style="color: rgb(218, 165, 32); font-size: 24pt; font-weight: bold;">Black
Overview: style="color: rgb(255, 255, 255);"> In the Warhammer
universe, few things are as intimidating as a Black Orc.These mountains
of solid muscle are dedicated to one thing in their lives. Fighting
stronger opponents. What makes a Black Orc even more intimidating is
that the only way they stop getting bigger is if they are defeated by a
tougher opponent (Grimgor Ironhide, a Black Orc Warlord, is almost 15
feet in height!). With so much sheer physical power and intimidation
behind them, it's no wonder that the Black Orc is shaping up to be one
of the more popular classes in Warhammer Online:Age of Reckoning.
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- Black Orcs
literally don't know the meaning of the word "ow." They have a large
amount of hit points to work through before they die.
- Black Orcs
can wear plate armor, which only enhances their already huge resistance
to physical damage.
of the early Black Orc attacks include debuffs to their enemies damage
and armor, and buffs for the Black Orcs in the form of enhanced
mitigation. Did we mention these guys were tough?
- Black Orcs seem to be slow runners, so closing
distance on a Ranged DPS class can be harder than usual.
- Lack of effective ranged attacks make it difficult to
fend off a Ranged attacker, especially if you have to run around to get
- Black Orcs attacks follow a line of progression to
get to "Da Best Plan" which delivers the most damage. Due to the amount
of time in between each attack, the Black Orcs sometimes seem slower
than other classes in their attacks or DPS. Also, if you hit the wrong
attack in the sequence, it starts you over at the first attack so you
need to be careful when button mashing.
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pure and simple
Armor: Heavy Armor
Primary Weapons: Swords (choppa's), Axes
Primary Stats: Strength, Toughness
Official Black Orc Description
“Now den, some times what da boyz
need is a lad what can take a beating, and beat back! Dey need a lad
wif a serious pair of tusks! Dem needs a Black Orc!”
- Grumlok, Orc Warboss on Strategy
"Da bigger da Orc, da stronger da Orc. Da stronger da
Orc, da more dat's Orc's da boss. No wonder da Black Orcs is always da
- Splinta, a Goblin in the Bloody Sun Boyz tribe
armored to fight in the thick of melee as a warrior and tanker, the
Black Orc matches physical hardiness with a down and dirty
brawler’s fighting style that makes him the heart of any war
band. With choppa and shield in hand, he can face down any foe
unshaken. However, it is his unique approach to fighting that makes him
as deadly with his fists as with either of those tools. He’ll
knock you down so you can’t fight back, and then kick you
while you’re down. There’s no honor among
Greenskins, and there’s no such thing as a fair fight
– and that’s the way he likes it!
Orc dominates PvE opponents through outlasting them in battle and being
able to take on multiple targets at a time. With possibly the most hit
points of any class in the game, plus heavy armor for better
mitigation, you'll be able to wade into the thick of whatever quest
you're doing at the time and not even think twice about it. With a few
good healing potions, you can take on Champion class foes a level or
two below you and hold out long enough to win. Get a healer to follow
you around and you can do whatever your green little heart desires
because there's very few things that will be able to handle you.
In a group, the Black Orc is the tank. End of story, good night, pass
your test papers to the front. With their ability to soak all sorts of
damage and taunt, they're the stuff that healers dream about. This will
also free up your healers for a little extra DPS and DeBuff support,
since they can take their eyes off "Tiny" for a bit longer.
is latin for "unstoppable force"... well, almost. These guys are the
toughest opponents you'll find out there. The only thing that can stop
them is a few Ranged DPS or a Ranged DPS located in a strategic
position, because if he has access to you, the Black Orc player will
likely have enough hit points and damage mitigation to reach you before
you kill him. Get a group of these guys in an organized RvR force and
you've got serious trouble on your hands. Get that healer following you
around from the PvE overview and no one (or two or three) can stop you,
unless they stop the healer first
Orc Abilities: Levels 1 to 20 style="color: rgb(255, 255, 255);"> | href="http://www.tentonhammer.com/node/45166" target="_blank">Black
Orc Abilities: Levels 21 to 40
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This Path of Mastery has one purpose. To make you nothing short of just
plain gross. This path of mastery enhances your DPS, making your fight
shorter, thus allowing you to move on to your next fight, thus making
you a better Orc. And in the end, isn't that what we really want in the
world? more Black Orcs with higher DPS capability? In order to reach
your full potential in this path though, you'll have to let go of your
love affair with the shield because "two 'ands is better fo' choppin'!"
of 'Da Toughest style="color: rgb(255, 255, 255); font-weight: normal;">:
This Path of Mastery focuses on out lasting your opponents... well,
even more than you usually do. The follower of the path of 'da toughest
believes that unlike "'da brawler", using a shield is the best way to
live longer. It enhances your defenses and takes you into the Twilight
Zone of toughness with the idea that the one left standing at the end
of the fight is the true winner.
of 'Da Boss:
This Path of Mastery is about bossing people around... sort of. If
you're an Orc, and you want to lead, then this is the path for you.
It's filled with group support buffs and enhancements for the "bellows"
line. This path allows yuo to make the team stronger, thus making you
successful, and preparing you to lead you own WAAAGH!! someday. *sniff*
They grow up so fast.
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