Harvesting Rares



What follows are some questions and
answers about harvesting rares and what exactly these rares could be
used for.  Did I miss something?  Is there something you'd
like to post for discussion? Please
style="font-style: italic;" href="mailto:[email protected]">email
me or post it in the TTH
forums
!




1) So what's a "rare"?



Rares are, as the name implies, rare harvests from the
harvesting nodes located throughout the world of EQ2.  Rares are
used for crafting some very high quality items and equipment, and are
worth serious money on the open market (if you come across one you
can't use or pass on to a friend!).



2) Which rare
crafts which item?




Here's a quick breakdown:



cellspacing="2">
style="vertical-align: top; text-align: center; font-style: italic; font-weight: bold; background-color: rgb(153, 153, 153); color: rgb(255, 255, 255);">
Rare
harvest type
style="vertical-align: top; text-align: center; background-color: rgb(153, 153, 153); color: rgb(255, 255, 255);">
style="font-style: italic; font-weight: bold;">Node Type

style="vertical-align: top; text-align: center; font-style: italic; font-weight: bold; background-color: rgb(153, 153, 153); color: rgb(255, 255, 255);">
Type
of item that can be crafted

style="vertical-align: top; text-align: center; font-weight: bold; ">Ore
style="text-align: center; vertical-align: middle; ">Ore
style="vertical-align: top; text-align: center; "> style="font-weight: bold;">Heavy armor, style="font-weight: bold;">medium armor, most weapons, sconces
and light fixtures for your house, and high quality combat art and spell
upgrades for some classes
style="vertical-align: top; text-align: center; font-weight: bold; ">Precious
Metal / Gems
style="vertical-align: top; text-align: center; ">Stone
style="vertical-align: top; text-align: center; ">Earrings,
wrist items, necklaces, and high quality combat art and spell upgrades for some
classes
style="vertical-align: top; text-align: center; font-weight: bold; ">Hides
style="text-align: center; vertical-align: middle; ">Dens
style="vertical-align: top; text-align: center; "> style="font-weight: bold;">Light armor, belts, bags, fist
wraps, and weapons which must be drawn from a pouch / holster (throwing
daggers & axes, etc.)
style="vertical-align: top; text-align: center; font-weight: bold; ">Roots
style="text-align: center; vertical-align: middle; ">Roots
style="vertical-align: top; text-align: center; ">Very
light
armor
, sashes, house decor like rugs and paintings
Wood
Wood
Bows,
wooden
weapons (staff, batons, etc.), shields, furniture for your house, and
strongboxes



So which rares can be found at "gathering" nodes (as in the ones you
take food, spices and other provisioner materials from)? See below
under the "Imbued" discussion!



3) I've heard people talking about tier 2, tier3, etc. (abbreviated
t2,
t3, and so on) rares.  What's that all about?




Tiers are a way of describing where a rare is harvested, the level of
craftsmanship necessary to produce something with the harvest, and,
most importantly, the level range the crafted item can be used
by.  Tier one rares produce items/spells/abilities that can be
usefully equipped (roughly) from level 1 to level 9, tier 2: lvl 10 to
lvl 19, t3: 20 to 29, t4 30 to 39, t5 level 40 to
level 49, t6 level 50-59, t7 level 60-69, t8 level 70-79, and t9 level 80-90.  Note that these are approximate values, t3 armor
crafted with a rare will surely be the better choice than t4 standard
armor until probably halfway through the 40's.



4) So where should
I go to try and harvest these rares, and what should I be looking for?






If you're like me in not having enough
patience for hours and hours of harvesting just to raise yourself to
the next tier, you'll probably want to raise these skills as you go
along.  While your soloing in Thundering Steppes, for example,
harvest some nodes in safe places as you go along.  This biggest
disadvantage to this kind of harvesting is that you'll be harvesting in
places where an aggro mob could stumble into your peaceful harvesting
session, but you'll be glad you kept your skills up when at level 45+
you're out harvesting t5 stuff, instead of slugging it out with
node-stealers in Oakmyst Forest.  Also, whatever your feelings are
about what's commonly called "node-stealing" (harvesting from a node
someone is currently harvesting from, thereby reducing their harvesting
chances by one), you should know that some folks will take serious
offense if you attempt it.



