

Irion's
Hymn of the Bastion Causes
a curtain of sound to protect your group that increases armor class by
50 and absorbs 50 damage each pulse.

Type
Instrument:
Cost:
?/sec energy Naman's
Temporal Counterpoint Lowers
your opponent's physical resistance by 15.

Type
Embellishment  Instrument:
Brass  Cost:
2/sec energy Cierl's
Healing Harmony Heals
you and your group for 7-9, depending on your level, every 4 seconds.

Type
Embellishment  Instrument:
String  Cost:
4/sec energy Tynen's
Languorous Lament Reduces
your opponent's attack speed by 22%. This component can only be used
once in a song.

Type
Lyric  Instrument:
Cost:
3/sec energy Weirlaun's
Caesura Rest.
Reduces song cost by 12 Humming Blade V Increases your melee damage by 32. Reduces total energy by
16% while active. Split
the Clouds III In
a whirl of blades, you inflict melee damage plus 275 to all opponents
within 8m. Razor
Parts Silk V A
strong rending strike that reduces armor class and inflicts 758 to 802
damage over 24 seconds.

Vulnerability:
Creates Armor Chink. Gamael's
Blades of Venom Adds
a 10% chance to deal 222 to 237 poison damage with
melee and ranged attacks.

Type
Lyric  Instrument:
Brass  Cost:
3/sec energy

Level 37

Naman's
Ruinous Revolution Reduces
your opponent's arcane, fire and cold
resistance by 20-32 depending on your level.

Type
Bridge  Instrument:
Brass  Cost:
5/sec energy Ariezel's
Insidious Shriek Confuses
your opponent, reducing their accuracy by 20%
and increasing the cost of their spells by 30% for 45 seconds. style="font-weight: bold;">

Level 38

Suann's
Verse of Vanishing Renders
you and your allies invisible.

Type
Verse  Instrument:
Wind  Cost:
10/sec energy Fasant's
Chant of Winter I You
begin to chant chilling words, inflicting 1164 to 1229 cold damage over
28 seconds.

Type
Verse  Instrument:
Percussion  Cost:
5/sec energy Naman's
Empyreal Counterpoint Lowers
your opponent's spiritual and mental resistance by 15.

Type
Embellishment  Instrument:
Brass  Cost:
3/sec energy Asilam's
Disenchanting Cry II Strips
an enchantment from your opponent.

Hewing
the Mountain IV A
powerful over hand attack that deals 400% weapon damage plus 222 to 237
and stuns for 3 seconds. Swirl
of the Tempest IV In
a quick flash you inflict 75% weapon damage plus 80 to 88 to all
opponents in front of you. Hinder
IV Intercepts
an enemy who is attacking your defensive target. Deals 150% weapon
damage plus 126 to 137 and adds 370 to 393 hate. Cleave
the Mountain III A
powerful over hand attack that deals 400% weapon damage plus 216 to
231. Only available after performing Hewing the Mountain. rowspan="2">

Level 39

Naman's
Baleful Bridge Reduces
your opponent's physical, spiritual and mental
resistance by 20 to 32 depending on your level.

Type
Bridge  Instrument:
Brass  Cost:
5/sec energy Fasant's
Chant of Corruption II You
begin to chant vile words, inflicting 1018 to 1074
physical damage over 28 seconds.

Type
Verse  Instrument:
Percussion  Cost:
?/sec energy

Level 40

Cirel's
Verse of Restoration Heals
and energizes your group, restoring 4 to 7 health and energy, depending
on your level, every 4 seconds.

Type
Verse  Instrument:
String  Cost:
7/sec energy Briel's
Segue of the Sky Levitates
your group off of the ground.

Type
Bridge  Instrument:
none  Cost:
6/sec energy

Feos'
Segue of the Solace Surrounds
you and your group with shielding sound, increasing your arcane, mental
and spiritual resistance by 12 to 16, depending on your level.

Type:
 ?  Instrument:
Cost:
?/sec energy Hue
of Purity III Purifies
all group members within 15m, removing 4 disease counters. style="font-weight: bold;">

Eaon's
Blasting Bellow V You
bellow, blasting your opponent for 493 to 523 arcane damage. Striking
the Mountain V A
heavy overhand attack that deals 200% of normal damage plus 160 to 173.

