Fury Alternate Advancements
Animalism |
Recovery |
Hindering |
Energy |
Enhance: Armor of Nature - Increases the mitigation of Armor of Nature and its upgrades |
Enhance: Brambles - Improves the reuse speed of Brambles and its upgrades | Enhance: Intimidation - Intimidation and its upgrades reduce your opponents' agility and wisdom even further |
Enhance: Death Swarm - Hastens the casting speed and effects of Death Swarm and its upgrades, causing the damage to occur faster |
Enhance: Peerless Predator - Adds movement speed and jumping increase to Peerless Predator and its upgrades | Enhance: Emergency Healing - Increases the heal amount of Sylvan Touch and Feral Pulse |
Enhance: Karana's Hold - Reduces the power cost and resistibility of Karana's Hold and its higher level upgrades |
Enhance: Tempest - Hastens the casting speed and effects of Tempest and its upgrades, causing damage to occur faster |
Enhance: Forest Spirit - Increases the intelligence of Forest Spirit and its upgrades |
Enhance: Pact of the Cheetah - Increases the movement speed and duration of Pact of the Cheetah and adds a Safe Fall component | Enhance: Snare - Your Snares become more efficient and slow your opponents even further |
Enhance: Thunderbolt - Hastens the casting and reuse speed of Thunderbolt and its upgrades |
Enhance: Primal Fury - Increases the trigger percentage of Primal Fury and its upgrades |
Enhance: Feast - Hastens the casting and reuse speed of Feast and its upgrades | Enhance: Maddening Swarm - Maddening Swarm and its upgrades reduce enemies' casting skills even further | Enhance: Starnova - Hastens the casting and reuse speed of Starnova and its upgrades |
Enhance: Fae Fire - Hastens the casting and reuse speed of Fae Fire and its upgrades | Enhance: Feral Tenacity - Hastens the reuse speed of Feral Tenacity and its upgrades | Kudzu - After any hostile spell strikes an enemy, Kudzu snares their movement speed for a short duration, with a chance of rooting them in place | Enhance: Ring of Fire - Improves the reuse speed of Ring of Fire |
Enhance: Porcupine - Adds a regenerative heal to Porcupine and its upgrades | Enhance: Hibernation - Adds a component to Hibernation that triggers it early if an ally reaches below a health threshold |
Enhance: Call of Storms - Reduces the casting time of Call of Storms and reduces the chance it will be resisted. |
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Animal Form - Target mage of priest ally gains increases max health, physical mitigation (for mage), attack speed, melee damage, and melee attack skills. Every time that ally attacks, their power is increased and hate is reduced. If the target is a priest, they are unable to cast beneficial spells for the duration of Animal Form. |
Pact of Nature - Grants a single ally group heal with a cure component |
Energy Vortex - While active, Energy Vortex increases the lethality of all of the group's damage spells and reduces the effects of all of the fury's healing spells |
Shadows Advancement Abilities
These abilities are available once the specified amount of points have been
distributed to the Shadows General, Priest, and Druid lines.
Feeble Minded | The Intimidation line will also debuff the target's intelligence. |
Hunter's Call | Adds an additional effect to Primal Fury and its upgrades which adds potency to the triggered effect. |
Essence of the Stormcaller |
Improves the base and critical damage of the fury's magical damage based spells. |
Pack Spirit | Increases the heal amount of Back into the Fray and its upgrades. |
Faydark's Elixir |
The Nature's Elixir line will do additional healing and critical for more. |
Natural Restoration | Autumn's Kiss and its upgrades will have a shorter casting time. In addition, the overtime component will heal for more. |
Master of Storms |
Grants the fury additional base and critical damage and improves the casting speed of hostile spells. As a penalty, heal amount is lowered. |
Nature's Ferocity |
Improves the number of ticks, base and critical amount of the Fury's heals. As a penalty for these improvements, the fury will have increased casting and reuse speed for hostile spells. Hostile spells will also do less damage. |
Sentinel's Fate Advancement Abilities
These abilities are only available for players with the Sentinel's Fate
expansion that are over level 81.
Tempest of the Elements | Adds an elemental debuff to the Tempest line of spells. |
Nature's Swarm |
Improves the base and over time damage of Death Swarm. |
Huntmaster's Vitality |
Improves the amount of hitpoints granted by the Master of the Hunt line of spells. |
Tunare's Touch |
Reduces the casting time of Back into the Fray. |
Faydark's Awakening |
Improves the base heal amount of Awakening. |
Herbal Remedy | When Cure successfully removes a hostile impairment, Herbal Remedy will apply a small heal over time to sooth your ally's wounds. |
Natural Cleanse |
The Fury calls upon the forces of nature to cure their allies. |
If you have any questions or comments on the fury AP tree, please contact Savanja!
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