Finally, one disclaimer before the list.  Rares are style="font-style: italic;">rare.  Expect long hours of
harvesting without seeing one, or you might just find one when a node
pops underneath your group's camping spot.  You just never know,
so don't get frustrated!


cellspacing="2" style="width: 100%; text-align: left;">

style="vertical-align: top; text-align: center; font-style: italic; font-weight: bold; background-color: rgb(153, 153, 153); color: rgb(255, 255, 255);">
Tier
style="vertical-align: top; text-align: center; font-style: italic; font-weight: bold; background-color: rgb(153, 153, 153); color: rgb(255, 255, 255);">
Zones
to Harvest In
style="vertical-align: top; text-align: center; font-style: italic; font-weight: bold; background-color: rgb(153, 153, 153); color: rgb(255, 255, 255);">
Harvesting
Skill

Needed
style="vertical-align: top; font-weight: bold; font-style: italic; text-align: center; background-color: rgb(153, 153, 153); color: rgb(255, 255, 255);">
Ore

Rare
style="vertical-align: top; font-weight: bold; font-style: italic; text-align: center; background-color: rgb(153, 153, 153); color: rgb(255, 255, 255);">
Stone

Rare
style="vertical-align: top; font-weight: bold; font-style: italic; text-align: center; background-color: rgb(153, 153, 153); color: rgb(255, 255, 255);">
Hide

Rare
style="vertical-align: top; font-weight: bold; font-style: italic; text-align: center; background-color: rgb(153, 153, 153); color: rgb(255, 255, 255);">
Wood

Rare
style="vertical-align: top; text-align: center; background-color: rgb(153, 153, 153); color: rgb(255, 255, 255);">
style="font-style: italic; font-weight: bold;">Roots and Shrubs
style="font-style: italic; font-weight: bold;">
Rare
style="vertical-align: top; text-align: center; font-style: italic; ">Tier
1
style="vertical-align: top; text-align: center; ">The newbie zones and areas immediately around the cities.
style="vertical-align: top; text-align: center; ">0
style="vertical-align: top; text-align: center; ">

Bronze
Cluster,

Solidified Loam

style="vertical-align: top; text-align: center; ">Rough
Lapis
Lazuli,

Copper Cluster
style="vertical-align: top; text-align: center; ">
Wax Leather Pelt
style="vertical-align: top; text-align: center; ">Severed
Alder
style="vertical-align: top; text-align: center; ">Yarrow
style="vertical-align: top; text-align: center; font-style: italic; ">Tier
2
style="vertical-align: top; text-align: center; ">Antonica,
Commonlands, Greater Faydark
style="vertical-align: top; text-align: center; ">20
style="vertical-align: top; text-align: center; ">Blackened
Iron Cluster, Alkaline Loam
style="vertical-align: top; text-align: center; ">Rough
Coral,
Silver Cluster
style="vertical-align: top; text-align: center; ">Cured Leather Pelt
style="vertical-align: top; text-align: center; ">Severed
Bone
style="vertical-align: top; text-align: center; ">Sisal
Root
style="vertical-align: top; text-align: center; font-style: italic; ">Tier
3
style="vertical-align: top; text-align: center; ">Nektulos,
Thundering Steppes, Butcherblock Mountains
style="vertical-align: top; text-align: center; ">90
style="vertical-align: top; text-align: center; ">Steel
Cluster, Malleable Loam
style="vertical-align: top; text-align: center; ">Rough
Jasper, Palladium Cluster
style="vertical-align: top; text-align: center; ">Cuirboilli Pelt
style="vertical-align: top; text-align: center; ">Severed
Fir
style="vertical-align: top; text-align: center; ">Dandelion
Fiber
style="vertical-align: top; text-align: center; font-style: italic; ">Tier
4
style="vertical-align: top; text-align: center; ">Enchanted
Lands, Zek the Orcish Wastes, Steamfont Mountains
style="vertical-align: top; text-align: center; ">140

style="vertical-align: top; text-align: center; ">Feysteel
Cluster, Ductile Loam
style="vertical-align: top; text-align: center; ">Rough
Opal,
Ruthenium Cluster
style="vertical-align: top; text-align: center; ">Engraved Leather Pelt
style="vertical-align: top; text-align: center; ">Severed
Oak
style="vertical-align: top; text-align: center; ">Oak
Root
style="vertical-align: top; text-align: center; font-style: italic; ">Tier
5
style="vertical-align: top; text-align: center; ">Rivervale,
Feerott, Lavastorm, Everfrost
style="vertical-align: top; text-align: center; ">190
style="vertical-align: top; text-align: center; ">Ebon
Cluster, Fused Loam
style="vertical-align: top; text-align: center; ">Rough
Ruby,
Rhodium Cluster
style="vertical-align: top; text-align: center; ">Augmented Pelt
style="vertical-align: top; text-align: center; ">Severed
Cedar
style="vertical-align: top; text-align: center; ">Figwarts
Root
style="vertical-align: top; text-align: center; "> style="font-style: italic;">Tier