Vulnerability:
Exploits Armor Chink. Sever
the Tie VI A
rapid slashing attack that deals melee damage plus 108.

Vulnerability:
Creates Vulnerable and exploits Dazed. Echoing
Cut IV Counterattack
after a successful parry, dealing 150% weapon damage plus 132 to 142.

-Only usable after a successful parry. rowspan="5">

Level 42

Naman's
Nefarious Barrier Reduces
the potency of heals on your opponent by 30%.

Type
Lyric  Instrument:
none  Cost:
3/sec energy Fasant's
Chant of the Flame II You
begin to chant fiery words, inflicting 1105 to 1165
fire damage over 28 

Type
Verse  Instrument:
Percussion  Cost:
?/sec energy Suann's
Transforming Transition Increases
the attributes of your group by 18-23, depending on level. style="font-weight: bold;">

Type:  Bridge  Instrument:
String  Cost:
7/sec energy Asilam's
Call of the Siren
Charms
your opponent, forcing it to fight for you for
22 seconds.
Thread
the Needle IV A
fast piercing attack that deals 50% of weapon damage
and lowers your opponent's damage by 30 for 30 seconds.

Vulnerability:
Creates Lethargic and exploits Staggered.

Level 43

Gamael's
Blade of Conflagration Adds
a 10% chance to deal 283 to 302 fire damage with melee and ranged
attacks.

Type
Lyric  Instrument:
Brass  Cost:
3/sec energy Feos'
Substitution of Warding Increases
the arcane, mental and spiritual resistances of all nearby allies by 20.

Type
Embellishment  Instrument:
Wind  Cost:
4/sec energy
rowspan="3">

Level 44

Bladedancer's
Focus You
move and strike with increased focus and speed,
advancing to the last phase of your current dance and increasing melee
accuracy and critical chance by 5% for 30 seconds.

Type
Instrument:
Cost:
?/sec energy Humming
Blade VI Increases
your melee damage by 38. Reduces total energy
by 16% while active. Cyclone
Tears the Sky III In
a whirl, you inflict melee damage plus 368 to all
opponents within 8m. Only available after performing Split the Clouds.

Level 45

Irion's
Refrain of Resolution Instills
you and your allies with a pure resolution that increases armor class
by 100 and absorbs 100 damage each pulse. style="font-weight: bold;">

Type:  Coda  Instrument:
String  Cost:
8/sec energy Feos'
Substitution of Infinity Increases
the mental and spiritual resistances of all nearby allies by 10.

Type
Embellishment  Instrument:
Wind  Cost:
4/sec energy Asilam's
Cry of Curing III Cures
all group members within 15m, removing 4 poison counters.
rowspan="6">

Level 46

Fasant's
Chant of Winter II You
begin to chant chilling words, inflicting1441 to
1520 cold damage over 28 seconds.

Type
Verse  Instrument:
Percussion  Cost:
5/sec energy Eaon's
Booming Bellow You
release a deep, booming bellow, smashing your
opponent for 1434 to 1512 arcane damage and stunning it for 4 seconds. Cleave
the Mountain IV A
powerful over hand attack that deals 400% weapon
damage plus 267 to 286. Only available after performing Hewing the
Mountain. Razor
Parts Silk VI A
strong rending strike that reduces armor class and
inflicts 988 to 1042 damage over 24 seconds.

Vulnerability:
Creates Armor Chink. Swirl
of the Tempest IV In
a quick flash you inflict 75% weapon damage plus 100
to 108 to all opponents in front of you. Split
the Clouds IV In
a whirl of blades, you inflict melee damage plus 359
to all opponents within 8m.

Level 47

Cirel's
Tranquil Tune Heals
and energizes all nearby allies, restoring 30-35 health and 20-25
energy, depending on your level, every 4 seconds. style="font-weight: bold;">

Type:  Melody  Instrument:
String  Cost:
2/sec energy Gamael's
Blade of the Blizzard Adds
a 10% chance to deal 316 to 338 cold damage with melee and ranged
attacks.

Type
Lyric  Instrument:
Brass Cost:
3/sec energy Fasant's
Chant of Corruption III You
begin to chant vile words, inflicting 1256 to 1324 physical damage over
28 seconds.

