Molten Core Boss Guide Index
Section 1- General
1.1 - General Group makeup and tactics
1.2 - Map of the Molten Core
Section 2 - The Bosses
2.1 - Boss 1- Lucifron
2.2 - Boss 2- Magmadar
2.3 - Boss 3- Gehennas
2.5 - Boss 4- Garr
2.4 - Boss 5- Baron Geddon
2.6 - Boss 6- Shazzrah
2.7 - Boss 7 - Golemagg
2.8 - Boss 7 - Sulfuron Harbinger
2.9 - Boss 9 - Majordomo
2.10 - Boss 10 - Ragnaros
Section 3 - Links to other guides
3.1 - Links to other guides
Lucifron is a large naga mage, the first boss in Molten Core. This is also the easiest boss in the Molten Core.
Lucifron has several abilities that he uses in the fight. They are as follows:
Impending Doom: This is a 2000 point shadow damage DoT. The damage is all done at the end of the 10 second timer not spread out over the 10 seconds. So you should get a priest to remove it quickly and you wont take any damage.
Area Effect Curse: Doubles the cost of abilities before talents are considered. Mage/Druid should remove.
Pull the two guards to the back/south of the cave. Tank + healers occupy Lucifron while guards are taken down.
The guards can mind control, be ready to dispel the mind controlled player. If a warrior is controlled, intimidating shout will be used and will cause problems. Counter this by using intimidating shout as the fight begins to activate the cool down. The guards can be killed quickly.
Tank party: This will be a tank and priest/druids. They will keep the curses and Impending Doom off their party while healing the tank. The healers need to work out a rotation beforehand. This party's ONLY duty is to stay alive so Lucifron is tanked.
Once the guards are dead, the raid will focus on Lucifron. Priest primary duty will be busy keeping Impending Doom off party members, so use a bandage when you can. Druids primary duty will be curse removal, healing secondary; combat rez if needed (tank party/healers most important, then curse removers).
Most important to de-curse / dispel: Priest/Druid/Tank
Secondary de-curse / dispel targets: Paladin/Mage/Warlock
Least important: Warrior/Rogue/Hunter
The rest of the party will be attacking Lucifron. Hate control is important, and use of bandages is important - the healers will be busy. If mana becomes low, healers should focus on removing curses from themselves, keeping the tank alive, and allowing the curse to remain on the non healing, non tanking raid members. Impending Doom MUST be removed from any raid member though. The non-healing, non-tanking raid members can wand / auto attack in the worst case.
Lucifron's Loot Table
Like the other "Flamewaker" bosses, Lucifron shares most of his loot with Gehennas, Shazzran, and the Sulfuron Harbringer.
Tier 1 Armor Pieces
- Cenarion Boots (Druid)
- Arcanist Boots (Mage)
- Earthfury Boots (Shaman)
- Felheart Gloves (Warlock)
- Gauntlets of Might (Warrior)
- Lawbringer Boots (Paladin)
|Name||Slot||Type||Armor and Bonuses|
|Wristguards of Stability||Wrist||Leather||
|Helm of the Lifegiver||Head||Leather||
Equip: Increases healing doneby spells and effects by up to 42.
|Robe of Volatile Power||Chest||Cloth||
Equip: Improves your chance to get a critical strike with spells by 2%
|Salamander Scale Pants||Legs||Leather||
Equip: Increases healing done by spells and effects by up to 51
|Heavy Dark Iron Ring||Ring||110 Armor
Equip: Increased Defense +5
|Ring of Spell Power||Ring||Equip: Increases damage and healing done by magical spells and effects by up to 33.|
Choker of Enlightenment
Unique to Lucifron!
Have comments or suggestions? Thought of something that has been missed? Found another tactic that can be used? Found an error? We would love to hear from you! Please post in our Molten Core forum, or email us at [email protected] or [email protected].
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