6 style="vertical-align: top; text-align: center; ">Sinking
Sands, Pillars of Flame, Lesser Faydark style="vertical-align: top; text-align: center; ">240 style="vertical-align: top; text-align: center; ">Cobalt
Cluster, Alkalai Loam style="vertical-align: top; text-align: center; ">Rough Pearl, Vanadium Cluster style="vertical-align: top; text-align: center; ">Scaled Leather Pelt style="vertical-align: top; text-align: center; "> class="pn-content-page-body">Severed Ironwood
style="vertical-align: top; text-align: center; "> class="pn-content-page-body">Saguaro Root
style="vertical-align: top; text-align: center; ">Tier 7 style="vertical-align: top; text-align: center; ">Tenebrous Tangle, The Barren Sky, The Bonemire, Loping Plains style="vertical-align: top; text-align: center; ">240 style="vertical-align: top; text-align: center; ">Xegonite, Spongy Loam style="vertical-align: top; text-align: center; ">Acrylia Cluster, Rough Moonstone style="vertical-align: top; text-align: center; ">Dragonhide Leather Pelt style="vertical-align: top; text-align: center; ">Ebony Lumber style="vertical-align: top; text-align: center; ">Nimbus Root style="vertical-align: top; text-align: center; ">Tier 8 style="vertical-align: top; text-align: center; ">Kylong Plains, Fens of Nathsar, Kunzar Jungle, Jarsath Wastes style="vertical-align: top; text-align: center; ">340 style="vertical-align: top; text-align: center; ">Incarnadine Cluster, Silicate Loam style="vertical-align: top; text-align: center; ">Tynnonium Cluster, Rough Fire Emerald style="vertical-align: top; text-align: center; ">Hidebound Pelt style="vertical-align: top; text-align: center; ">Mahogany Lumber style="vertical-align: top; text-align: center; ">Mantrap Root

style="vertical-align: top; text-align: center; ">Tier 9 style="vertical-align: top; text-align: center; ">Sundered Frontier and
Stonebrunt Highlands style="vertical-align: top; text-align: center; ">375 style="vertical-align: top; text-align: center; ">Brellium Ore
(no loam for T9) style="vertical-align: top; text-align: center; ">Kaborite Cluster, Ulteran
Diamond style="vertical-align: top; text-align: center; ">Spotted Pelt style="vertical-align: top; text-align: center; ">Eucalyptus Lumber style="vertical-align: top; text-align: center; ">Toxnettle Root




Thanks Kias of Oggok and Len of Permafront for various corrections in this table!



5) Ever since live
update #6, I've been seeing "Imbued" armor, jewelry, dolls, etc. 
Is that crafted with rares too?




These are semi-rare materials that are used in crafting to create imbued items.
Imbued items are more valuable and generally offer a nice stat boost to regular
gear and weapons.


cellpadding="2" cellspacing="2">
style="vertical-align: top; text-align: center; font-weight: bold; font-style: italic; background-color: rgb(153, 153, 153); color: rgb(255, 255, 255);">
Tier
style="vertical-align: top; text-align: center; font-weight: bold; font-style: italic; background-color: rgb(153, 153, 153); color: rgb(255, 255, 255);">
"Imbued
rare" descriptor
style="vertical-align: top; text-align: center; ">Tier
2
style="vertical-align: top; text-align: center; ">Glowing
style="vertical-align: top; text-align: center; ">Tier
3
style="vertical-align: top; text-align: center; ">Sparkling
style="vertical-align: top; text-align: center; ">Tier
4
style="vertical-align: top; text-align: center; ">Glimmering
style="vertical-align: top; text-align: center; ">Tier
5
style="vertical-align: top; text-align: center; ">Luminous
style="vertical-align: top; text-align: center; ">Tier
6 style="vertical-align: top; text-align: center; ">Lambent
(Thanks Wydow of Unrest!) style="vertical-align: top; text-align: center; ">Tier 7 style="vertical-align: top; text-align: center; ">Scintillating style="vertical-align: top; text-align: center; ">Tier 8 style="vertical-align: top; text-align: center; ">Smoldering style="vertical-align: top; text-align: center; ">Tier 9 style="vertical-align: top; text-align: center; ">Ethereal





6) Harvesting is so tedious, any way to make it go faster?

Harvesting rares is a huge time sink and while it yields a good amount of value
as a money maker for those who sell rares and as a money saver for those who
need the rares, it is a huge commitment. Set aside large chunks of time to
gather. If you're gathering for crafting and don't need rares, then utilize
guild hall gathering NPCs to do the hard work for you. If you want those rares
though, you have to go out and get them yourself. There are tools in game: picks
for mining, shovel for gathering, fishing pole for fishing, trap for trapping,
and a saw for foresting that will speed up the process. The level 70+ tools
shave 2.5 seconds off each harvest which can add up to a lot in the end. You can
find these tools on the broker and they are fairly common and reasonably priced.


Did I miss something?  Is there
something you'd like to post for discussion? Please
style="font-style: italic;" href="mailto:[email protected]">email
me or post it in the TTH
Guide Forums
!




To read the latest guides, news, and features you can visit our EverQuest II Game Page.

Last Updated: Mar 13, 2016

About The Author

Jeff
Jeff joined the Ten Ton Hammer team in 2004 covering EverQuest II, and he's had his hands on just about every PC online and multiplayer game he could since.

Comments