Type
Verse  Instrument:
Percussion  Cost:
?/sec energy
rowspan="6">

Level 48

Coda
of Alacrity Reduces
the spell and attack refresh timers of your
group by 20%.

Type
Coda  Instrument:
none  Cost:
8/sec energy Asilam's
Disenchanting Cry III Strips
a greater enchantment from your opponent. Eaon's
Blasting Bellow VI You
bellow, blasting your opponent for 606 to 642
arcane damage. Hinder
V Intercepts
an enemy who is attacking your defensive
target. Deals 150% weapon damage plus 164 to 177 and adds 478 to 508
hate. Hewing
the Mountain V A
powerful over hand attack that deals 400% weapon
damage plus 288 to 307 and stuns for 3 seconds. Sever
the Tie VII A
rapid slashing attack that deals melee damage plus
134.

Vulnerability:
Creates Vulnerable and exploits Dazed.

Level 49

Tynen's
Coda of Velocity Increases
your group's movement by 2%.

Type
:  Coda  Instrument:
Percussion  Cost:
7/sec energy Illestine's
Epic Substitution Increases
the cold, fire and physical resistance of all nearby allies by 10.

Type
Embellishment  Instrument:
Percussion  Cost:
4/sec energy rowspan="13">

Level 50

Fasant's
Segue of Sundering Reduces
your opponent's armor class by 200, strength by
40 and deals 120 damage every 4 seconds.

Type
Bridge  Instrument:
Voice  Cost:
6/sec energy Mellarien's
Victorious Finale Increases
the damage, accuracy and critical chance of
spells, ranged and melee attacks for your group by 2%.

Type
Coda  Instrument:
Voice  Cost:
8/sec energy Feos'
Securing Anthem Increases
all resistances of you and your allies.

Type
Melody  Instrument:
Wind  Cost:
2/sec energy Gamael's
Blade of the Viper Adds
a 10% chance to deal 343 to 364 poison damage with
melee and ranged attacks.

- Instrument modifiers alter proc chance.

Type
Lyric  Instrument:
Brass  Cost:
3/sec energy Cirel's
Counterpoint of Clarity Restores
6 energy, depending on your level, to your
group every 4 seconds.

Type
Embellishment  Instrument:
String  Cost:
4/sec energy Naman's
Guardian Rhythm Increases
armor class and resistance to physical,
mental, and arcane spells by 30.

Type
Melody  Instrument:
Percussion  Cost:
2/sec energy Irion's
Tune of Warding Increases
your group's armor class by 150 and absorbs
damage each pulse.

Type
Melody  Instrument:
Voice  Cost:
2/sec energy Fasant's
Chant of Flame III
You
begin to chant fiery words, inflicting 1349 to 1421
fire damage over 28 seconds.

Type
Verse  Instrument:
Percussion  Cost:
?/sec energy
Fasant's
Chant of Winter III
You
begin to chant chilling words, inflicting 1619 to
1707 cold damage over 28 seconds.

Type
Verse  Instrument:
Percussion  Cost:
?/sec energy
Humming
Blade VII Increases
your melee damage by 44. Reduces total energy
by 14% while active. Thread
the Needle V A
fast piercing attack that deals 50% of weapon damage
and lowers your opponent's damage by 38 for 30 seconds.

Vulnerability:
Creates Lethargic and exploits Staggered. Echoing
Cut V Counterattack
after a successful parry, dealing 150%
weapon damage plus 169 to 181.

-Only usable after a successful parry. Striking
the Mountain VI A
heavy overhand attack that deals 200% of normal
damage plus 206 to 221.

Vulnerability:
Exploits Armor Chink.


[ href="mailto:[email protected]">Submit an update or
correction]

Please include the words
NO SPAM in your email subject header!







To read the latest guides, news, and features you can visit our Vanguard: Saga of Heroes Game Page.

Last Updated: Mar 13, 2016

About The Author

Karen 1
Karen is H.D.i.C. (Head Druid in Charge) at EQHammer. She likes chocolate chip pancakes, warm hugs, gaming so late that it's early, and rooting things and covering them with bees. Don't read her Ten Ton Hammer column every Tuesday. Or the EQHammer one every Thursday, either.

Comments